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Greeting consist of 3 phases: - none - default one, greeting state can only change to "in progress" when near enough and some time passes - in progress - NPC says his greating and rotates toward player, state can only change to "done" after some time - done - rotation is stoped, after idling can go away from player, state can only change to "none" when player and NPC are faraway |
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| bsatool | ||
| esmtool | ||
| launcher | ||
| mwiniimporter | ||
| opencs | ||
| openmw | ||
| openmw_test_suite | ||
| doc.hpp | ||