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openmw/components/detournavigator
jvoisin 421e6629ad Fix unnecessary-copy-initialization
> warning: the variable 'key' is copy-constructed from a const reference but is
only used as const reference; consider making it a const reference
[performance-unnecessary-copy-initialization]

Found by clang-tidy.
2022-01-04 20:42:09 +01:00
..
areatype.hpp Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
asyncnavmeshupdater.cpp Do not write shapes to navmeshdb when writing is disabled 2021-12-16 22:57:35 +01:00
asyncnavmeshupdater.hpp Do not write shapes to navmeshdb when writing is disabled 2021-12-16 22:57:35 +01:00
bounds.hpp Split makeNavMeshTileData 2018-10-13 22:22:15 +03:00
cachedrecastmeshmanager.cpp Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
cachedrecastmeshmanager.hpp Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
dbrefgeometryobject.hpp Do not write shapes to navmeshdb when writing is disabled 2021-12-16 22:57:35 +01:00
debug.cpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
debug.hpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
dtstatus.hpp Remove macroses to check recastnavigation functions result 2018-10-13 22:22:15 +03:00
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 2018-10-13 22:16:26 +03:00
findrandompointaroundcircle.cpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
findrandompointaroundcircle.hpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
findsmoothpath.cpp Fix crash in DetourNavigator::fixupCorridor 2021-10-19 22:54:46 +02:00
findsmoothpath.hpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
flags.hpp Add pathgrid to navmesh as off mesh connection 2020-06-12 21:04:02 +02:00
generatenavmeshtile.cpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
generatenavmeshtile.hpp Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
gettilespositions.hpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
heightfieldshape.hpp Add raw heightfield data to navigator 2021-12-03 01:16:15 +01:00
makenavmesh.cpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
makenavmesh.hpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
navigator.cpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
navigator.hpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
navigatorimpl.cpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
navigatorimpl.hpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
navigatorstub.hpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
navigatorutils.cpp Fix unnecessary-copy-initialization 2022-01-04 20:42:09 +01:00
navigatorutils.hpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
navmeshcacheitem.cpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
navmeshcacheitem.hpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
navmeshdata.hpp Add missing initialization 2021-08-09 17:54:19 +02:00
navmeshdb.cpp Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
navmeshdb.hpp Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
navmeshdbutils.cpp Do not write shapes to navmeshdb when writing is disabled 2021-12-16 22:57:35 +01:00
navmeshdbutils.hpp Do not write shapes to navmeshdb when writing is disabled 2021-12-16 22:57:35 +01:00
navmeshmanager.cpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
navmeshmanager.hpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
navmeshtilescache.cpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
navmeshtilescache.hpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
navmeshtileview.cpp Fix unity build 2021-11-21 14:24:18 +01:00
navmeshtileview.hpp Fix unity build 2021-11-21 14:24:18 +01:00
objectid.hpp Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
objecttransform.hpp Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
offmeshconnection.hpp Do not use off mesh connections as a part of navmesh cache key 2021-07-14 12:19:17 +02:00
offmeshconnectionsmanager.cpp Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
offmeshconnectionsmanager.hpp Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
oscillatingrecastmeshobject.cpp Limit oscillating recast mesh object AABB by tile bounds 2021-05-27 12:40:29 +02:00
oscillatingrecastmeshobject.hpp Limit oscillating recast mesh object AABB by tile bounds 2021-05-27 12:40:29 +02:00
preparednavmeshdata.cpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
preparednavmeshdata.hpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
preparednavmeshdatatuple.hpp Fix unity build 2021-11-21 14:24:18 +01:00
raycast.cpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
raycast.hpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
recast.cpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
recast.hpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 2018-11-08 17:38:09 +01:00
recastglobalallocator.hpp Add missing include and use std malloc and free 2021-02-15 00:20:15 +01:00
recastmesh.cpp Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
recastmesh.hpp Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
recastmeshbuilder.cpp Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
recastmeshbuilder.hpp Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
recastmeshmanager.cpp Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
recastmeshmanager.hpp Add raw heightfield data to navigator 2021-12-03 01:16:15 +01:00
recastmeshobject.cpp Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
recastmeshobject.hpp Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
recastmeshprovider.hpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
recastmeshtiles.hpp Replace include by RecastMesh forward declaration 2021-05-04 13:00:06 +02:00
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 2018-11-08 17:38:09 +01:00
ref.hpp Add missing include 2021-07-21 11:37:50 +02:00
serialization.cpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
serialization.hpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
settings.cpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
settings.hpp Write generated navmesh to navmeshdb 2021-12-11 00:22:04 +01:00
settingsutils.hpp Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
sharednavmesh.hpp Cache navmesh tiles 2018-10-13 22:22:12 +03:00
status.hpp Make AiPursue path destination to be as close as possible to target 2021-08-18 23:44:36 +02:00
tilebounds.hpp Add raw heightfield data to navigator 2021-12-03 01:16:15 +01:00
tilecachedrecastmeshmanager.cpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
tilecachedrecastmeshmanager.hpp Read navmesh tile data from database 2021-12-11 00:22:04 +01:00
tileposition.hpp Use recastnavigation to find path 2018-10-13 22:16:25 +03:00
version.hpp Replace generation and revision by version 2021-11-21 17:40:54 +01:00
waitconditiontype.hpp Apply min distance only for not present tiles 2021-05-14 22:41:11 +02:00