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	Load content files based on the engine config files. Generate navmesh per cell for all cells and store into SQLite database.
		
			
				
	
	
		
			53 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_CACHEDRECASTMESHMANAGER_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_CACHEDRECASTMESHMANAGER_H
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#include "recastmeshmanager.hpp"
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#include "version.hpp"
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#include "heightfieldshape.hpp"
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#include <components/misc/guarded.hpp>
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#include <atomic>
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namespace DetourNavigator
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{
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    class CachedRecastMeshManager
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    {
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    public:
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        explicit CachedRecastMeshManager(const TileBounds& bounds, std::size_t generation);
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        bool addObject(const ObjectId id, const CollisionShape& shape, const btTransform& transform,
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                       const AreaType areaType);
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        bool updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType);
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        std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
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        bool addWater(const osg::Vec2i& cellPosition, int cellSize, float level);
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        std::optional<Water> removeWater(const osg::Vec2i& cellPosition);
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        bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape);
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        std::optional<SizedHeightfieldShape> removeHeightfield(const osg::Vec2i& cellPosition);
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        std::shared_ptr<RecastMesh> getMesh();
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        std::shared_ptr<RecastMesh> getCachedMesh() const;
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        std::shared_ptr<RecastMesh> getNewMesh() const;
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        bool isEmpty() const;
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        void reportNavMeshChange(const Version& recastMeshVersion, const Version& navMeshVersion);
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        Version getVersion() const;
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    private:
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        RecastMeshManager mImpl;
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        Misc::ScopeGuarded<std::shared_ptr<RecastMesh>> mCached;
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        std::atomic_bool mOutdatedCache {true};
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    };
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}
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#endif
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