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openmw/components
2023-03-04 00:55:34 +01:00
..
bsa
bullethelpers
compiler Convert RefId to class 2023-02-15 23:20:44 +01:00
config Replace QRegExp by QRegularExpression 2023-02-05 13:30:26 +01:00
contentselector Name all custom ESM format versions and add tests 2023-02-10 19:54:15 +01:00
crashcatcher Merge branch 'remove-strerror' into 'master' 2023-01-30 17:09:39 +00:00
debug shade refactor 2023-02-25 11:03:39 -08:00
detournavigator Reuse dtNavMeshQuery 2023-02-17 15:05:25 +01:00
esm Support asymmetric comparison between ESM::RefId and std::string_view 2023-03-03 15:44:18 +01:00
esm3 Merge branch 'fix_fog_state_load' into 'master' 2023-02-18 07:27:05 +00:00
esm3terrain
esm4 Don't use ESM4::Lighting fog power as fog density 2023-02-27 05:50:58 +03:00
esmloader Support RefId comparison with std::string_view 2023-02-28 23:04:48 +01:00
fallback Apply clang-format to code base 2022-09-22 21:35:26 +03:00
files Files::Collections: prefer files from highest priority folders 2023-02-11 01:25:00 +03:00
fontloader
fx
interpreter Combine initializer_lists 2023-02-01 22:27:22 +01:00
l10n small fix for gcc12 2023-02-20 10:55:46 +01:00
loadinglistener
lua [Lua] Fix memory leak in sandboxed "require". 2023-02-26 19:59:53 +01:00
lua_ui Set Element layout to nil on destroy 2023-02-26 14:13:06 +01:00
misc Add helper functions for string comparison to RefId 2023-03-03 00:39:55 +01:00
myguiplatform shade refactor 2023-02-25 11:03:39 -08:00
navmeshtool Stop updating navmeshtool progress on first bad message 2023-01-27 19:10:53 +01:00
nif Read bsLeafAnimNode 2023-02-24 20:34:41 +03:00
nifbullet Don't combine static node collision geometry (bug #6027) 2023-03-01 00:41:04 +03:00
nifosg fix shader compilation 2023-02-26 14:31:53 -08:00
platform Restore 0936d716d96cd45b3efc2d1a3697614f7f96952d 2023-02-01 17:26:39 +01:00
process Apply clang-format to code base 2022-09-22 21:35:26 +03:00
resource Add method to load and clone the error marker used by the scene manager 2023-02-22 19:51:37 +01:00
sceneutil Merge branch 'moo-bitch-get-out-my-hay' into 'master' 2023-02-25 23:12:32 +00:00
sdlutil Add support for non-adaptive VSync (feature 7129) 2023-02-26 15:19:19 +04:00
serialization
settings
shader Log reserving texture units 2023-03-04 00:55:34 +01:00
sqlite3
std140
stereo
terrain shade refactor 2023-02-25 11:03:39 -08:00
to_utf8
translation
version
vfs
widgets Sort quests in journal by name (bug 7054) 2023-01-07 18:55:51 +04:00
CMakeLists.txt Move asyncpackage from apps/openmw/mwlua to components/lua 2023-02-14 20:03:32 +01:00
doc.hpp
windows.hpp