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			31 lines
		
	
	
	
		
			622 B
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			622 B
		
	
	
	
		
			Text
		
	
	
	
	
	
shader_set transform_vertex
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{
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    source quad.shader
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    type vertex
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    profiles_cg vs_2_0 vp40 arbvp1
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    profiles_hlsl vs_2_0
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}
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shader_set watersim_fragment
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{
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	source watersim_heightmap.shader
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	type fragment
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	profiles_cg ps_3_0 ps_2_x ps_2_0 fp40 arbfp1
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	profiles_hlsl ps_3_0 ps_2_0
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}
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shader_set height_to_normal_fragment
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{
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	source watersim_heighttonormal.shader
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	type fragment
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	profiles_cg ps_3_0 ps_2_x ps_2_0 fp40 arbfp1
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	profiles_hlsl ps_3_0 ps_2_0
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}
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shader_set add_impulse_fragment
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{
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	source watersim_addimpulse.shader
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	type fragment
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	profiles_cg ps_3_0 ps_2_x ps_2_0 fp40 arbfp1
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	profiles_hlsl ps_3_0 ps_2_0
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}
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