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openmw/components/esm3/journalentry.hpp
florent.teppe 65cdd489fb create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
Fixed some types

removed useless header

applied clang format

fixed compile tests

fixed clang tidy, and closer to logic before this MR

Removed hardcoded refids

unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string

Fix clang format

Fixed a few instances where std::string was used, when only const std::string& was needed

removed unused variable
2022-12-27 19:15:57 +01:00

38 lines
811 B
C++

#ifndef OPENMW_ESM_JOURNALENTRY_H
#define OPENMW_ESM_JOURNALENTRY_H
#include <components/esm/refid.hpp>
#include <string>
namespace ESM
{
class ESMReader;
class ESMWriter;
// format 0, saved games only
struct JournalEntry
{
enum Type
{
Type_Journal = 0,
Type_Topic = 1,
Type_Quest = 2
};
int mType;
ESM::RefId mTopic;
ESM::RefId mInfo;
std::string mText;
std::string mActorName; // Could also be Actor ID to allow switching of localisation, but since mText is
// plaintext anyway...
int mDay; // time stamp
int mMonth;
int mDayOfMonth;
void load(ESMReader& esm);
void save(ESMWriter& esm) const;
};
}
#endif