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54 lines
2 KiB
C++
54 lines
2 KiB
C++
#include "bodypartcheck.hpp"
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#include "../prefs/state.hpp"
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CSMTools::BodyPartCheckStage::BodyPartCheckStage(const CSMWorld::IdCollection<ESM::BodyPart>& bodyParts,
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const CSMWorld::Resources& meshes, const CSMWorld::IdCollection<ESM::Race>& races)
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: mBodyParts(bodyParts)
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, mMeshes(meshes)
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, mRaces(races)
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{
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mIgnoreBaseRecords = false;
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}
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int CSMTools::BodyPartCheckStage::setup()
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{
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mIgnoreBaseRecords = CSMPrefs::get()["Reports"]["ignore-base-records"].isTrue();
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return mBodyParts.getSize();
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}
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void CSMTools::BodyPartCheckStage::perform(int stage, CSMDoc::Messages& messages)
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{
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const CSMWorld::Record<ESM::BodyPart>& record = mBodyParts.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && record.mState == CSMWorld::RecordBase::State_BaseOnly) || record.isDeleted())
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return;
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const ESM::BodyPart& bodyPart = record.get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_BodyPart, bodyPart.mId);
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// Check BYDT
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if (bodyPart.mData.mPart >= ESM::BodyPart::MP_Count)
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messages.add(id, "Invalid part", "", CSMDoc::Message::Severity_Error);
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if (bodyPart.mData.mType > ESM::BodyPart::MT_Armor)
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messages.add(id, "Invalid type", "", CSMDoc::Message::Severity_Error);
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// Check MODL
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if (bodyPart.mModel.empty())
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messages.add(id, "Model is missing", "", CSMDoc::Message::Severity_Error);
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else if (mMeshes.searchId(bodyPart.mModel) == -1)
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messages.add(id, "Model '" + bodyPart.mModel + "' does not exist", "", CSMDoc::Message::Severity_Error);
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// Check FNAM for skin body parts (for non-skin body parts it's meaningless)
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if (bodyPart.mData.mType == ESM::BodyPart::MT_Skin)
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{
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if (bodyPart.mRace.empty())
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messages.add(id, "Race is missing", "", CSMDoc::Message::Severity_Error);
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else if (mRaces.searchId(bodyPart.mRace) == -1)
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messages.add(id, "Race '" + bodyPart.mRace + "' does not exist", "", CSMDoc::Message::Severity_Error);
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}
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}
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