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openmw/libs/openengine/bullet
2013-05-07 19:43:44 +01:00
..
btKinematicCharacterController.cpp
btKinematicCharacterController.h
BtOgre.cpp
BtOgreExtras.h Fix collision debug drawer (tcg) 2013-02-19 04:03:24 +01:00
BtOgreGP.h
BtOgrePG.h
BulletShapeLoader.cpp Placeable objects should not collide unless they have a NiRootCollisionNode 2013-03-14 03:04:02 +01:00
BulletShapeLoader.h Placeable objects should not collide unless they have a NiRootCollisionNode 2013-03-14 03:04:02 +01:00
CMotionState.cpp renamed high level NIF files... 2013-03-02 13:23:09 -08:00
CMotionState.h
physic.cpp little interface improvement 2013-05-07 19:42:21 +01:00
physic.hpp minor corretion 2013-05-07 19:43:44 +01:00
trace.cpp more fix. Fargoth quest almost work as in vanilla now. 2013-05-07 19:35:10 +01:00
trace.h Use sphere cast instead of ray for camera distance adjustment; use the box orientation value in newtrace 2013-04-30 20:26:59 +02:00