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mwbase
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Mark constant methods const
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2022-10-18 19:16:03 +02:00 |
mwclass
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Save state for disposed actors if they can respawn
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2022-08-02 19:33:27 +02:00 |
mwdialogue
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Mark constant methods const
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2022-10-18 19:16:03 +02:00 |
mwgui
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Improve post-process HUD search field usability (0.48.0)
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2023-02-11 03:12:17 +03:00 |
mwinput
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Merge branch 'cherry-pick-0dacbaf31a5e0703c49eead6d6a977a28ec299f3' into 'master'
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2022-08-21 20:16:57 +00:00 |
mwlua
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Don't expose LuaUtil::Callback to lua (!2733 for 0.48)
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2023-02-27 23:44:00 +01:00 |
mwmechanics
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Cap temporary disposition gain and compute permanent changes accordingly
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2023-02-14 20:32:54 +01:00 |
mwphysics
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Use shared locks in physics system when using multithreaded bullet
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2023-02-12 15:02:41 +01:00 |
mwrender
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fix sunglare flash, make sure all bound render targets have color masks set
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2023-03-03 20:43:43 +03:00 |
mwscript
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Only force adjust the player and NPCs teleported out of the active grid
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2022-10-31 12:56:05 +01:00 |
mwsound
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Prevent Movies_Morrowind_Logo video from pausing sounds (bug #6049)
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2022-08-01 05:55:09 +03:00 |
mwstate
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Revert std::filesystem usages
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2022-09-15 14:14:52 +04:00 |
mwworld
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Fix hour modulo expression
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2022-12-29 22:09:56 +01:00 |
android_main.cpp
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Precompile sol.hpp in order to reduce compilation time.
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2021-12-04 11:32:39 +00:00 |
CMakeLists.txt
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Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48)
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2023-02-27 23:44:00 +01:00 |
doc.hpp
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engine.cpp
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Merge branch 'fix_gpu_osg_stats' into 'master'
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2023-02-01 22:49:34 +00:00 |
engine.hpp
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Restore UnrefQueue to destruct animation asynchronously
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2022-07-24 21:08:43 +02:00 |
main.cpp
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Revert std::filesystem usages
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2022-09-15 14:14:52 +04:00 |
options.cpp
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Allow relative paths in openmw.cfg; support --replace=config.
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2022-04-28 00:39:41 +02:00 |
options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |