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85 lines
3.2 KiB
C++
85 lines
3.2 KiB
C++
#ifndef COMPONENTS_ESM4_RECORDS_H
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#define COMPONENTS_ESM4_RECORDS_H
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#include <components/esm4/loadachr.hpp>
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#include <components/esm4/loadacre.hpp>
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#include <components/esm4/loadacti.hpp>
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#include <components/esm4/loadalch.hpp>
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#include <components/esm4/loadaloc.hpp>
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#include <components/esm4/loadammo.hpp>
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#include <components/esm4/loadanio.hpp>
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#include <components/esm4/loadappa.hpp>
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#include <components/esm4/loadarma.hpp>
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#include <components/esm4/loadarmo.hpp>
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#include <components/esm4/loadaspc.hpp>
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#include <components/esm4/loadbook.hpp>
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#include <components/esm4/loadbptd.hpp>
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#include <components/esm4/loadcell.hpp>
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#include <components/esm4/loadclas.hpp>
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#include <components/esm4/loadclfm.hpp>
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#include <components/esm4/loadclot.hpp>
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#include <components/esm4/loadcont.hpp>
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#include <components/esm4/loadcrea.hpp>
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#include <components/esm4/loaddial.hpp>
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#include <components/esm4/loaddobj.hpp>
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#include <components/esm4/loaddoor.hpp>
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#include <components/esm4/loadeyes.hpp>
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#include <components/esm4/loadflor.hpp>
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#include <components/esm4/loadflst.hpp>
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#include <components/esm4/loadfurn.hpp>
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#include <components/esm4/loadglob.hpp>
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#include <components/esm4/loadgras.hpp>
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#include <components/esm4/loadgrup.hpp>
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#include <components/esm4/loadhair.hpp>
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#include <components/esm4/loadhdpt.hpp>
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#include <components/esm4/loadidle.hpp>
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#include <components/esm4/loadidlm.hpp>
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#include <components/esm4/loadimod.hpp>
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#include <components/esm4/loadinfo.hpp>
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#include <components/esm4/loadingr.hpp>
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#include <components/esm4/loadkeym.hpp>
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#include <components/esm4/loadland.hpp>
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#include <components/esm4/loadlgtm.hpp>
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#include <components/esm4/loadligh.hpp>
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#include <components/esm4/loadltex.hpp>
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#include <components/esm4/loadlvlc.hpp>
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#include <components/esm4/loadlvli.hpp>
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#include <components/esm4/loadlvln.hpp>
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#include <components/esm4/loadmato.hpp>
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#include <components/esm4/loadmisc.hpp>
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#include <components/esm4/loadmset.hpp>
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#include <components/esm4/loadmstt.hpp>
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#include <components/esm4/loadmusc.hpp>
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#include <components/esm4/loadnavi.hpp>
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#include <components/esm4/loadnavm.hpp>
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#include <components/esm4/loadnote.hpp>
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#include <components/esm4/loadnpc.hpp>
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#include <components/esm4/loadotft.hpp>
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#include <components/esm4/loadpack.hpp>
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#include <components/esm4/loadpgrd.hpp>
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#include <components/esm4/loadpgre.hpp>
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#include <components/esm4/loadpwat.hpp>
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#include <components/esm4/loadqust.hpp>
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#include <components/esm4/loadrace.hpp>
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#include <components/esm4/loadrefr.hpp>
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#include <components/esm4/loadregn.hpp>
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#include <components/esm4/loadroad.hpp>
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#include <components/esm4/loadsbsp.hpp>
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#include <components/esm4/loadscol.hpp>
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#include <components/esm4/loadscpt.hpp>
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#include <components/esm4/loadscrl.hpp>
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#include <components/esm4/loadsgst.hpp>
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#include <components/esm4/loadslgm.hpp>
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#include <components/esm4/loadsndr.hpp>
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#include <components/esm4/loadsoun.hpp>
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#include <components/esm4/loadstat.hpp>
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#include <components/esm4/loadtact.hpp>
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#include <components/esm4/loadterm.hpp>
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#include <components/esm4/loadtes4.hpp>
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#include <components/esm4/loadtree.hpp>
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#include <components/esm4/loadtxst.hpp>
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#include <components/esm4/loadweap.hpp>
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#include <components/esm4/loadwrld.hpp>
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#endif
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