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672 lines
13 KiB
Bash
672 lines
13 KiB
Bash
#!/bin/bash
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while [ $# -gt 0 ]; do
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ARGSTR=$1
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shift
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if [ ${ARGSTR:0:1} != "-" ]; then
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echo "Unknown argument $ARGSTR"
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echo "Try '$0 -h'"
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exit 1
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fi
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for (( i=1; i<${#ARGSTR}; i++ )); do
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ARG=${ARGSTR:$i:1}
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case $ARG in
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V )
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VERBOSE=true ;;
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v )
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VS_VERSION=$1
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shift ;;
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d )
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SKIP_DOWNLOAD=true ;;
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e )
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SKIP_EXTRACT=true ;;
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k )
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KEEP=true ;;
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u )
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UNITY_BUILD=true ;;
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p )
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PLATFORM=$1
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shift ;;
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c )
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CONFIGURATION=$1
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shift ;;
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h )
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cat <<EOF
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Usage: $0 [-cdehkpuvV]
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Options:
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-c <Release/Debug>
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Set the configuration, can also be set with environment variable CONFIGURATION.
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-d
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Skip checking the downloads.
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-e
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Skip extracting dependencies.
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-h
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Show this message.
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-k
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Keep the old build directory, default is to delete it.
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-p <Win32/Win64>
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Set the build platform, can also be set with environment variable PLATFORM.
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-u
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Configure for unity builds.
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-v <2013/2015>
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Choose the Visual Studio version to use.
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-V
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Run verbosely
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EOF
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exit 0
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;;
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* )
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echo "Unknown argument $ARG."
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echo "Try '$0 -h'"
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exit 1 ;;
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esac
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done
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done
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if [ -z $VERBOSE ]; then
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STRIP="> /dev/null 2>&1"
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fi
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if [ -z $VS_VERSION ]; then
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VS_VERSION="2013"
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fi
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if [ -z $APPVEYOR ]; then
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echo "Running prebuild outside of Appveyor."
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DIR=$(echo "$0" | sed "s,\\\\,/,g" | sed "s,\(.\):,/\\1,")
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cd $(dirname "$DIR")/..
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else
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echo "Running prebuild in Appveyor."
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cd $APPVEYOR_BUILD_FOLDER
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VERSION="$(cat README.md | grep Version: | awk '{ print $3; }')-$(git rev-parse --short HEAD)"
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appveyor UpdateBuild -Version "$VERSION" > /dev/null &
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fi
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run_cmd() {
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CMD="$1"
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shift
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if [ -z $VERBOSE ]; then
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eval $CMD $@ > output.log 2>&1
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RET=$?
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if [ $RET -ne 0 ]; then
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if [ -z $APPVEYOR ]; then
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echo "Command $CMD failed, output can be found in `real_pwd`/output.log"
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else
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echo
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echo "Command $CMD failed;"
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cat output.log
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fi
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else
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rm output.log
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fi
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return $RET
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else
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eval $CMD $@
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return $?
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fi
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}
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download() {
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if [ $# -lt 3 ]; then
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echo "Invalid parameters to download."
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return 1
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fi
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NAME=$1
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shift
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echo "$NAME..."
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while [ $# -gt 1 ]; do
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URL=$1
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FILE=$2
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shift
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shift
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if ! [ -f $FILE ]; then
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printf " Downloading $FILE... "
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if [ -z $VERBOSE ]; then
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curl --silent --retry 10 -kLy 5 -o $FILE $URL
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RET=$?
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else
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curl --retry 10 -kLy 5 -o $FILE $URL
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RET=$?
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fi
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if [ $RET -ne 0 ]; then
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echo "Failed!"
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else
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echo "Done."
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fi
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else
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echo " $FILE exists, skipping."
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fi
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done
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if [ $# -ne 0 ]; then
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echo "Missing parameter."
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fi
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}
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real_pwd() {
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pwd | sed "s,/\(.\),\1:,"
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}
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CMAKE_OPTS=""
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add_cmake_opts() {
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CMAKE_OPTS="$CMAKE_OPTS $@"
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}
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RUNTIME_DLLS=""
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add_runtime_dlls() {
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RUNTIME_DLLS="$RUNTIME_DLLS $@"
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}
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OSG_PLUGINS=""
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add_osg_dlls() {
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OSG_PLUGINS="$OSG_PLUGINS $@"
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}
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if [ -z $PLATFORM ]; then
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PLATFORM=`uname -m`
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fi
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if [ -z $CONFIGURATION ]; then
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CONFIGURATION="Debug"
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fi
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case $VS_VERSION in
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14|2015 )
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GENERATOR="Visual Studio 14 2015"
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XP_TOOLSET="v140_xp"
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;;
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# 12|2013|
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* )
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GENERATOR="Visual Studio 12 2013"
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XP_TOOLSET="v120_xp"
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;;
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esac
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case $PLATFORM in
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x64|x86_64|x86-64|win64|Win64 )
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ARCHNAME=x86-64
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ARCHSUFFIX=64
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BITS=64
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BASE_OPTS="-G\"$GENERATOR Win64\""
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add_cmake_opts "-G\"$GENERATOR Win64\""
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;;
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x32|x86|i686|i386|win32|Win32 )
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ARCHNAME=x86
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ARCHSUFFIX=86
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BITS=32
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BASE_OPTS="-G\"$GENERATOR\" -T$XP_TOOLSET"
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add_cmake_opts "-G\"$GENERATOR\"" -T$XP_TOOLSET
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;;
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* )
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echo "Unknown platform $PLATFORM."
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exit 1
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;;
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esac
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if ! [ -z $UNITY_BUILD ]; then
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add_cmake_opts "-DOPENMW_UNITY_BUILD=True"
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fi
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case $CONFIGURATION in
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debug|Debug|DEBUG )
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CONFIGURATION=Debug
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;;
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release|Release|RELEASE )
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CONFIGURATION=Release
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;;
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relwithdebinfo|RelWithDebInfo|RELWITHDEBINFO )
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CONFIGURATION=RelWithDebInfo
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;;
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esac
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echo
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echo "=========================="
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echo "Starting prebuild on win$BITS"
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echo "=========================="
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echo
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# cd OpenMW/AppVeyor-test
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mkdir -p deps
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cd deps
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DEPS="`pwd`"
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if [ -z $SKIP_DOWNLOAD ]; then
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echo "Downloading dependency packages."
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echo
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# Boost
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if [ -z $APPVEYOR ]; then
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download "Boost 1.58.0" \
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http://sourceforge.net/projects/boost/files/boost-binaries/1.58.0/boost_1_58_0-msvc-12.0-$BITS.exe \
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boost-1.58.0-win$BITS.exe
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fi
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# Bullet
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download "Bullet 2.83.5" \
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http://www.lysator.liu.se/~ace/OpenMW/deps/Bullet-2.83.5-win$BITS.7z \
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Bullet-2.83.5-win$BITS.7z
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# FFmpeg
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download "FFmpeg 2.5.2" \
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http://ffmpeg.zeranoe.com/builds/win$BITS/shared/ffmpeg-2.5.2-win$BITS-shared.7z \
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ffmpeg$BITS-2.5.2.7z \
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http://ffmpeg.zeranoe.com/builds/win$BITS/dev/ffmpeg-2.5.2-win$BITS-dev.7z \
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ffmpeg$BITS-2.5.2-dev.7z
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# MyGUI
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download "MyGUI 3.2.2" \
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http://www.lysator.liu.se/~ace/OpenMW/deps/MyGUI-3.2.2-win$BITS.7z \
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MyGUI-3.2.2-win$BITS.7z
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# OpenAL
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download "OpenAL-Soft 1.16.0" \
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http://kcat.strangesoft.net/openal-binaries/openal-soft-1.16.0-bin.zip \
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OpenAL-Soft-1.16.0.zip
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# OSG
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download "OpenSceneGraph 3.3.8" \
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http://www.lysator.liu.se/~ace/OpenMW/deps/OSG-3.3.8-win$BITS.7z \
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OSG-3.3.8-win$BITS.7z
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# Qt
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if [ -z $APPVEYOR ]; then
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download "Qt 4.8.6" \
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http://sourceforge.net/projects/qt64ng/files/qt/$ARCHNAME/4.8.6/msvc2013/qt-4.8.6-x$ARCHSUFFIX-msvc2013.7z \
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qt$BITS-4.8.6.7z
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fi
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# SDL2
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download "SDL 2.0.3" \
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https://www.libsdl.org/release/SDL2-devel-2.0.3-VC.zip \
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SDL2-2.0.3.zip
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fi
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cd .. #/..
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# Set up dependencies
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if [ -z $KEEP ]; then
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echo
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printf "Preparing build directory... "
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rm -rf Build_$BITS
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mkdir -p Build_$BITS/deps
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echo Done.
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fi
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mkdir -p Build_$BITS/deps
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cd Build_$BITS/deps
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DEPS_INSTALL=`pwd`
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cd $DEPS
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echo
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echo "Extracting dependencies..."
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# Boost
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printf "Boost 1.58.0... "
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{
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if [ -z $APPVEYOR ]; then
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cd $DEPS_INSTALL
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BOOST_SDK="`real_pwd`/Boost"
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if [ -d Boost ] && grep "BOOST_VERSION 105800" Boost/boost/version.hpp > /dev/null; then
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printf "Exists. "
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elif [ -z $SKIP_EXTRACT ]; then
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rm -rf Boost
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$DEPS/boost-1.58.0-win$BITS.exe //dir="$(echo $BOOST_SDK | sed s,/,\\\\,g)" //verysilent
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fi
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add_cmake_opts -DBOOST_ROOT="$BOOST_SDK" \
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-DBOOST_LIBRARYDIR="$BOOST_SDK/lib$BITS-msvc-12.0"
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echo Done.
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else
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# Appveyor unstable has all the boost we need already
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BOOST_SDK="c:/Libraries/boost"
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add_cmake_opts -DBOOST_ROOT="$BOOST_SDK" \
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-DBOOST_LIBRARYDIR="$BOOST_SDK/lib$BITS-msvc-12.0"
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echo AppVeyor.
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fi
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}
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cd $DEPS
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# Bullet
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printf "Bullet 2.83.5... "
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{
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cd $DEPS_INSTALL
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if [ -d Bullet ]; then
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printf "Exists. (No version checking) "
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elif [ -z $SKIP_EXTRACT ]; then
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rm -rf Bullet
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eval 7z x -y $DEPS/Bullet-2.83.5-win$BITS.7z $STRIP
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mv Bullet-2.83.5-win$BITS Bullet
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fi
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export BULLET_ROOT="`real_pwd`/Bullet"
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echo Done.
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}
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cd $DEPS
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# FFmpeg
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printf "FFmpeg 2.5.2... "
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{
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cd $DEPS_INSTALL
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if [ -d FFmpeg ] && grep "FFmpeg version: 2.5.2" FFmpeg/README.txt > /dev/null; then
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printf "Exists. "
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elif [ -z $SKIP_EXTRACT ]; then
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rm -rf FFmpeg
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eval 7z x -y $DEPS/ffmpeg$BITS-2.5.2.7z $STRIP
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eval 7z x -y $DEPS/ffmpeg$BITS-2.5.2-dev.7z $STRIP
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mv ffmpeg-2.5.2-win$BITS-shared FFmpeg
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cp -r ffmpeg-2.5.2-win$BITS-dev/* FFmpeg/
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rm -rf ffmpeg-2.5.2-win$BITS-dev
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fi
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export FFMPEG_HOME="`real_pwd`/FFmpeg"
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add_runtime_dlls `pwd`/FFmpeg/bin/{avcodec-56,avformat-56,avutil-54,swresample-1,swscale-3}.dll
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if [ $BITS -eq 32 ]; then
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add_cmake_opts "-DCMAKE_EXE_LINKER_FLAGS=\"/machine:X86 /safeseh:no\""
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fi
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echo Done.
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}
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cd $DEPS
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# MyGUI
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printf "MyGUI 3.2.2... "
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{
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cd $DEPS_INSTALL
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if [ -d MyGUI ] && \
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grep "MYGUI_VERSION_MAJOR 3" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null && \
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grep "MYGUI_VERSION_MINOR 2" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null && \
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grep "MYGUI_VERSION_PATCH 2" MyGUI/include/MYGUI/MyGUI_Prerequest.h > /dev/null
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then
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printf "Exists. "
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elif [ -z $SKIP_EXTRACT ]; then
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rm -rf MyGUI
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eval 7z x -y $DEPS/MyGUI-3.2.2-win$BITS.7z $STRIP
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mv MyGUI-3.2.2-win$BITS MyGUI
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fi
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MYGUI_SDK="`real_pwd`/MyGUI"
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add_cmake_opts -DMYGUISDK="$MYGUI_SDK" \
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-DMYGUI_INCLUDE_DIRS="$MYGUI_SDK/include/MYGUI" \
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-DMYGUI_PREQUEST_FILE="$MYGUI_SDK/include/MYGUI/MyGUI_Prerequest.h"
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if [ $CONFIGURATION == "Debug" ]; then
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SUFFIX="_d"
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else
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SUFFIX=""
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fi
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add_runtime_dlls `pwd`/MyGUI/bin/$CONFIGURATION/MyGUIEngine$SUFFIX.dll
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echo Done.
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}
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cd $DEPS
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# OpenAL
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printf "OpenAL-Soft 1.16.0... "
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{
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if [ -d openal-soft-1.16.0-bin ]; then
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printf "Exists. "
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elif [ -z $SKIP_EXTRACT ]; then
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rm -rf openal-soft-1.16.0-bin
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eval 7z x -y OpenAL-Soft-1.16.0.zip $STRIP
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fi
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OPENAL_SDK="`real_pwd`/openal-soft-1.16.0-bin"
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add_cmake_opts -DOPENAL_INCLUDE_DIR="$OPENAL_SDK/include/AL" \
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-DOPENAL_LIBRARY="$OPENAL_SDK/libs/Win$BITS/OpenAL32.lib"
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echo Done.
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}
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cd $DEPS
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# OSG
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printf "OSG 3.3.8... "
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{
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cd $DEPS_INSTALL
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if [ -d OSG ] && \
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grep "OPENSCENEGRAPH_MAJOR_VERSION 3" OSG/include/osg/Version > /dev/null && \
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grep "OPENSCENEGRAPH_MINOR_VERSION 3" OSG/include/osg/Version > /dev/null && \
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grep "OPENSCENEGRAPH_PATCH_VERSION 8" OSG/include/osg/Version > /dev/null
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then
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printf "Exists. "
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elif [ -z $SKIP_EXTRACT ]; then
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rm -rf OSG
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eval 7z x -y $DEPS/OSG-3.3.8-win$BITS.7z $STRIP
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mv OSG-3.3.8-win$BITS OSG
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fi
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OSG_SDK="`real_pwd`/OSG"
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add_cmake_opts -DOSG_DIR="$OSG_SDK"
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if [ $CONFIGURATION == "Debug" ]; then
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SUFFIX="d"
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else
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SUFFIX=""
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fi
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add_runtime_dlls `pwd`/OSG/bin/{OpenThreads,zlib}$SUFFIX.dll \
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`pwd`/OSG/bin/osg{,Animation,DB,FX,GA,Particle,Qt,Text,Util,Viewer}$SUFFIX.dll
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add_osg_dlls `pwd`/OSG/bin/osgPlugins-3.3.8/osgdb_{bmp,dds,gif,jpeg,png,tga}$SUFFIX.dll
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echo Done.
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}
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cd $DEPS
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# Qt
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if [ -z $APPVEYOR ]; then
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printf "Qt 4.8.6... "
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else
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printf "Qt 5.4... "
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fi
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{
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if [ -z $APPVEYOR ]; then
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cd $DEPS_INSTALL
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QT_SDK="`real_pwd`/Qt"
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if [ -d Qt ] && head -n2 Qt/BUILDINFO.txt | grep "4.8.6" > /dev/null; then
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printf "Exists. "
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elif [ -z $SKIP_EXTRACT ]; then
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rm -rf Qt
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eval 7z x -y $DEPS/qt$BITS-4.8.6.7z $STRIP
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mv qt-4.8.6-* Qt
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cd Qt
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eval ./qtbinpatcher.exe $STRIP
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fi
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cd $QT_SDK
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add_cmake_opts -DDESIRED_QT_VERSION=4 \
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-DQT_QMAKE_EXECUTABLE="$QT_SDK/bin/qmake.exe"
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if [ $CONFIGURATION == "Debug" ]; then
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SUFFIX="d4"
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else
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SUFFIX="4"
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fi
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add_runtime_dlls `pwd`/bin/Qt{Core,Gui,Network,OpenGL}$SUFFIX.dll
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echo Done.
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else
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if [ $BITS -eq 32 ]; then
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QT_SDK="C:/Qt/5.4/msvc2013_opengl"
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else
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QT_SDK="C:/Qt/5.4/msvc2013_64_opengl"
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fi
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add_cmake_opts -DDESIRED_QT_VERSION=5 \
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-DQT_QMAKE_EXECUTABLE="$QT_SDK/bin/qmake.exe" \
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-DCMAKE_PREFIX_PATH="$QT_SDK"
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echo AppVeyor.
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|
fi
|
|
}
|
|
cd $DEPS
|
|
|
|
# SDL2
|
|
printf "SDL 2.0.3... "
|
|
{
|
|
if [ -d SDL2-2.0.3 ]; then
|
|
printf "Exists. "
|
|
elif [ -z $SKIP_EXTRACT ]; then
|
|
rm -rf SDL2-2.0.3
|
|
eval 7z x -y SDL2-2.0.3.zip $STRIP
|
|
fi
|
|
|
|
SDL_SDK="`real_pwd`/SDL2-2.0.3"
|
|
add_cmake_opts -DSDL2_INCLUDE_DIR="$SDL_SDK/include" \
|
|
-DSDL2MAIN_LIBRARY="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2main.lib" \
|
|
-DSDL2_LIBRARY_PATH="$SDL_SDK/lib/x$ARCHSUFFIX/SDL2.lib"
|
|
|
|
add_runtime_dlls `pwd`/SDL2-2.0.3/lib/x$ARCHSUFFIX/SDL2.dll
|
|
|
|
echo Done.
|
|
}
|
|
|
|
|
|
cd $DEPS_INSTALL/..
|
|
|
|
echo
|
|
echo "Setting up OpenMW build..."
|
|
|
|
add_cmake_opts -DBUILD_BSATOOL=no \
|
|
-DBUILD_ESMTOOL=no \
|
|
-DBUILD_MYGUI_PLUGIN=no \
|
|
-DOPENMW_MP_BUILD=on
|
|
|
|
if [ -z $CI ]; then
|
|
echo " (Outside of CI, doing full build.)"
|
|
else
|
|
case $STEP in
|
|
components )
|
|
echo " Subproject: Components."
|
|
add_cmake_opts -DBUILD_ESSIMPORTER=no \
|
|
-DBUILD_LAUNCHER=no \
|
|
-DBUILD_MWINIIMPORTER=no \
|
|
-DBUILD_OPENCS=no \
|
|
-DBUILD_OPENMW=no \
|
|
-DBUILD_WIZARD=no
|
|
;;
|
|
openmw )
|
|
echo " Subproject: OpenMW."
|
|
add_cmake_opts -DBUILD_ESSIMPORTER=no \
|
|
-DBUILD_LAUNCHER=no \
|
|
-DBUILD_MWINIIMPORTER=no \
|
|
-DBUILD_OPENCS=no \
|
|
-DBUILD_WIZARD=no
|
|
;;
|
|
opencs )
|
|
echo " Subproject: OpenCS."
|
|
add_cmake_opts -DBUILD_ESSIMPORTER=no \
|
|
-DBUILD_LAUNCHER=no \
|
|
-DBUILD_MWINIIMPORTER=no \
|
|
-DBUILD_OPENMW=no \
|
|
-DBUILD_WIZARD=no
|
|
;;
|
|
misc )
|
|
echo " Subproject: Misc."
|
|
add_cmake_opts -DBUILD_OPENCS=no \
|
|
-DBUILD_OPENMW=no
|
|
;;
|
|
* )
|
|
echo " Building everything."
|
|
;;
|
|
esac
|
|
fi
|
|
|
|
if [ -z $VERBOSE ]; then
|
|
printf " Configuring... "
|
|
else
|
|
echo " cmake .. $CMAKE_OPTS"
|
|
fi
|
|
|
|
run_cmd cmake .. $CMAKE_OPTS
|
|
RET=$?
|
|
|
|
if [ -z $VERBOSE ]; then
|
|
if [ $RET -eq 0 ]; then echo Done.
|
|
else echo Failed.; fi
|
|
fi
|
|
|
|
echo
|
|
|
|
# NOTE: Disable this when/if we want to run test cases
|
|
if [ -z $CI ]; then
|
|
echo "Copying Runtime DLLs..."
|
|
mkdir -p $CONFIGURATION
|
|
for DLL in $RUNTIME_DLLS; do
|
|
echo " `basename $DLL`."
|
|
cp "$DLL" $CONFIGURATION/
|
|
done
|
|
echo "OSG Plugin DLLs..."
|
|
mkdir -p $CONFIGURATION/osgPlugins-3.3.8
|
|
for DLL in $OSG_PLUGINS; do
|
|
echo " `basename $DLL`."
|
|
cp "$DLL" $CONFIGURATION/osgPlugins-3.3.8
|
|
done
|
|
echo
|
|
|
|
echo "Copying Runtime Resources/Config Files"
|
|
|
|
echo " gamecontrollerdb.txt"
|
|
cp $CONFIGURATION/../gamecontrollerdb.txt $CONFIGURATION/gamecontrollerdb.txt
|
|
echo " openmw.cfg"
|
|
cp $CONFIGURATION/../openmw.cfg.install $CONFIGURATION/openmw.cfg
|
|
echo " openmw-cs.cfg"
|
|
cp $CONFIGURATION/../openmw-cs.cfg $CONFIGURATION/openmw-cs.cfg
|
|
echo " settings-default.cfg"
|
|
cp $CONFIGURATION/../settings-default.cfg $CONFIGURATION/settings-default.cfg
|
|
echo " resources/"
|
|
cp -r $CONFIGURATION/../resources $CONFIGURATION/resources
|
|
fi
|
|
|
|
exit $RET
|