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openmw/components/debug/debuglog.cpp

81 lines
1.6 KiB
C++

#include "debuglog.hpp"
#include <mutex>
#include <components/files/conversion.hpp>
#include <components/misc/strings/conversion.hpp>
namespace Debug
{
Level CurrentDebugLevel = Level::NoLevel;
}
static std::mutex sLock;
Log::Log(Debug::Level level)
: mShouldLog(level <= Debug::CurrentDebugLevel)
{
// No need to hold the lock if there will be no logging anyway
if (!mShouldLog)
return;
// Locks a global lock while the object is alive
sLock.lock();
// If the app has no logging system enabled, log level is not specified.
// Show all messages without marker - we just use the plain cout in this case.
if (Debug::CurrentDebugLevel == Debug::NoLevel)
return;
std::cout << static_cast<unsigned char>(level);
}
Log::~Log()
{
if (!mShouldLog)
return;
std::cout << std::endl;
sLock.unlock();
}
Log& Log::operator<<(std::filesystem::path&& rhs)
{
if (mShouldLog)
std::cout << Files::pathToUnicodeString(std::move(rhs));
return *this;
}
Log& Log::operator<<(const std::filesystem::path& rhs)
{
if (mShouldLog)
std::cout << Files::pathToUnicodeString(rhs);
return *this;
}
Log& Log::operator<<(std::u8string&& rhs)
{
if (mShouldLog)
std::cout << Misc::StringUtils::u8StringToString(std::move(rhs));
return *this;
}
Log& Log::operator<<(const std::u8string_view rhs)
{
if (mShouldLog)
std::cout << Misc::StringUtils::u8StringToString(rhs);
return *this;
}
Log& Log::operator<<(const char8_t* rhs)
{
if (mShouldLog)
std::cout << Misc::StringUtils::u8StringToString(rhs);
return *this;
}