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Sergey "Shnatsel" Davidoff
5c8756cb2c
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
..
scene-exterior-parts
Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations
2016-04-21 17:25:53 +03:00
scene-view-parts
Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See
https://forum.openmw.org/viewtopic.php?p=38971#p38971
for more info
2016-04-21 15:18:30 +03:00
startup
activator.png
added.png
apparatus.png
armor.png
attribute.png
base.png
birthsign.png
body-part.png
book.png
cell.png
class.png
clothing.png
container.png
creature.png
dialogoue-info.png
dialogoue-journal.png
dialogoue-regular.png
dialogue-greeting.png
dialogue-persuasion.png
dialogue-speech.png
door.png
enchantment.png
faction.png
filter.png
globvar.png
GMST.png
Info.png
ingredient.png
land.png
landpaint.png
LandTexture.png
leveled-creature.png
light.png
lockpick.png
magic-effect.png
magicrabbit.png
map.png
miscellaneous.png
modified.png
npc.png
PathGrid.png
potion.png
probe.png
race.png
random-item.png
random.png
removed.png
repair.png
scene-play-rev9_masked.xcf
script.png
skill.png
sound.png
soundgen.png
spell.png
static.png
weapon.png