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openmw/sound/imp/input_audiere.cpp
2009-12-21 21:51:57 +01:00

119 lines
2.8 KiB
C++

#include "input_audiere.h"
#include <assert.h>
// Exception handling
class Audiere_Exception : public std::exception
{
std::string msg;
public:
Audiere_Exception(const std::string &m) : msg(m) {}
~Audiere_Exception() throw() {}
virtual const char* what() const throw() { return msg.c_str(); }
};
static void fail(const std::string &msg)
{
throw Audiere_Exception("Audiere exception: " + msg);
}
using namespace audiere;
using namespace Mangle::Sound;
// --- InputManager ---
InputSource *AudiereInput::load(const std::string &file)
{ return new AudiereSource(file); }
// --- InputSource ---
AudiereSource::AudiereSource(const std::string &file)
{
SampleSourcePtr sample = OpenSampleSource(file.c_str());
if(!sample)
fail("Couldn't load file " + file);
buf = CreateSampleBuffer(sample);
}
InputStream *AudiereSource::getStream()
{
return new AudiereStream(buf->openStream());
}
// --- InputStream ---
AudiereStream::AudiereStream(SampleSourcePtr _sample)
: sample(_sample), pullSize(0)
{
assert(sample);
SampleFormat fmt;
int channels, rate;
sample->getFormat(channels, rate, fmt);
// Calculate the size of one frame
frameSize = GetSampleSize(fmt) * channels;
// Make sure that our pullover hack will work. Increase this size if
// this doesn't work in all cases.
assert(frameSize <= PSIZE);
}
void AudiereStream::getInfo(int32_t *rate, int32_t *channels, int32_t *bits)
{
SampleFormat fmt;
sample->getFormat(*channels, *rate, fmt);
if(fmt == SF_U8)
*bits = 8;
else if(fmt == SF_S16)
*bits = 16;
else assert(0);
}
/*
Get data. Since Audiere operates with frames, not bytes, there's a
little conversion magic going on here. We need to make sure we're
reading a whole number of frames - if not, we need to store the
remainding part of the last frame and remember it for the next read
operation.
*/
uint32_t AudiereStream::getData(void *_data, uint32_t length)
{
char *data = (char*)_data;
// Move the remains from the last operation first
if(pullSize)
{
// pullSize is how much was stored the last time, so skip that.
memcpy(data, pullOver+pullSize, PSIZE-pullSize);
length -= pullSize;
data += pullSize;
}
// Determine the overshoot up front
pullSize = length % frameSize;
// Number of whole frames
int frames = length / frameSize;
// Read the data
int res = sample->read(frames, data);
// Are we missing data? If res<length and we're at the end of the
// stream, then this doesn't apply.
if(res == frames && pullSize &&
// Read one more sample
(sample->read(1, pullOver) != 0))
{
// Now, move as much of it as we can fit into the output
// data
memcpy(data+length-pullSize, pullOver, pullSize);
}
else pullSize = 0;
// Return the total number of bytes stored
return frameSize*res + pullSize;
}