mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-10-27 03:26:38 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			22 lines
		
	
	
	
		
			521 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
	
		
			521 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_SCENEUTIL_UTIL_H
 | |
| #define OPENMW_COMPONENTS_SCENEUTIL_UTIL_H
 | |
| 
 | |
| #include <osg/Matrix>
 | |
| #include <osg/BoundingSphere>
 | |
| #include <osg/Vec4f>
 | |
| 
 | |
| namespace SceneUtil
 | |
| {
 | |
| 
 | |
|     // Transform a bounding sphere by a matrix
 | |
|     // based off private code in osg::Transform
 | |
|     // TODO: patch osg to make public
 | |
|     void transformBoundingSphere (const osg::Matrix& matrix, osg::BoundingSphere& bsphere);
 | |
| 
 | |
|     osg::Vec4f colourFromRGB (unsigned int clr);
 | |
| 
 | |
|     osg::Vec4f colourFromRGBA (unsigned int clr);
 | |
| 
 | |
| }
 | |
| 
 | |
| #endif
 |