mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-10-25 08:56:37 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			16 lines
		
	
	
	
		
			406 B
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
	
		
			406 B
		
	
	
	
		
			CMake
		
	
	
	
	
	
| # Copy resource files into the build directory
 | |
| set(SDIR ${CMAKE_CURRENT_SOURCE_DIR})
 | |
| set(DDIR ${OpenMW_BINARY_DIR}/resources/shaders)
 | |
| 
 | |
| set(SHADER_FILES
 | |
|     water_vertex.glsl
 | |
|     water_fragment.glsl
 | |
|     water_nm.png
 | |
|     objects_vertex.glsl
 | |
|     objects_fragment.glsl
 | |
|     terrain_vertex.glsl
 | |
|     terrain_fragment.glsl
 | |
|     lighting.glsl
 | |
| )
 | |
| 
 | |
| copy_all_files(${CMAKE_CURRENT_SOURCE_DIR} ${DDIR} "${SHADER_FILES}")
 |