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			87 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHOBJECT_H
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| #define OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHOBJECT_H
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| 
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| #include "areatype.hpp"
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| #include "objecttransform.hpp"
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| 
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| #include <components/resource/bulletshape.hpp>
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| 
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| #include <LinearMath/btTransform.h>
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| 
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| #include <osg/ref_ptr>
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| 
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| #include <functional>
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| #include <vector>
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| 
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| class btCollisionShape;
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| class btCompoundShape;
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| 
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| namespace DetourNavigator
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| {
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|     class CollisionShape
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|     {
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|     public:
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|         CollisionShape(osg::ref_ptr<const Resource::BulletShapeInstance> instance, const btCollisionShape& shape,
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|             const ObjectTransform& transform)
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|             : mInstance(std::move(instance))
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|             , mShape(shape)
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|             , mObjectTransform(transform)
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|         {
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|         }
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| 
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|         const osg::ref_ptr<const Resource::BulletShapeInstance>& getInstance() const { return mInstance; }
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|         const btCollisionShape& getShape() const { return mShape; }
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|         const ObjectTransform& getObjectTransform() const { return mObjectTransform; }
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| 
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|     private:
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|         osg::ref_ptr<const Resource::BulletShapeInstance> mInstance;
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|         std::reference_wrapper<const btCollisionShape> mShape;
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|         ObjectTransform mObjectTransform;
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|     };
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| 
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|     class ChildRecastMeshObject
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|     {
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|     public:
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|         ChildRecastMeshObject(const btCollisionShape& shape, const btTransform& transform, const AreaType areaType);
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| 
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|         bool update(const btTransform& transform, const AreaType areaType);
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| 
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|         const btCollisionShape& getShape() const { return mShape; }
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| 
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|         const btTransform& getTransform() const { return mTransform; }
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| 
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|         AreaType getAreaType() const { return mAreaType; }
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| 
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|     private:
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|         std::reference_wrapper<const btCollisionShape> mShape;
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|         btTransform mTransform;
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|         AreaType mAreaType;
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|         btVector3 mLocalScaling;
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|         std::vector<ChildRecastMeshObject> mChildren;
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|     };
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| 
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|     class RecastMeshObject
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|     {
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|     public:
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|         RecastMeshObject(const CollisionShape& shape, const btTransform& transform, const AreaType areaType);
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| 
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|         bool update(const btTransform& transform, const AreaType areaType) { return mImpl.update(transform, areaType); }
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| 
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|         const osg::ref_ptr<const Resource::BulletShapeInstance>& getInstance() const { return mInstance; }
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| 
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|         const btCollisionShape& getShape() const { return mImpl.getShape(); }
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| 
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|         const btTransform& getTransform() const { return mImpl.getTransform(); }
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| 
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|         AreaType getAreaType() const { return mImpl.getAreaType(); }
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| 
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|         const ObjectTransform& getObjectTransform() const { return mObjectTransform; }
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| 
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|     private:
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|         osg::ref_ptr<const Resource::BulletShapeInstance> mInstance;
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|         ObjectTransform mObjectTransform;
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|         ChildRecastMeshObject mImpl;
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|     };
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| }
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| 
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| #endif
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