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889 lines
26 KiB
C++
889 lines
26 KiB
C++
#include "referenceablecheck.hpp"
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#include <sstream>
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#include <map>
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#include <cassert>
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#include <boost/graph/graph_concepts.hpp>
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#include "../world/record.hpp"
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#include "../world/universalid.hpp"
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CSMTools::ReferenceableCheckStage::ReferenceableCheckStage(const CSMWorld::RefIdData& referenceable) :
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mReferencables(referenceable),
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mBooksSize(mReferencables.getBooks().getSize()),
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mActivatorsSize(mReferencables.getActivators().getSize()),
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mPotionsSize(mReferencables.getPotions().getSize()),
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mApparatiSize(mReferencables.getApparati().getSize()),
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mArmorsSzie(mReferencables.getArmors().getSize()),
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mClothingSize(mReferencables.getClothing().getSize()),
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mContainersSize(mReferencables.getContainers().getSize()),
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mCreaturesSize(mReferencables.getCreatures().getSize()),
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mDoorsSize(mReferencables.getDoors().getSize()),
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mIngredientsSize(mReferencables.getIngredients().getSize()),
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mCreaturesLevListsSize(mReferencables.getCreatureLevelledLists().getSize()),
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mItemLevelledListsSize(mReferencables.getItemLevelledList().getSize()),
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mLightsSize(mReferencables.getLights().getSize()),
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mLockpicksSize(mReferencables.getLocpicks().getSize()),
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mMiscellaneousSize(mReferencables.getMiscellaneous().getSize()),
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mNPCsSize(mReferencables.getNPCs().getSize())
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{
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}
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void CSMTools::ReferenceableCheckStage::perform(int stage, std::vector< std::string >& messages)
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{
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//Checks for books, than, when stage is above mBooksSize goes to other checks, with (stage - PrevSum) as stage.
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if (stage < mBooksSize)
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{
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bookCheck(stage, mReferencables.getBooks(), messages);
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return;
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}
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stage -= mBooksSize;
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if (stage < mActivatorsSize)
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{
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activatorCheck(stage, mReferencables.getActivators(), messages);
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return;
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}
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stage -= mActivatorsSize;
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if (stage < mPotionsSize)
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{
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potionCheck(stage, mReferencables.getPotions(), messages);
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return;
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}
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stage -= mPotionsSize;
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if (stage < mApparatiSize)
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{
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apparatusCheck(stage, mReferencables.getApparati(), messages);
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return;
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}
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stage -= mApparatiSize;
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if (stage < mArmorsSzie)
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{
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armorCheck(stage, mReferencables.getArmors(), messages);
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return;
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}
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stage -= mArmorsSzie;
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if (stage < mClothingSize)
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{
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clothingCheck(stage, mReferencables.getClothing(), messages);
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return;
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}
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stage -= mClothingSize;
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if (stage < mContainersSize)
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{
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containerCheck(stage, mReferencables.getContainers(), messages);
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return;
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}
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stage -= mContainersSize;
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if (stage < mDoorsSize)
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{
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doorCheck(stage, mReferencables.getDoors(), messages);
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return;
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}
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stage -= mDoorsSize;
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if (stage < mIngredientsSize)
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{
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ingredientCheck(stage, mReferencables.getIngredients(), messages);
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return;
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}
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stage -= mIngredientsSize;
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if (stage < mCreaturesLevListsSize)
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{
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creaturesLevListCheck(stage, mReferencables.getCreatureLevelledLists(), messages);
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return;
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}
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stage -= mCreaturesLevListsSize;
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if (stage < mItemLevelledListsSize)
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{
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itemLevelledListCheck(stage, mReferencables.getItemLevelledList(), messages);
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return;
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}
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stage -= mItemLevelledListsSize;
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if (stage < mLightsSize)
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{
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lightCheck(stage, mReferencables.getLights(), messages);
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return;
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}
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stage -= mLightsSize;
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if (stage < mLockpicksSize)
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{
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lockpickCheck(stage, mReferencables.getLocpicks(), messages);
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return;
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}
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stage -= mLockpicksSize;
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if (stage < mMiscellaneousSize)
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{
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miscCheck(stage, mReferencables.getMiscellaneous(), messages);
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return;
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}
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stage -= mMiscellaneousSize;
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}
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int CSMTools::ReferenceableCheckStage::setup()
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{
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return mReferencables.getSize();
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}
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void CSMTools::ReferenceableCheckStage::bookCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Book >& records, std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
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if (baserecord.isDeleted())
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{
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return;
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}
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const ESM::Book& Book = (static_cast<const CSMWorld::Record<ESM::Book>& >(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Book, Book.mId);
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//Checking for name
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if (Book.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has an empty name");
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}
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//Checking for weight
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if (Book.mData.mWeight < 0)
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has negative weight");
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}
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//Checking for value
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if (Book.mData.mValue < 0)
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has negative value");
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}
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//checking for model
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if (Book.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has no model");
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}
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//checking for icon
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if (Book.mIcon.empty())
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has no icon");
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}
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//checking for enchantment points
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if (Book.mData.mEnchant < 0)
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has negative enchantment");
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}
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}
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void CSMTools::ReferenceableCheckStage::activatorCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Activator >& records, std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
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if (baserecord.isDeleted())
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{
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return;
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}
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const ESM::Activator& Activator = (static_cast<const CSMWorld::Record<ESM::Activator>& >(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Activator, Activator.mId);
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//Checking for model, IIRC all activators should have a model
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if (Activator.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Activator.mId + " has no model");
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}
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}
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void CSMTools::ReferenceableCheckStage::potionCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Potion >& records, std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
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if (baserecord.isDeleted())
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{
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return;
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}
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const ESM::Potion& Potion = (static_cast<const CSMWorld::Record<ESM::Potion>& >(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Potion, Potion.mId);
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//Checking for name
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if (Potion.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Potion.mId + " has an empty name");
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}
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//Checking for weight
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if (Potion.mData.mWeight < 0)
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{
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messages.push_back(id.toString() + "|" + Potion.mId + " has negative weight");
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}
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//Checking for value
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if (Potion.mData.mValue < 0)
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{
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messages.push_back(id.toString() + "|" + Potion.mId + " has negative value");
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}
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//checking for model
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if (Potion.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Potion.mId + " has no model");
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}
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//checking for icon
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if (Potion.mIcon.empty())
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{
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messages.push_back(id.toString() + "|" + Potion.mId + " has no icon");
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}
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//IIRC potion can have empty effects list just fine.
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}
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void CSMTools::ReferenceableCheckStage::apparatusCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Apparatus >& records, std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
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if (baserecord.isDeleted())
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{
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return;
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}
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const ESM::Apparatus& Apparatus = (static_cast<const CSMWorld::Record<ESM::Apparatus>& >(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Apparatus, Apparatus.mId);
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//Checking for name
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if (Apparatus.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Apparatus.mId + " has an empty name");
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}
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//Checking for weight
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if (Apparatus.mData.mWeight < 0)
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{
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messages.push_back(id.toString() + "|" + Apparatus.mId + " has negative weight");
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}
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//Checking for value
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if (Apparatus.mData.mValue < 0)
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{
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messages.push_back(id.toString() + "|" + Apparatus.mId + " has negative value");
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}
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//checking for model
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if (Apparatus.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Apparatus.mId + " has no model");
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}
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//checking for icon
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if (Apparatus.mIcon.empty())
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{
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messages.push_back(id.toString() + "|" + Apparatus.mId + " has no icon");
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}
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//checking for quality, 0 → apparatus is basicly useless, any negative → apparatus is harmfull instead of helpfull
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if (Apparatus.mData.mQuality <= 0)
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{
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messages.push_back(id.toString() + "|" + Apparatus.mId + " has non-positive quality");
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}
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}
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void CSMTools::ReferenceableCheckStage::armorCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Armor >& records, std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
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if (baserecord.isDeleted())
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{
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return;
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}
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const ESM::Armor& Armor = (static_cast<const CSMWorld::Record<ESM::Armor>& >(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Armor, Armor.mId);
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//Checking for name
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if (Armor.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has an empty name");
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}
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//Checking for weight
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if (Armor.mData.mWeight < 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has negative weight");
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}
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//Checking for value
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if (Armor.mData.mValue < 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has negative value");
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}
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//checking for model
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if (Armor.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has no model");
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}
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//checking for icon
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if (Armor.mIcon.empty())
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has no icon");
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}
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//checking for enchantment points
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if (Armor.mData.mEnchant < 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has negative enchantment");
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}
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//checking for armor class, armor should have poistive armor class, but 0 is considered legal
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if (Armor.mData.mArmor < 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has negative armor class");
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}
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//checking for health. Only positive numbers are allowed, and 0 is illegal
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if (Armor.mData.mHealth <= 0)
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{
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messages.push_back(id.toString() + "|" + Armor.mId + " has non positive health");
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}
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}
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void CSMTools::ReferenceableCheckStage::clothingCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Clothing >& records, std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
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if (baserecord.isDeleted())
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{
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return;
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}
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const ESM::Clothing& Clothing = (static_cast<const CSMWorld::Record<ESM::Clothing>& >(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Clothing, Clothing.mId);
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//Checking for name
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if (Clothing.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Clothing.mId + " has an empty name");
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}
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//Checking for weight
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if (Clothing.mData.mWeight < 0)
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{
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messages.push_back(id.toString() + "|" + Clothing.mId + " has negative weight");
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}
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//Checking for value
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if (Clothing.mData.mValue < 0)
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{
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messages.push_back(id.toString() + "|" + Clothing.mId + " has negative value");
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}
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//checking for model
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if (Clothing.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Clothing.mId + " has no model");
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}
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//checking for icon
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if (Clothing.mIcon.empty())
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{
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messages.push_back(id.toString() + "|" + Clothing.mId + " has no icon");
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}
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//checking for enchantment points
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if (Clothing.mData.mEnchant < 0)
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{
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messages.push_back(id.toString() + "|" + Clothing.mId + " has negative enchantment");
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}
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}
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void CSMTools::ReferenceableCheckStage::containerCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Container >& records, std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
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if (baserecord.isDeleted())
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{
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return;
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}
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const ESM::Container& Container = (static_cast<const CSMWorld::Record<ESM::Container>& >(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Container, Container.mId);
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//Checking for model, IIRC all containers should have a model
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if (Container.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Container.mId + " has no model");
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}
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//Checking for capacity (weight)
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if (Container.mWeight < 0) //0 is allowed
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{
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messages.push_back(id.toString() + "|" + Container.mId + " has negative weight (capacity)");
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}
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//checking for name
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if (Container.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Container.mId + " has an empty name");
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}
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}
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void CSMTools::ReferenceableCheckStage::creatureCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Creature >& records, std::vector< std::string >& messages)
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{
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const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
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if (baserecord.isDeleted())
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{
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return;
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}
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const ESM::Creature& Creature = (static_cast<const CSMWorld::Record<ESM::Creature>&>(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Creature, Creature.mId);
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if (Creature.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has no model");
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}
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if (Creature.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has an empty name");
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}
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//stats checks
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if (Creature.mData.mLevel < 1)
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has non-postive level");
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}
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if (Creature.mData.mStrength < 0)
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has negative strength");
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}
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if (Creature.mData.mIntelligence < 0)
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has negative intelligence");
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}
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if (Creature.mData.mWillpower < 0)
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has negative willpower");
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}
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if (Creature.mData.mAgility < 0)
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has negative agility");
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}
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if (Creature.mData.mSpeed < 0)
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has negative speed");
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}
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if (Creature.mData.mEndurance < 0)
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has negative endurance");
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}
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if (Creature.mData.mPersonality < 0)
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{
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messages.push_back(id.toString() + "|" + Creature.mId + " has negative personality");
|
||
}
|
||
|
||
if (Creature.mData.mLuck < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Creature.mId + " has negative luck");
|
||
}
|
||
|
||
if (Creature.mData.mHealth < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Creature.mId + " has negative health");
|
||
}
|
||
|
||
if (Creature.mData.mSoul < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Creature.mId + " has negative soul value");
|
||
}
|
||
|
||
for (int i = 0; i < 6; ++i)
|
||
{
|
||
if (Creature.mData.mAttack[i] < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Creature.mId + " has negative attack strength");
|
||
break;
|
||
}
|
||
}
|
||
|
||
//TODO, find meaning of other values
|
||
if (Creature.mData.mGold < 0) //It seems that this is for gold in merchant creatures
|
||
{
|
||
messages.push_back(id.toString() + "|" + Creature.mId + " has negative gold ");
|
||
}
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::doorCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Door >& records, std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
|
||
|
||
if (baserecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Door& Door = (static_cast<const CSMWorld::Record<ESM::Door>&>(baserecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Door, Door.mId);
|
||
|
||
//usual, name and model
|
||
if (Door.mName.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Door.mId + " has an empty name");
|
||
}
|
||
|
||
if (Door.mModel.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Door.mId + " has no model");
|
||
}
|
||
|
||
//TODO, check what static unsigned int sRecordId; is for
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::ingredientCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Ingredient >& records, std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
|
||
|
||
if (baserecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Ingredient& Ingredient = (static_cast<const CSMWorld::Record<ESM::Ingredient>& >(baserecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Ingredient, Ingredient.mId);
|
||
|
||
//Checking for name
|
||
if (Ingredient.mName.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Ingredient.mId + " has an empty name");
|
||
}
|
||
|
||
//Checking for weight
|
||
if (Ingredient.mData.mWeight < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Ingredient.mId + " has negative weight");
|
||
}
|
||
|
||
//Checking for value
|
||
if (Ingredient.mData.mValue < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Ingredient.mId + " has negative value");
|
||
}
|
||
|
||
//checking for model
|
||
if (Ingredient.mModel.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Ingredient.mId + " has no model");
|
||
}
|
||
|
||
//checking for icon
|
||
if (Ingredient.mIcon.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Ingredient.mId + " has no icon");
|
||
}
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::creaturesLevListCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::CreatureLevList >& records, std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
|
||
|
||
if (baserecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::CreatureLevList& CreatureLevList = (static_cast<const CSMWorld::Record<ESM::CreatureLevList>& >(baserecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_CreatureLevelledList, CreatureLevList.mId); //CreatureLevList but Type_CreatureLevelledList :/
|
||
|
||
for (unsigned i = 0; i < CreatureLevList.mList.size(); ++i)
|
||
{
|
||
if (CreatureLevList.mList[i].mId.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + CreatureLevList.mId + " contains item with empty Id");
|
||
}
|
||
|
||
if (CreatureLevList.mList[i].mLevel < 1)
|
||
{
|
||
messages.push_back(id.toString() + "|" + CreatureLevList.mId + " contains item with non-positive level");
|
||
}
|
||
}
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::itemLevelledListCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::ItemLevList >& records, std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
|
||
|
||
if (baserecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::ItemLevList& ItemLevList = (static_cast<const CSMWorld::Record<ESM::ItemLevList>& >(baserecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_ItemLevelledList, ItemLevList.mId);
|
||
|
||
for (unsigned i = 0; i < ItemLevList.mList.size(); ++i)
|
||
{
|
||
if (ItemLevList.mList[i].mId.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + ItemLevList.mId + " contains item with empty Id");
|
||
}
|
||
|
||
if (ItemLevList.mList[i].mLevel < 1)
|
||
{
|
||
messages.push_back(id.toString() + "|" + ItemLevList.mId + " contains item with non-positive level");
|
||
}
|
||
}
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::lightCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Light >& records, std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
|
||
|
||
if (baserecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Light& Light = (static_cast<const CSMWorld::Record<ESM::Light>& >(baserecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Light, Light.mId);
|
||
|
||
if (Light.mData.mRadius < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Light.mId + " has negative light radius");
|
||
}
|
||
|
||
if (Light.mData.mFlags & ESM::Light::Carry)
|
||
{
|
||
if (Light.mIcon.empty()) //Needs to be checked with carrable flag
|
||
{
|
||
messages.push_back(id.toString() + "|" + Light.mId + " has no icon");
|
||
}
|
||
|
||
if (Light.mData.mWeight < 0) //probabbly needs to be checked only for carrable lights TODO
|
||
{
|
||
messages.push_back(id.toString() + "|" + Light.mId + " has negative weight");
|
||
}
|
||
|
||
if (Light.mData.mValue < 0) //probabbly needs to be checked only for carrable lights TODO
|
||
{
|
||
messages.push_back(id.toString() + "|" + Light.mId + " has negative value");
|
||
}
|
||
|
||
if (Light.mModel.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Light.mId + " has no model");
|
||
}
|
||
|
||
if (Light.mData.mTime < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Light.mId + " has negative duration");
|
||
}
|
||
}
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::lockpickCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Lockpick >& records, std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
|
||
|
||
if (baserecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Lockpick& Lockpick = (static_cast<const CSMWorld::Record<ESM::Lockpick>& >(baserecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Lockpick, Lockpick.mId);
|
||
|
||
//Checking for name
|
||
if (Lockpick.mName.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Lockpick.mId + " has an empty name");
|
||
}
|
||
|
||
//Checking for weight
|
||
if (Lockpick.mData.mWeight < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Lockpick.mId + " has negative weight");
|
||
}
|
||
|
||
//Checking for value
|
||
if (Lockpick.mData.mValue < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Lockpick.mId + " has negative value");
|
||
}
|
||
|
||
//checking for model
|
||
if (Lockpick.mModel.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Lockpick.mId + " has no model");
|
||
}
|
||
|
||
//checking for icon
|
||
if (Lockpick.mIcon.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Lockpick.mId + " has no icon");
|
||
}
|
||
|
||
if (Lockpick.mData.mQuality <= 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Lockpick.mId + " has non-positive quality");
|
||
}
|
||
|
||
if (Lockpick.mData.mUses <= 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Lockpick.mId + " has no uses left");
|
||
}
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::miscCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Miscellaneous >& records, std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
|
||
|
||
if (baserecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::Miscellaneous& Miscellaneous = (static_cast<const CSMWorld::Record<ESM::Miscellaneous>& >(baserecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Miscellaneous, Miscellaneous.mId);
|
||
|
||
//Checking for name
|
||
if (Miscellaneous.mName.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Miscellaneous.mId + " has an empty name");
|
||
}
|
||
|
||
//Checking for weight
|
||
if (Miscellaneous.mData.mWeight < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Miscellaneous.mId + " has negative weight");
|
||
}
|
||
|
||
//Checking for value
|
||
if (Miscellaneous.mData.mValue < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + Miscellaneous.mId + " has negative value");
|
||
}
|
||
|
||
//checking for model
|
||
if (Miscellaneous.mModel.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Miscellaneous.mId + " has no model");
|
||
}
|
||
|
||
//checking for icon
|
||
if (Miscellaneous.mIcon.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + Miscellaneous.mId + " has no icon");
|
||
}
|
||
}
|
||
|
||
void CSMTools::ReferenceableCheckStage::npcCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::NPC >& records, std::vector< std::string >& messages)
|
||
{
|
||
const CSMWorld::RecordBase& baserecord = records.getRecord(stage);
|
||
|
||
if (baserecord.isDeleted())
|
||
{
|
||
return;
|
||
}
|
||
|
||
const ESM::NPC& NPC = (static_cast<const CSMWorld::Record<ESM::NPC>& >(baserecord)).get();
|
||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Npc, NPC.mId);
|
||
|
||
|
||
|
||
short level(NPC.mNpdt52.mLevel);
|
||
char Disposition(NPC.mNpdt52.mDisposition);
|
||
char Reputation(NPC.mNpdt52.mReputation);
|
||
char Rank(NPC.mNpdt52.mRank);
|
||
//Don't know what unknown is for
|
||
int Gold(NPC.mNpdt52.mGold);
|
||
|
||
if (NPC.mNpdtType == 12)
|
||
{
|
||
if (NPC.mFlags ^ 0x0008)
|
||
{
|
||
messages.push_back(id.toString() + "|" + NPC.mId + " mNpdtType and flags mismatch!"); //should not happend?
|
||
return;
|
||
}
|
||
|
||
level = NPC.mNpdt12.mLevel;
|
||
Disposition = NPC.mNpdt12.mDisposition;
|
||
Reputation = NPC.mNpdt12.mReputation;
|
||
Rank = NPC.mNpdt12.mRank;
|
||
Gold = NPC.mNpdt12.mGold;
|
||
}
|
||
else
|
||
{
|
||
if (NPC.mNpdt52.mHealth < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + NPC.mId + " health is negative value");
|
||
}
|
||
|
||
if (NPC.mNpdt52.mMana < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + NPC.mId + " mana is negative value");
|
||
}
|
||
|
||
if (NPC.mNpdt52.mFatigue < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + NPC.mId + " fatigue is negative value");
|
||
}
|
||
}
|
||
|
||
if (level < 1)
|
||
{
|
||
messages.push_back(id.toString() + "|" + NPC.mId + " level is non positive");
|
||
}
|
||
|
||
if (Gold < 0)
|
||
{
|
||
messages.push_back(id.toString() + "|" + NPC.mId + " gold is negative value");
|
||
}
|
||
|
||
if (NPC.mName.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + NPC.mId + " has any empty name");
|
||
}
|
||
|
||
if (NPC.mClass.empty())
|
||
{
|
||
messages.push_back(id.toString() + "|" + NPC.mId + " has any empty class");
|
||
}
|
||
|
||
//TODO: reputation, Disposition, rank, everything else
|
||
}
|