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			25 lines
		
	
	
	
		
			441 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
	
		
			441 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_SPELLLIST_H
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#define OPENMW_ESM_SPELLLIST_H
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#include <vector>
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#include <string>
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namespace ESM
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{
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    class ESMReader;
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    class ESMWriter;
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    /** A list of references to spells and spell effects. This is shared
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     between the records BSGN, NPC and RACE.
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     */
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    struct SpellList
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    {
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        std::vector<std::string> mList;
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        void load(ESMReader &esm);
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        void save(ESMWriter &esm);
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    };
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}
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#endif
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