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			481 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			481 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "data.hpp"
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#include "node.hpp"
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namespace Nif
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{
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void NiSkinInstance::read(NIFStream *nif)
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{
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    data.read(nif);
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    if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,101))
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        partitions.read(nif);
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    root.read(nif);
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    bones.read(nif);
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}
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void NiSkinInstance::post(NIFFile *nif)
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{
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    data.post(nif);
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    partitions.post(nif);
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    root.post(nif);
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    bones.post(nif);
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    if(data.empty() || root.empty())
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        nif->fail("NiSkinInstance missing root or data");
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    size_t bnum = bones.length();
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    if(bnum != data->bones.size())
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        nif->fail("Mismatch in NiSkinData bone count");
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    for(size_t i=0; i<bnum; i++)
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    {
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        if(bones[i].empty())
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            nif->fail("Oops: Missing bone! Don't know how to handle this.");
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        bones[i]->setBone();
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    }
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}
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void BSDismemberSkinInstance::read(NIFStream *nif)
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{
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    NiSkinInstance::read(nif);
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    unsigned int numPartitions = nif->getUInt();
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    nif->skip(4 * numPartitions); // Body part information
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}
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void NiGeometryData::read(NIFStream *nif)
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{
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    if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,114))
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        nif->getInt(); // Group ID. (Almost?) always 0.
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    int verts = nif->getUShort();
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    if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
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        nif->skip(2); // Keep flags and compress flags
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    if (nif->getBoolean())
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        nif->getVector3s(vertices, verts);
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    unsigned int dataFlags = 0;
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    if (nif->getVersion() >= NIFStream::generateVersion(10,0,1,0))
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        dataFlags = nif->getUShort();
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    if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS && nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
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        nif->getUInt(); // Material CRC
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    if (nif->getBoolean())
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    {
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        nif->getVector3s(normals, verts);
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        if (dataFlags & 0x1000)
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        {
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            nif->getVector3s(tangents, verts);
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            nif->getVector3s(bitangents, verts);
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        }
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    }
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    center = nif->getVector3();
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    radius = nif->getFloat();
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    if (nif->getBoolean())
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        nif->getVector4s(colors, verts);
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    unsigned int numUVs = dataFlags;
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    if (nif->getVersion() <= NIFStream::generateVersion(4,2,2,0))
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        numUVs = nif->getUShort();
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    // In Morrowind this field only corresponds to the number of UV sets.
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    // In later games only the first 6 bits are used as a count and the rest are flags.
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    if (nif->getVersion() > NIFFile::NIFVersion::VER_MW)
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    {
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        numUVs &= 0x3f;
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        if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS && nif->getBethVersion() > 0)
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            numUVs &= 0x1;
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    }
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    bool hasUVs = true;
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    if (nif->getVersion() <= NIFFile::NIFVersion::VER_MW)
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        hasUVs = nif->getBoolean();
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    if (hasUVs)
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    {
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        uvlist.resize(numUVs);
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        for (unsigned int i = 0; i < numUVs; i++)
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        {
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            nif->getVector2s(uvlist[i], verts);
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            // flip the texture coordinates to convert them to the OpenGL convention of bottom-left image origin
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            for (unsigned int uv=0; uv<uvlist[i].size(); ++uv)
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            {
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                uvlist[i][uv] = osg::Vec2f(uvlist[i][uv].x(), 1.f - uvlist[i][uv].y());
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            }
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        }
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    }
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    if (nif->getVersion() >= NIFStream::generateVersion(10,0,1,0))
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        nif->getUShort(); // Consistency flags
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    if (nif->getVersion() >= NIFStream::generateVersion(20,0,0,4))
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        nif->skip(4); // Additional data
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}
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void NiTriShapeData::read(NIFStream *nif)
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{
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    NiGeometryData::read(nif);
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    /*int tris =*/ nif->getUShort();
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    // We have three times as many vertices as triangles, so this
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    // is always equal to tris*3.
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    int cnt = nif->getInt();
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    bool hasTriangles = true;
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    if (nif->getVersion() > NIFFile::NIFVersion::VER_OB_OLD)
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        hasTriangles = nif->getBoolean();
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    if (hasTriangles)
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        nif->getUShorts(triangles, cnt);
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    // Read the match list, which lists the vertices that are equal to
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    // vertices. We don't actually need need this for anything, so
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    // just skip it.
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    unsigned short verts = nif->getUShort();
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    for (unsigned short i=0; i < verts; i++)
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    {
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        // Number of vertices matching vertex 'i'
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        int num = nif->getUShort();
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        nif->skip(num * sizeof(short));
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    }
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}
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void NiTriStripsData::read(NIFStream *nif)
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{
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    NiGeometryData::read(nif);
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    // Every strip with n points defines n-2 triangles, so this should be unnecessary.
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    /*int tris =*/ nif->getUShort();
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    // Number of triangle strips
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    int numStrips = nif->getUShort();
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    std::vector<unsigned short> lengths;
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    nif->getUShorts(lengths, numStrips);
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    // "Has Strips" flag. Exceptionally useful.
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    bool hasStrips = true;
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    if (nif->getVersion() > NIFFile::NIFVersion::VER_OB_OLD)
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        hasStrips = nif->getBoolean();
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    if (!hasStrips || !numStrips)
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        return;
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    strips.resize(numStrips);
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    for (int i = 0; i < numStrips; i++)
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        nif->getUShorts(strips[i], lengths[i]);
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}
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void NiLinesData::read(NIFStream *nif)
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{
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    NiGeometryData::read(nif);
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    size_t num = vertices.size();
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    std::vector<char> flags;
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    nif->getChars(flags, num);
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    // Can't construct a line from a single vertex.
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    if (num < 2)
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        return;
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    // Convert connectivity flags into usable geometry. The last element needs special handling.
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    for (size_t i = 0; i < num-1; ++i)
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    {
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        if (flags[i] & 1)
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        {
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            lines.emplace_back(i);
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            lines.emplace_back(i+1);
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        }
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    }
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    // If there are just two vertices, they can be connected twice. Probably isn't critical.
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    if (flags[num-1] & 1)
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    {
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        lines.emplace_back(num-1);
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        lines.emplace_back(0);
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    }
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}
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void NiParticlesData::read(NIFStream *nif)
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{
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    NiGeometryData::read(nif);
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    // Should always match the number of vertices
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    if (nif->getVersion() <= NIFFile::NIFVersion::VER_MW)
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        numParticles = nif->getUShort();
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    if (nif->getVersion() <= NIFStream::generateVersion(10,0,1,0))
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        std::fill(particleRadii.begin(), particleRadii.end(), nif->getFloat());
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    else if (nif->getBoolean())
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        nif->getFloats(particleRadii, vertices.size());
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    activeCount = nif->getUShort();
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    // Particle sizes
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    if (nif->getBoolean())
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        nif->getFloats(sizes, vertices.size());
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    if (nif->getVersion() >= NIFStream::generateVersion(10,0,1,0) && nif->getBoolean())
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        nif->getQuaternions(rotations, vertices.size());
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    if (nif->getVersion() >= NIFStream::generateVersion(20,0,0,4))
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    {
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        if (nif->getBoolean())
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            nif->getFloats(rotationAngles, vertices.size());
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        if (nif->getBoolean())
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            nif->getVector3s(rotationAxes, vertices.size());
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    }
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}
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void NiRotatingParticlesData::read(NIFStream *nif)
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{
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    NiParticlesData::read(nif);
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    if (nif->getVersion() <= NIFStream::generateVersion(4,2,2,0) && nif->getBoolean())
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        nif->getQuaternions(rotations, vertices.size());
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}
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void NiPosData::read(NIFStream *nif)
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{
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    mKeyList = std::make_shared<Vector3KeyMap>();
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    mKeyList->read(nif);
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}
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void NiUVData::read(NIFStream *nif)
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{
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    for(int i = 0;i < 4;i++)
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    {
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        mKeyList[i] = std::make_shared<FloatKeyMap>();
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        mKeyList[i]->read(nif);
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    }
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}
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void NiFloatData::read(NIFStream *nif)
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{
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    mKeyList = std::make_shared<FloatKeyMap>();
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    mKeyList->read(nif);
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}
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void NiPixelData::read(NIFStream *nif)
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{
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    fmt = (Format)nif->getUInt();
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    if (nif->getVersion() < NIFStream::generateVersion(10,4,0,2))
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    {
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        for (unsigned int i = 0; i < 4; ++i)
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            colorMask[i] = nif->getUInt();
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        bpp = nif->getUInt();
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        nif->skip(8); // "Old Fast Compare". Whatever that means.
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        if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
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            pixelTiling = nif->getUInt();
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    }
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    else // TODO: see if anything from here needs to be implemented
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    {
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        bpp = nif->getChar();
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        nif->skip(4); // Renderer hint
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        nif->skip(4); // Extra data
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        nif->skip(4); // Flags
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        pixelTiling = nif->getUInt();
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        if (nif->getVersion() >= NIFStream::generateVersion(20,3,0,4))
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            sRGB = nif->getBoolean();
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        nif->skip(4*10); // Channel data
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    }
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    palette.read(nif);
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    numberOfMipmaps = nif->getUInt();
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    // Bytes per pixel, should be bpp / 8
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    /* int bytes = */ nif->getUInt();
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    for(unsigned int i=0; i<numberOfMipmaps; i++)
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    {
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        // Image size and offset in the following data field
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        Mipmap m;
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        m.width = nif->getUInt();
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        m.height = nif->getUInt();
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        m.dataOffset = nif->getUInt();
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        mipmaps.push_back(m);
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    }
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    // Read the data
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    unsigned int numPixels = nif->getUInt();
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    bool hasFaces = nif->getVersion() >= NIFStream::generateVersion(10,4,0,2);
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    unsigned int numFaces = hasFaces ? nif->getUInt() : 1;
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    if (numPixels && numFaces)
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        nif->getUChars(data, numPixels * numFaces);
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}
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void NiPixelData::post(NIFFile *nif)
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{
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    palette.post(nif);
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}
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void NiColorData::read(NIFStream *nif)
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{
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    mKeyMap = std::make_shared<Vector4KeyMap>();
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    mKeyMap->read(nif);
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}
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void NiVisData::read(NIFStream *nif)
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{
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    int count = nif->getInt();
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    mVis.resize(count);
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    for(size_t i = 0;i < mVis.size();i++)
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    {
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        mVis[i].time = nif->getFloat();
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        mVis[i].isSet = (nif->getChar() != 0);
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    }
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}
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void NiSkinData::read(NIFStream *nif)
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{
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    trafo.rotation = nif->getMatrix3();
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    trafo.pos = nif->getVector3();
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    trafo.scale = nif->getFloat();
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    int boneNum = nif->getInt();
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    if (nif->getVersion() >= NIFFile::NIFVersion::VER_MW && nif->getVersion() <= NIFStream::generateVersion(10,1,0,0))
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        partitions.read(nif);
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    // Has vertex weights flag
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    if (nif->getVersion() > NIFStream::generateVersion(4,2,1,0) && !nif->getBoolean())
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        return;
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    bones.resize(boneNum);
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    for (BoneInfo &bi : bones)
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    {
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        bi.trafo.rotation = nif->getMatrix3();
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        bi.trafo.pos = nif->getVector3();
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        bi.trafo.scale = nif->getFloat();
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        bi.boundSphereCenter = nif->getVector3();
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        bi.boundSphereRadius = nif->getFloat();
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        // Number of vertex weights
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        bi.weights.resize(nif->getUShort());
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        for(size_t j = 0;j < bi.weights.size();j++)
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        {
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            bi.weights[j].vertex = nif->getUShort();
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            bi.weights[j].weight = nif->getFloat();
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        }
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    }
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}
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void NiSkinData::post(NIFFile *nif)
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{
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    partitions.post(nif);
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}
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void NiSkinPartition::read(NIFStream *nif)
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{
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    unsigned int num = nif->getUInt();
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    data.resize(num);
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    for (auto& partition : data)
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        partition.read(nif);
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}
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void NiSkinPartition::Partition::read(NIFStream *nif)
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{
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    size_t numVertices = nif->getUShort();
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    size_t numTriangles = nif->getUShort();
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    size_t numBones = nif->getUShort();
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    size_t numStrips = nif->getUShort();
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    size_t bonesPerVertex = nif->getUShort();
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    if (numBones)
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        nif->getUShorts(bones, numBones);
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    bool hasVertexMap = true;
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    if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
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        hasVertexMap = nif->getBoolean();
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    if (hasVertexMap && numVertices)
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        nif->getUShorts(vertexMap, numVertices);
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    bool hasVertexWeights = true;
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    if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
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        hasVertexWeights = nif->getBoolean();
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    if (hasVertexWeights && numVertices && bonesPerVertex)
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        nif->getFloats(weights, numVertices * bonesPerVertex);
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    std::vector<unsigned short> stripLengths;
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    if (numStrips)
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        nif->getUShorts(stripLengths, numStrips);
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    bool hasFaces = true;
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    if (nif->getVersion() >= NIFStream::generateVersion(10,1,0,0))
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        hasFaces = nif->getBoolean();
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    if (hasFaces)
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    {
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        if (numStrips)
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        {
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            strips.resize(numStrips);
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            for (size_t i = 0; i < numStrips; i++)
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                nif->getUShorts(strips[i], stripLengths[i]);
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        }
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        else if (numTriangles)
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            nif->getUShorts(triangles, numTriangles * 3);
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    }
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    bool hasBoneIndices = nif->getChar() != 0;
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    if (hasBoneIndices && numVertices && bonesPerVertex)
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        nif->getChars(boneIndices, numVertices * bonesPerVertex);
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    if (nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
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    {
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        nif->getChar(); // LOD level
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        nif->getBoolean(); // Global VB
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    }
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}
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void NiMorphData::read(NIFStream *nif)
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{
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    int morphCount = nif->getInt();
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						|
    int vertCount  = nif->getInt();
 | 
						|
    nif->getChar(); // Relative targets, always 1
 | 
						|
 | 
						|
    mMorphs.resize(morphCount);
 | 
						|
    for(int i = 0;i < morphCount;i++)
 | 
						|
    {
 | 
						|
        mMorphs[i].mKeyFrames = std::make_shared<FloatKeyMap>();
 | 
						|
        mMorphs[i].mKeyFrames->read(nif, /*morph*/true);
 | 
						|
        nif->getVector3s(mMorphs[i].mVertices, vertCount);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void NiKeyframeData::read(NIFStream *nif)
 | 
						|
{
 | 
						|
    mRotations = std::make_shared<QuaternionKeyMap>();
 | 
						|
    mRotations->read(nif);
 | 
						|
    if(mRotations->mInterpolationType == InterpolationType_XYZ)
 | 
						|
    {
 | 
						|
        //Chomp unused float
 | 
						|
        if (nif->getVersion() <= NIFStream::generateVersion(10,1,0,0))
 | 
						|
            nif->getFloat();
 | 
						|
        mXRotations = std::make_shared<FloatKeyMap>();
 | 
						|
        mYRotations = std::make_shared<FloatKeyMap>();
 | 
						|
        mZRotations = std::make_shared<FloatKeyMap>();
 | 
						|
        mXRotations->read(nif);
 | 
						|
        mYRotations->read(nif);
 | 
						|
        mZRotations->read(nif);
 | 
						|
    }
 | 
						|
    mTranslations = std::make_shared<Vector3KeyMap>();
 | 
						|
    mTranslations->read(nif);
 | 
						|
    mScales = std::make_shared<FloatKeyMap>();
 | 
						|
    mScales->read(nif);
 | 
						|
}
 | 
						|
 | 
						|
void NiPalette::read(NIFStream *nif)
 | 
						|
{
 | 
						|
    unsigned int alphaMask = !nif->getChar() ? 0xFF000000 : 0;
 | 
						|
    // Fill the entire palette with black even if there isn't enough entries.
 | 
						|
    colors.resize(256);
 | 
						|
    unsigned int numEntries = nif->getUInt();
 | 
						|
    for (unsigned int i = 0; i < numEntries; i++)
 | 
						|
        colors[i] = nif->getUInt() | alphaMask;
 | 
						|
}
 | 
						|
 | 
						|
void NiStringPalette::read(NIFStream *nif)
 | 
						|
{
 | 
						|
    palette = nif->getString();
 | 
						|
    if (nif->getUInt() != palette.size())
 | 
						|
        nif->file->warn("Failed size check in NiStringPalette");
 | 
						|
}
 | 
						|
 | 
						|
void NiBoolData::read(NIFStream *nif)
 | 
						|
{
 | 
						|
    mKeyList = std::make_shared<ByteKeyMap>();
 | 
						|
    mKeyList->read(nif);
 | 
						|
}
 | 
						|
 | 
						|
} // Namespace
 |