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Using docs/source/reference/modding/settings/*.rst and files/settings-default.cfg files content.
30 lines
1.1 KiB
C++
30 lines
1.1 KiB
C++
#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_MAP_H
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#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_MAP_H
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#include "components/settings/sanitizerimpl.hpp"
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#include "components/settings/settingvalue.hpp"
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#include <osg/Math>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <cstdint>
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#include <string>
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#include <string_view>
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namespace Settings
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{
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struct MapCategory
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{
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SettingValue<int> mGlobalMapCellSize{ "Map", "global map cell size", makeMaxSanitizerInt(1) };
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SettingValue<int> mLocalMapHudWidgetSize{ "Map", "local map hud widget size", makeMaxSanitizerInt(1) };
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SettingValue<bool> mLocalMapHudFogOfWar{ "Map", "local map hud fog of war" };
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SettingValue<int> mLocalMapResolution{ "Map", "local map resolution", makeMaxSanitizerInt(1) };
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SettingValue<int> mLocalMapWidgetSize{ "Map", "local map widget size", makeMaxSanitizerInt(1) };
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SettingValue<bool> mGlobal{ "Map", "global" };
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SettingValue<bool> mAllowZooming{ "Map", "allow zooming" };
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SettingValue<int> mMaxLocalViewingDistance{ "Map", "max local viewing distance", makeMaxSanitizerInt(1) };
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};
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}
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#endif
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