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			263 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			263 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "navmesh.hpp"
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#include "worldspacedata.hpp"
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#include <components/debug/debugging.hpp>
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#include <components/debug/debuglog.hpp>
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#include <components/detournavigator/agentbounds.hpp>
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#include <components/detournavigator/collisionshapetype.hpp>
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#include <components/detournavigator/navmeshdb.hpp>
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#include <components/detournavigator/recastglobalallocator.hpp>
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#include <components/detournavigator/settings.hpp>
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#include <components/esm3/readerscache.hpp>
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#include <components/esm3/variant.hpp>
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#include <components/esmloader/esmdata.hpp>
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#include <components/esmloader/load.hpp>
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#include <components/fallback/fallback.hpp>
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#include <components/fallback/validate.hpp>
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#include <components/files/collections.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/files/conversion.hpp>
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#include <components/files/multidircollection.hpp>
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#include <components/platform/platform.hpp>
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#include <components/resource/bulletshapemanager.hpp>
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#include <components/resource/imagemanager.hpp>
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#include <components/resource/niffilemanager.hpp>
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#include <components/resource/scenemanager.hpp>
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#include <components/settings/values.hpp>
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#include <components/to_utf8/to_utf8.hpp>
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#include <components/version/version.hpp>
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#include <components/vfs/manager.hpp>
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#include <components/vfs/registerarchives.hpp>
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#include <osg/Vec3f>
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#include <boost/program_options.hpp>
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#include <cstddef>
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#include <cstdint>
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#include <filesystem>
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#include <iostream>
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#include <map>
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#include <string>
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#include <thread>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#ifdef WIN32
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#include <fcntl.h>
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#include <io.h>
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#endif
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namespace NavMeshTool
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{
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    namespace
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    {
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        namespace bpo = boost::program_options;
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        using StringsVector = std::vector<std::string>;
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        constexpr std::string_view applicationName = "NavMeshTool";
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        bpo::options_description makeOptionsDescription()
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        {
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            using Fallback::FallbackMap;
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            bpo::options_description result;
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            auto addOption = result.add_options();
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            addOption("help", "print help message");
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            addOption("version", "print version information and quit");
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            addOption("data",
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                bpo::value<Files::MaybeQuotedPathContainer>()
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                    ->default_value(Files::MaybeQuotedPathContainer(), "data")
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                    ->multitoken()
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                    ->composing(),
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                "set data directories (later directories have higher priority)");
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            addOption("data-local",
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                bpo::value<Files::MaybeQuotedPathContainer::value_type>()->default_value(
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                    Files::MaybeQuotedPathContainer::value_type(), ""),
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                "set local data directory (highest priority)");
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            addOption("fallback-archive",
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                bpo::value<StringsVector>()
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                    ->default_value(StringsVector(), "fallback-archive")
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                    ->multitoken()
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                    ->composing(),
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                "set fallback BSA archives (later archives have higher priority)");
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            addOption("resources",
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                bpo::value<Files::MaybeQuotedPath>()->default_value(Files::MaybeQuotedPath(), "resources"),
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                "set resources directory");
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            addOption("content",
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                bpo::value<StringsVector>()->default_value(StringsVector(), "")->multitoken()->composing(),
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                "content file(s): esm/esp, or omwgame/omwaddon/omwscripts");
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            addOption("encoding", bpo::value<std::string>()->default_value("win1252"),
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                "Character encoding used in OpenMW game messages:\n"
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                "\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, "
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                "Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
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                "\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
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                "\n\twin1252 - Western European (Latin) alphabet, used by default");
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            addOption("fallback",
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                bpo::value<Fallback::FallbackMap>()
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                    ->default_value(Fallback::FallbackMap(), "")
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                    ->multitoken()
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                    ->composing(),
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                "fallback values");
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            addOption("threads",
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                bpo::value<std::size_t>()->default_value(
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                    std::max<std::size_t>(std::thread::hardware_concurrency() - 1, 1)),
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                "number of threads for parallel processing");
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            addOption("process-interior-cells", bpo::value<bool>()->implicit_value(true)->default_value(false),
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                "build navmesh for interior cells");
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            addOption("remove-unused-tiles", bpo::value<bool>()->implicit_value(true)->default_value(false),
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                "remove tiles from cache that will not be used with current content profile");
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            addOption("write-binary-log", bpo::value<bool>()->implicit_value(true)->default_value(false),
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                "write progress in binary messages to be consumed by the launcher");
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            Files::ConfigurationManager::addCommonOptions(result);
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            return result;
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        }
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        int runNavMeshTool(int argc, char* argv[])
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        {
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            Platform::init();
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            bpo::options_description desc = makeOptionsDescription();
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            bpo::parsed_options options = bpo::command_line_parser(argc, argv).options(desc).allow_unregistered().run();
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            bpo::variables_map variables;
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            bpo::store(options, variables);
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            bpo::notify(variables);
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            if (variables.find("help") != variables.end())
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            {
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                getRawStdout() << desc << std::endl;
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                return 0;
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            }
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            Files::ConfigurationManager config;
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            config.readConfiguration(variables, desc);
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            setupLogging(config.getLogPath(), applicationName);
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            const std::string encoding(variables["encoding"].as<std::string>());
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            Log(Debug::Info) << ToUTF8::encodingUsingMessage(encoding);
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            ToUTF8::Utf8Encoder encoder(ToUTF8::calculateEncoding(encoding));
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            Files::PathContainer dataDirs(asPathContainer(variables["data"].as<Files::MaybeQuotedPathContainer>()));
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            auto local = variables["data-local"].as<Files::MaybeQuotedPathContainer::value_type>();
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            if (!local.empty())
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                dataDirs.push_back(std::move(local));
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            config.filterOutNonExistingPaths(dataDirs);
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            const auto resDir = variables["resources"].as<Files::MaybeQuotedPath>();
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            Version::Version v = Version::getOpenmwVersion(resDir);
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            Log(Debug::Info) << v.describe();
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            dataDirs.insert(dataDirs.begin(), resDir / "vfs");
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            const auto fileCollections = Files::Collections(dataDirs);
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            const auto archives = variables["fallback-archive"].as<StringsVector>();
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            const auto contentFiles = variables["content"].as<StringsVector>();
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            const std::size_t threadsNumber = variables["threads"].as<std::size_t>();
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            if (threadsNumber < 1)
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            {
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                std::cerr << "Invalid threads number: " << threadsNumber << ", expected >= 1";
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                return -1;
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            }
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            const bool processInteriorCells = variables["process-interior-cells"].as<bool>();
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            const bool removeUnusedTiles = variables["remove-unused-tiles"].as<bool>();
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            const bool writeBinaryLog = variables["write-binary-log"].as<bool>();
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#ifdef WIN32
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            if (writeBinaryLog)
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                _setmode(_fileno(stderr), _O_BINARY);
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#endif
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            Fallback::Map::init(variables["fallback"].as<Fallback::FallbackMap>().mMap);
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            VFS::Manager vfs;
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            VFS::registerArchives(&vfs, fileCollections, archives, true);
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            Settings::Manager::load(config);
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            const DetourNavigator::AgentBounds agentBounds{
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                Settings::game().mActorCollisionShapeType,
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                Settings::game().mDefaultActorPathfindHalfExtents,
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            };
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            const std::uint64_t maxDbFileSize = Settings::Manager::getUInt64("max navmeshdb file size", "Navigator");
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            const auto dbPath = Files::pathToUnicodeString(config.getUserDataPath() / "navmesh.db");
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            Log(Debug::Info) << "Using navmeshdb at " << dbPath;
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            DetourNavigator::NavMeshDb db(dbPath, maxDbFileSize);
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            ESM::ReadersCache readers;
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            EsmLoader::Query query;
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            query.mLoadActivators = true;
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            query.mLoadCells = true;
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            query.mLoadContainers = true;
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            query.mLoadDoors = true;
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            query.mLoadGameSettings = true;
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            query.mLoadLands = true;
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            query.mLoadStatics = true;
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            const EsmLoader::EsmData esmData
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                = EsmLoader::loadEsmData(query, contentFiles, fileCollections, readers, &encoder);
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            Resource::ImageManager imageManager(&vfs);
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            Resource::NifFileManager nifFileManager(&vfs);
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            Resource::SceneManager sceneManager(&vfs, &imageManager, &nifFileManager);
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            Resource::BulletShapeManager bulletShapeManager(&vfs, &sceneManager, &nifFileManager);
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            DetourNavigator::RecastGlobalAllocator::init();
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            DetourNavigator::Settings navigatorSettings = DetourNavigator::makeSettingsFromSettingsManager();
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            navigatorSettings.mRecast.mSwimHeightScale
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                = EsmLoader::getGameSetting(esmData.mGameSettings, "fSwimHeightScale").getFloat();
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            WorldspaceData cellsData = gatherWorldspaceData(
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                navigatorSettings, readers, vfs, bulletShapeManager, esmData, processInteriorCells, writeBinaryLog);
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            const Status status = generateAllNavMeshTiles(agentBounds, navigatorSettings, threadsNumber,
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                removeUnusedTiles, writeBinaryLog, cellsData, std::move(db));
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            switch (status)
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            {
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                case Status::Ok:
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                    Log(Debug::Info) << "Done";
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                    break;
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                case Status::Cancelled:
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                    Log(Debug::Warning) << "Cancelled";
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                    break;
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                case Status::NotEnoughSpace:
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                    Log(Debug::Warning)
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                        << "Navmesh generation is cancelled due to running out of disk space or limits "
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                        << "for navmesh db. Check disk space at the db location \"" << dbPath
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                        << "\". If there is enough space, adjust \"max navmeshdb file size\" setting (see "
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                        << "https://openmw.readthedocs.io/en/latest/reference/modding/settings/"
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                           "navigator.html?highlight=navmesh#max-navmeshdb-file-size).";
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                    break;
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            }
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            return 0;
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        }
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    }
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}
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int main(int argc, char* argv[])
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{
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    return wrapApplication(NavMeshTool::runNavMeshTool, argc, argv, NavMeshTool::applicationName);
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}
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