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			38 lines
		
	
	
	
		
			730 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
	
		
			730 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "loadclas.hpp"
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| 
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| #include "esmreader.hpp"
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| #include "esmwriter.hpp"
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| 
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| namespace ESM
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| {
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| 
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| const Class::Specialization Class::sSpecializationIds[3] = {
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|   Class::Combat,
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|   Class::Magic,
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|   Class::Stealth
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| };
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| 
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| const char *Class::sGmstSpecializationIds[3] = {
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|   "sSpecializationCombat",
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|   "sSpecializationMagic",
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|   "sSpecializationStealth"
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| };
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| 
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| void Class::load(ESMReader &esm)
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| {
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|     mName = esm.getHNString("FNAM");
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|     esm.getHNT(mData, "CLDT", 60);
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| 
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|     if (mData.mIsPlayable > 1)
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|         esm.fail("Unknown bool value");
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| 
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|     mDescription = esm.getHNOString("DESC");
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| }
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| void Class::save(ESMWriter &esm)
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| {
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|     esm.writeHNCString("FNAM", mName);
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|     esm.writeHNT("CLDT", mData, 60);
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|     esm.writeHNOString("DESC", mDescription);
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| }
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| 
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| }
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