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openmw/files/shaders/lib
Alexei Kotov 4a96885323 Untangle normals and parallax handling
Move tangent space generation to the vertex shaders
Support diffuse parallax when no normal map is present
Don't use diffuse parallax if there's no diffuse map
Generalize normal-to-view conversion
Rewrite parallax
2023-12-12 22:42:53 +03:00
..
core [Multiview] Fix transparent pass and vertex shader 2023-04-01 20:27:07 +00:00
light Support point specular lighting (#6188) 2023-11-04 17:58:51 +03:00
luminance shade refactor 2023-02-25 11:03:39 -08:00
material Untangle normals and parallax handling 2023-12-12 22:42:53 +03:00
particle use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
sky shade refactor 2023-02-25 11:03:39 -08:00
util shade refactor 2023-02-25 11:03:39 -08:00
view Improve shaders formatting 2023-04-21 09:02:12 +04:00
water Improve shaders formatting 2023-04-21 09:02:12 +04:00