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This adds a vector of ParticleSystems to the EntityList, and modifies corresponding code to handle it. It also loads the ParticleFX plugin so particles can be created (although they aren't yet). |
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| .. | ||
| .gitignore | ||
| fader.cpp | ||
| fader.hpp | ||
| renderer.cpp | ||
| renderer.hpp | ||
| selectionbuffer.cpp | ||
| selectionbuffer.hpp | ||