mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-11-04 04:26:42 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			422 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			422 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "material.hpp"
 | 
						|
 | 
						|
#include <components/nif/node.hpp>
 | 
						|
#include <components/misc/stringops.hpp>
 | 
						|
#include <components/settings/settings.hpp>
 | 
						|
#include <components/nifoverrides/nifoverrides.hpp>
 | 
						|
 | 
						|
#include <extern/shiny/Main/Factory.hpp>
 | 
						|
 | 
						|
#include <OgreMaterialManager.h>
 | 
						|
#include <OgreMaterial.h>
 | 
						|
 | 
						|
#include <boost/lexical_cast.hpp>
 | 
						|
#include <boost/algorithm/string.hpp>
 | 
						|
#include <boost/functional/hash.hpp>
 | 
						|
 | 
						|
 | 
						|
namespace NifOgre
 | 
						|
{
 | 
						|
 | 
						|
// Conversion of blend / test mode from NIF
 | 
						|
static const char *getBlendFactor(int mode)
 | 
						|
{
 | 
						|
    switch(mode)
 | 
						|
    {
 | 
						|
    case 0: return "one";
 | 
						|
    case 1: return "zero";
 | 
						|
    case 2: return "src_colour";
 | 
						|
    case 3: return "one_minus_src_colour";
 | 
						|
    case 4: return "dest_colour";
 | 
						|
    case 5: return "one_minus_dest_colour";
 | 
						|
    case 6: return "src_alpha";
 | 
						|
    case 7: return "one_minus_src_alpha";
 | 
						|
    case 8: return "dest_alpha";
 | 
						|
    case 9: return "one_minus_dest_alpha";
 | 
						|
    case 10: return "src_alpha_saturate";
 | 
						|
    }
 | 
						|
    std::cerr<< "Unexpected blend mode: "<<mode <<std::endl;
 | 
						|
    return "src_alpha";
 | 
						|
}
 | 
						|
 | 
						|
static const char *getTestMode(int mode)
 | 
						|
{
 | 
						|
    switch(mode)
 | 
						|
    {
 | 
						|
    case 0: return "always_pass";
 | 
						|
    case 1: return "less";
 | 
						|
    case 2: return "equal";
 | 
						|
    case 3: return "less_equal";
 | 
						|
    case 4: return "greater";
 | 
						|
    case 5: return "not_equal";
 | 
						|
    case 6: return "greater_equal";
 | 
						|
    case 7: return "always_fail";
 | 
						|
    }
 | 
						|
    std::cerr<< "Unexpected test mode: "<<mode <<std::endl;
 | 
						|
    return "less_equal";
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
std::string NIFMaterialLoader::findTextureName(const std::string &filename)
 | 
						|
{
 | 
						|
    /* Bethesda at some point converted all their BSA
 | 
						|
     * textures from tga to dds for increased load speed, but all
 | 
						|
     * texture file name references were kept as .tga.
 | 
						|
     */
 | 
						|
    static const char path[] = "textures\\";
 | 
						|
    static const char path2[] = "textures/";
 | 
						|
 | 
						|
    std::string texname = filename;
 | 
						|
    Misc::StringUtils::toLower(texname);
 | 
						|
 | 
						|
    if(texname.compare(0, sizeof(path)-1, path) != 0 &&
 | 
						|
       texname.compare(0, sizeof(path2)-1, path2) != 0)
 | 
						|
        texname = path + texname;
 | 
						|
 | 
						|
    Ogre::String::size_type pos = texname.rfind('.');
 | 
						|
    if(pos != Ogre::String::npos && texname.compare(pos, texname.length() - pos, ".dds") != 0)
 | 
						|
    {
 | 
						|
        // since we know all (GOTY edition or less) textures end
 | 
						|
        // in .dds, we change the extension
 | 
						|
        texname.replace(pos, texname.length(), ".dds");
 | 
						|
 | 
						|
        // if it turns out that the above wasn't true in all cases (not for vanilla, but maybe mods)
 | 
						|
        // verify, and revert if false (this call succeeds quickly, but fails slowly)
 | 
						|
        if(!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(texname))
 | 
						|
        {
 | 
						|
            texname = filename;
 | 
						|
            Misc::StringUtils::toLower(texname);
 | 
						|
            if(texname.compare(0, sizeof(path)-1, path) != 0 &&
 | 
						|
               texname.compare(0, sizeof(path2)-1, path2) != 0)
 | 
						|
                texname = path + texname;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return texname;
 | 
						|
}
 | 
						|
 | 
						|
Ogre::String NIFMaterialLoader::getMaterial(const Nif::ShapeData *shapedata,
 | 
						|
                                            const Ogre::String &name, const Ogre::String &group,
 | 
						|
                                            const Nif::NiTexturingProperty *texprop,
 | 
						|
                                            const Nif::NiMaterialProperty *matprop,
 | 
						|
                                            const Nif::NiAlphaProperty *alphaprop,
 | 
						|
                                            const Nif::NiVertexColorProperty *vertprop,
 | 
						|
                                            const Nif::NiZBufferProperty *zprop,
 | 
						|
                                            const Nif::NiSpecularProperty *specprop,
 | 
						|
                                            const Nif::NiWireframeProperty *wireprop,
 | 
						|
                                            bool &needTangents)
 | 
						|
{
 | 
						|
    Ogre::MaterialManager &matMgr = Ogre::MaterialManager::getSingleton();
 | 
						|
    Ogre::MaterialPtr material = matMgr.getByName(name);
 | 
						|
    if(!material.isNull())
 | 
						|
        return name;
 | 
						|
 | 
						|
    Ogre::Vector3 ambient(1.0f);
 | 
						|
    Ogre::Vector3 diffuse(1.0f);
 | 
						|
    Ogre::Vector3 specular(0.0f);
 | 
						|
    Ogre::Vector3 emissive(0.0f);
 | 
						|
    float glossiness = 0.0f;
 | 
						|
    float alpha = 1.0f;
 | 
						|
    int alphaFlags = 0;
 | 
						|
    int alphaTest = 0;
 | 
						|
    int vertMode = 2;
 | 
						|
    //int lightMode = 1;
 | 
						|
    int depthFlags = 3;
 | 
						|
    // Default should be 1, but Bloodmoon's models are broken
 | 
						|
    int specFlags = 0;
 | 
						|
    int wireFlags = 0;
 | 
						|
    Ogre::String texName[7];
 | 
						|
 | 
						|
    bool vertexColour = (shapedata->colors.size() != 0);
 | 
						|
 | 
						|
    // Texture
 | 
						|
    if(texprop)
 | 
						|
    {
 | 
						|
        for(int i = 0;i < 7;i++)
 | 
						|
        {
 | 
						|
            if(!texprop->textures[i].inUse)
 | 
						|
                continue;
 | 
						|
            if(texprop->textures[i].texture.empty())
 | 
						|
            {
 | 
						|
                warn("Texture layer "+Ogre::StringConverter::toString(i)+" is in use but empty in "+name);
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
 | 
						|
            const Nif::NiSourceTexture *st = texprop->textures[i].texture.getPtr();
 | 
						|
            if(st->external)
 | 
						|
                texName[i] = findTextureName(st->filename);
 | 
						|
            else
 | 
						|
                warn("Found internal texture, ignoring.");
 | 
						|
        }
 | 
						|
 | 
						|
        Nif::ControllerPtr ctrls = texprop->controller;
 | 
						|
        while(!ctrls.empty())
 | 
						|
        {
 | 
						|
            if (ctrls->recType != Nif::RC_NiFlipController) // Handled in ogrenifloader
 | 
						|
                warn("Unhandled texture controller "+ctrls->recName+" in "+name);
 | 
						|
            ctrls = ctrls->next;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Alpha modifiers
 | 
						|
    if(alphaprop)
 | 
						|
    {
 | 
						|
        alphaFlags = alphaprop->flags;
 | 
						|
        alphaTest = alphaprop->data.threshold;
 | 
						|
 | 
						|
        Nif::ControllerPtr ctrls = alphaprop->controller;
 | 
						|
        while(!ctrls.empty())
 | 
						|
        {
 | 
						|
            warn("Unhandled alpha controller "+ctrls->recName+" in "+name);
 | 
						|
            ctrls = ctrls->next;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Vertex color handling
 | 
						|
    if(vertprop)
 | 
						|
    {
 | 
						|
        vertMode = vertprop->data.vertmode;
 | 
						|
        // FIXME: Handle lightmode?
 | 
						|
        //lightMode = vertprop->data.lightmode;
 | 
						|
 | 
						|
        Nif::ControllerPtr ctrls = vertprop->controller;
 | 
						|
        while(!ctrls.empty())
 | 
						|
        {
 | 
						|
            warn("Unhandled vertex color controller "+ctrls->recName+" in "+name);
 | 
						|
            ctrls = ctrls->next;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if(zprop)
 | 
						|
    {
 | 
						|
        depthFlags = zprop->flags;
 | 
						|
        // Depth function???
 | 
						|
 | 
						|
        Nif::ControllerPtr ctrls = zprop->controller;
 | 
						|
        while(!ctrls.empty())
 | 
						|
        {
 | 
						|
            warn("Unhandled depth controller "+ctrls->recName+" in "+name);
 | 
						|
            ctrls = ctrls->next;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if(specprop)
 | 
						|
    {
 | 
						|
        specFlags = specprop->flags;
 | 
						|
 | 
						|
        Nif::ControllerPtr ctrls = specprop->controller;
 | 
						|
        while(!ctrls.empty())
 | 
						|
        {
 | 
						|
            warn("Unhandled specular controller "+ctrls->recName+" in "+name);
 | 
						|
            ctrls = ctrls->next;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if(wireprop)
 | 
						|
    {
 | 
						|
        wireFlags = wireprop->flags;
 | 
						|
 | 
						|
        Nif::ControllerPtr ctrls = wireprop->controller;
 | 
						|
        while(!ctrls.empty())
 | 
						|
        {
 | 
						|
            warn("Unhandled wireframe controller "+ctrls->recName+" in "+name);
 | 
						|
            ctrls = ctrls->next;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Material
 | 
						|
    if(matprop)
 | 
						|
    {
 | 
						|
        ambient = matprop->data.ambient;
 | 
						|
        diffuse = matprop->data.diffuse;
 | 
						|
        specular = matprop->data.specular;
 | 
						|
        emissive = matprop->data.emissive;
 | 
						|
        glossiness = matprop->data.glossiness;
 | 
						|
        alpha = matprop->data.alpha;
 | 
						|
 | 
						|
        Nif::ControllerPtr ctrls = matprop->controller;
 | 
						|
        while(!ctrls.empty())
 | 
						|
        {
 | 
						|
            if (ctrls->recType != Nif::RC_NiAlphaController && ctrls->recType != Nif::RC_NiMaterialColorController)
 | 
						|
                warn("Unhandled material controller "+ctrls->recName+" in "+name);
 | 
						|
            ctrls = ctrls->next;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    {
 | 
						|
        // Generate a hash out of all properties that can affect the material.
 | 
						|
        size_t h = 0;
 | 
						|
        boost::hash_combine(h, ambient.x);
 | 
						|
        boost::hash_combine(h, ambient.y);
 | 
						|
        boost::hash_combine(h, ambient.z);
 | 
						|
        boost::hash_combine(h, diffuse.x);
 | 
						|
        boost::hash_combine(h, diffuse.y);
 | 
						|
        boost::hash_combine(h, diffuse.z);
 | 
						|
        boost::hash_combine(h, alpha);
 | 
						|
        boost::hash_combine(h, specular.x);
 | 
						|
        boost::hash_combine(h, specular.y);
 | 
						|
        boost::hash_combine(h, specular.z);
 | 
						|
        boost::hash_combine(h, glossiness);
 | 
						|
        boost::hash_combine(h, emissive.x);
 | 
						|
        boost::hash_combine(h, emissive.y);
 | 
						|
        boost::hash_combine(h, emissive.z);
 | 
						|
        for(int i = 0;i < 7;i++)
 | 
						|
        {
 | 
						|
            if(!texName[i].empty())
 | 
						|
                boost::hash_combine(h, texName[i]);
 | 
						|
        }
 | 
						|
        boost::hash_combine(h, vertexColour);
 | 
						|
        boost::hash_combine(h, alphaFlags);
 | 
						|
        boost::hash_combine(h, alphaTest);
 | 
						|
        boost::hash_combine(h, vertMode);
 | 
						|
        boost::hash_combine(h, depthFlags);
 | 
						|
        boost::hash_combine(h, specFlags);
 | 
						|
        boost::hash_combine(h, wireFlags);
 | 
						|
 | 
						|
        std::map<size_t,std::string>::iterator itr = sMaterialMap.find(h);
 | 
						|
        if (itr != sMaterialMap.end())
 | 
						|
        {
 | 
						|
            // a suitable material exists already - use it
 | 
						|
            sh::MaterialInstance* instance = sh::Factory::getInstance().getMaterialInstance(itr->second);
 | 
						|
            needTangents = !sh::retrieveValue<sh::StringValue>(instance->getProperty("normalMap"), instance).get().empty();
 | 
						|
            return itr->second;
 | 
						|
        }
 | 
						|
        // not found, create a new one
 | 
						|
        sMaterialMap.insert(std::make_pair(h, name));
 | 
						|
    }
 | 
						|
 | 
						|
    // No existing material like this. Create a new one.
 | 
						|
    sh::MaterialInstance *instance = sh::Factory::getInstance().createMaterialInstance(name, "openmw_objects_base");
 | 
						|
    if(vertMode == 0 || !vertexColour)
 | 
						|
    {
 | 
						|
        instance->setProperty("ambient", sh::makeProperty(new sh::Vector4(ambient.x, ambient.y, ambient.z, 1)));
 | 
						|
        instance->setProperty("diffuse", sh::makeProperty(new sh::Vector4(diffuse.x, diffuse.y, diffuse.z, alpha)));
 | 
						|
        instance->setProperty("emissive", sh::makeProperty(new sh::Vector4(emissive.x, emissive.y, emissive.z, 1)));
 | 
						|
        instance->setProperty("vertmode", sh::makeProperty(new sh::StringValue("0")));
 | 
						|
    }
 | 
						|
    else if(vertMode == 1)
 | 
						|
    {
 | 
						|
        instance->setProperty("ambient", sh::makeProperty(new sh::Vector4(ambient.x, ambient.y, ambient.z, 1)));
 | 
						|
        instance->setProperty("diffuse", sh::makeProperty(new sh::Vector4(diffuse.x, diffuse.y, diffuse.z, alpha)));
 | 
						|
        instance->setProperty("emissive", sh::makeProperty(new sh::StringValue("vertexcolour")));
 | 
						|
        instance->setProperty("vertmode", sh::makeProperty(new sh::StringValue("1")));
 | 
						|
    }
 | 
						|
    else if(vertMode == 2)
 | 
						|
    {
 | 
						|
        instance->setProperty("ambient", sh::makeProperty(new sh::StringValue("vertexcolour")));
 | 
						|
        instance->setProperty("diffuse", sh::makeProperty(new sh::StringValue("vertexcolour")));
 | 
						|
        instance->setProperty("emissive", sh::makeProperty(new sh::Vector4(emissive.x, emissive.y, emissive.z, 1)));
 | 
						|
        instance->setProperty("vertmode", sh::makeProperty(new sh::StringValue("2")));
 | 
						|
    }
 | 
						|
    else
 | 
						|
        std::cerr<< "Unhandled vertex mode: "<<vertMode <<std::endl;
 | 
						|
 | 
						|
    if(specFlags)
 | 
						|
    {
 | 
						|
        instance->setProperty("specular", sh::makeProperty(
 | 
						|
            new sh::Vector4(specular.x, specular.y, specular.z, glossiness)));
 | 
						|
    }
 | 
						|
 | 
						|
    if(wireFlags)
 | 
						|
    {
 | 
						|
        instance->setProperty("polygon_mode", sh::makeProperty(new sh::StringValue("wireframe")));
 | 
						|
    }
 | 
						|
 | 
						|
    instance->setProperty("diffuseMap", sh::makeProperty(texName[Nif::NiTexturingProperty::BaseTexture]));
 | 
						|
    instance->setProperty("normalMap", sh::makeProperty(texName[Nif::NiTexturingProperty::BumpTexture]));
 | 
						|
    instance->setProperty("detailMap", sh::makeProperty(texName[Nif::NiTexturingProperty::DetailTexture]));
 | 
						|
    instance->setProperty("emissiveMap", sh::makeProperty(texName[Nif::NiTexturingProperty::GlowTexture]));
 | 
						|
    instance->setProperty("darkMap", sh::makeProperty(texName[Nif::NiTexturingProperty::DarkTexture]));
 | 
						|
    if (!texName[Nif::NiTexturingProperty::BaseTexture].empty())
 | 
						|
    {
 | 
						|
        instance->setProperty("use_diffuse_map", sh::makeProperty(new sh::BooleanValue(true)));
 | 
						|
        instance->setProperty("diffuseMapUVSet", sh::makeProperty(new sh::IntValue(texprop->textures[Nif::NiTexturingProperty::BaseTexture].uvSet)));
 | 
						|
    }
 | 
						|
    if (!texName[Nif::NiTexturingProperty::GlowTexture].empty())
 | 
						|
    {
 | 
						|
        instance->setProperty("use_emissive_map", sh::makeProperty(new sh::BooleanValue(true)));
 | 
						|
        instance->setProperty("emissiveMapUVSet", sh::makeProperty(new sh::IntValue(texprop->textures[Nif::NiTexturingProperty::GlowTexture].uvSet)));
 | 
						|
    }
 | 
						|
    if (!texName[Nif::NiTexturingProperty::DetailTexture].empty())
 | 
						|
    {
 | 
						|
        instance->setProperty("use_detail_map", sh::makeProperty(new sh::BooleanValue(true)));
 | 
						|
        instance->setProperty("detailMapUVSet", sh::makeProperty(new sh::IntValue(texprop->textures[Nif::NiTexturingProperty::DetailTexture].uvSet)));
 | 
						|
    }
 | 
						|
    if (!texName[Nif::NiTexturingProperty::DarkTexture].empty())
 | 
						|
    {
 | 
						|
        instance->setProperty("use_dark_map", sh::makeProperty(new sh::BooleanValue(true)));
 | 
						|
        instance->setProperty("darkMapUVSet", sh::makeProperty(new sh::IntValue(texprop->textures[Nif::NiTexturingProperty::DarkTexture].uvSet)));
 | 
						|
    }
 | 
						|
 | 
						|
    bool useParallax = !texName[Nif::NiTexturingProperty::BumpTexture].empty()
 | 
						|
            && texName[Nif::NiTexturingProperty::BumpTexture].find("_nh.") != std::string::npos;
 | 
						|
    instance->setProperty("use_parallax", sh::makeProperty(new sh::BooleanValue(useParallax)));
 | 
						|
 | 
						|
    for(int i = 0;i < 7;i++)
 | 
						|
    {
 | 
						|
        if(i == Nif::NiTexturingProperty::BaseTexture ||
 | 
						|
           i == Nif::NiTexturingProperty::DetailTexture ||
 | 
						|
           i == Nif::NiTexturingProperty::DarkTexture ||
 | 
						|
           i == Nif::NiTexturingProperty::BumpTexture ||
 | 
						|
           i == Nif::NiTexturingProperty::GlowTexture)
 | 
						|
            continue;
 | 
						|
        if(!texName[i].empty())
 | 
						|
            warn("Ignored texture "+texName[i]+" on layer "+Ogre::StringConverter::toString(i) + " in " + name);
 | 
						|
    }
 | 
						|
 | 
						|
    if (vertexColour)
 | 
						|
        instance->setProperty("has_vertex_colour", sh::makeProperty(new sh::BooleanValue(true)));
 | 
						|
 | 
						|
    // Override alpha flags based on our override list (transparency-overrides.cfg)
 | 
						|
    if (!texName[0].empty())
 | 
						|
    {
 | 
						|
        NifOverrides::TransparencyResult result = NifOverrides::Overrides::getTransparencyOverride(texName[0]);
 | 
						|
        if (result.first)
 | 
						|
        {
 | 
						|
            alphaFlags = (1<<9) | (6<<10); /* alpha_rejection enabled, greater_equal */
 | 
						|
            alphaTest = result.second;
 | 
						|
            depthFlags = (1<<0) | (1<<1); // depth_write on, depth_check on
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Add transparency if NiAlphaProperty was present
 | 
						|
    if((alphaFlags&1))
 | 
						|
    {
 | 
						|
        std::string blend_mode;
 | 
						|
        blend_mode += getBlendFactor((alphaFlags>>1)&0xf);
 | 
						|
        blend_mode += " ";
 | 
						|
        blend_mode += getBlendFactor((alphaFlags>>5)&0xf);
 | 
						|
        instance->setProperty("scene_blend", sh::makeProperty(new sh::StringValue(blend_mode)));
 | 
						|
    }
 | 
						|
 | 
						|
    if((alphaFlags>>9)&1)
 | 
						|
    {
 | 
						|
        std::string reject;
 | 
						|
        reject += getTestMode((alphaFlags>>10)&0x7);
 | 
						|
        reject += " ";
 | 
						|
        reject += Ogre::StringConverter::toString(alphaTest);
 | 
						|
        instance->setProperty("alpha_rejection", sh::makeProperty(new sh::StringValue(reject)));
 | 
						|
    }
 | 
						|
    else
 | 
						|
        instance->getMaterial()->setShadowCasterMaterial("openmw_shadowcaster_noalpha");
 | 
						|
 | 
						|
    // Ogre usually only sorts if depth write is disabled, so we want "force" instead of "on"
 | 
						|
    instance->setProperty("transparent_sorting", sh::makeProperty(new sh::StringValue(
 | 
						|
        ((alphaFlags&1) && !((alphaFlags>>13)&1)) ? "force" : "off")));
 | 
						|
 | 
						|
    instance->setProperty("depth_check", sh::makeProperty(new sh::StringValue((depthFlags&1) ? "on" : "off")));
 | 
						|
    instance->setProperty("depth_write", sh::makeProperty(new sh::StringValue(((depthFlags>>1)&1) ? "on" : "off")));
 | 
						|
    // depth_func???
 | 
						|
 | 
						|
    if (!texName[0].empty())
 | 
						|
        NifOverrides::Overrides::getMaterialOverrides(texName[0], instance);
 | 
						|
 | 
						|
    // Don't use texName, as it may be overridden
 | 
						|
    needTangents = !sh::retrieveValue<sh::StringValue>(instance->getProperty("normalMap"), instance).get().empty();
 | 
						|
 | 
						|
    return name;
 | 
						|
}
 | 
						|
 | 
						|
std::map<size_t,std::string> NIFMaterialLoader::sMaterialMap;
 | 
						|
 | 
						|
}
 |