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openmw/apps/navmeshtool/main.cpp

269 lines
11 KiB
C++

#include "navmesh.hpp"
#include "worldspacedata.hpp"
#include <components/debug/debugging.hpp>
#include <components/debug/debuglog.hpp>
#include <components/detournavigator/agentbounds.hpp>
#include <components/detournavigator/collisionshapetype.hpp>
#include <components/detournavigator/navmeshdb.hpp>
#include <components/detournavigator/recastglobalallocator.hpp>
#include <components/detournavigator/settings.hpp>
#include <components/esm3/readerscache.hpp>
#include <components/esm3/variant.hpp>
#include <components/esmloader/esmdata.hpp>
#include <components/esmloader/load.hpp>
#include <components/fallback/fallback.hpp>
#include <components/fallback/validate.hpp>
#include <components/files/collections.hpp>
#include <components/files/configurationmanager.hpp>
#include <components/files/conversion.hpp>
#include <components/files/multidircollection.hpp>
#include <components/platform/platform.hpp>
#include <components/resource/bgsmfilemanager.hpp>
#include <components/resource/bulletshapemanager.hpp>
#include <components/resource/imagemanager.hpp>
#include <components/resource/niffilemanager.hpp>
#include <components/resource/scenemanager.hpp>
#include <components/settings/values.hpp>
#include <components/to_utf8/to_utf8.hpp>
#include <components/version/version.hpp>
#include <components/vfs/manager.hpp>
#include <components/vfs/registerarchives.hpp>
#include <osg/Vec3f>
#include <boost/program_options.hpp>
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <iostream>
#include <map>
#include <string>
#include <thread>
#include <type_traits>
#include <utility>
#include <vector>
#ifdef WIN32
#include <fcntl.h>
#include <io.h>
#endif
namespace NavMeshTool
{
namespace
{
namespace bpo = boost::program_options;
using StringsVector = std::vector<std::string>;
constexpr std::string_view applicationName = "NavMeshTool";
bpo::options_description makeOptionsDescription()
{
using Fallback::FallbackMap;
bpo::options_description result;
auto addOption = result.add_options();
addOption("help", "print help message");
addOption("version", "print version information and quit");
addOption("data",
bpo::value<Files::MaybeQuotedPathContainer>()
->default_value(Files::MaybeQuotedPathContainer(), "data")
->multitoken()
->composing(),
"set data directories (later directories have higher priority)");
addOption("data-local",
bpo::value<Files::MaybeQuotedPathContainer::value_type>()->default_value(
Files::MaybeQuotedPathContainer::value_type(), ""),
"set local data directory (highest priority)");
addOption("fallback-archive",
bpo::value<StringsVector>()
->default_value(StringsVector(), "fallback-archive")
->multitoken()
->composing(),
"set fallback BSA archives (later archives have higher priority)");
addOption("content",
bpo::value<StringsVector>()->default_value(StringsVector(), "")->multitoken()->composing(),
"content file(s): esm/esp, or omwgame/omwaddon/omwscripts");
addOption("encoding", bpo::value<std::string>()->default_value("win1252"),
"Character encoding used in OpenMW game messages:\n"
"\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, "
"Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
"\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
"\n\twin1252 - Western European (Latin) alphabet, used by default");
addOption("fallback",
bpo::value<Fallback::FallbackMap>()
->default_value(Fallback::FallbackMap(), "")
->multitoken()
->composing(),
"fallback values");
addOption("threads",
bpo::value<std::size_t>()->default_value(
std::max<std::size_t>(std::thread::hardware_concurrency() - 1, 1)),
"number of threads for parallel processing");
addOption("process-interior-cells", bpo::value<bool>()->implicit_value(true)->default_value(false),
"build navmesh for interior cells");
addOption("remove-unused-tiles", bpo::value<bool>()->implicit_value(true)->default_value(false),
"remove tiles from cache that will not be used with current content profile");
addOption("write-binary-log", bpo::value<bool>()->implicit_value(true)->default_value(false),
"write progress in binary messages to be consumed by the launcher");
Files::ConfigurationManager::addCommonOptions(result);
return result;
}
int runNavMeshTool(int argc, char* argv[])
{
Platform::init();
bpo::options_description desc = makeOptionsDescription();
bpo::parsed_options options = bpo::command_line_parser(argc, argv).options(desc).allow_unregistered().run();
bpo::variables_map variables;
bpo::store(options, variables);
bpo::notify(variables);
if (variables.find("help") != variables.end())
{
Debug::getRawStdout() << desc << std::endl;
return 0;
}
Files::ConfigurationManager config;
config.readConfiguration(variables, desc);
Debug::setupLogging(config.getLogPath(), applicationName);
const std::string encoding(variables["encoding"].as<std::string>());
Log(Debug::Info) << ToUTF8::encodingUsingMessage(encoding);
ToUTF8::Utf8Encoder encoder(ToUTF8::calculateEncoding(encoding));
Files::PathContainer dataDirs(asPathContainer(variables["data"].as<Files::MaybeQuotedPathContainer>()));
auto local = variables["data-local"].as<Files::MaybeQuotedPathContainer::value_type>();
if (!local.empty())
dataDirs.push_back(std::move(local));
config.filterOutNonExistingPaths(dataDirs);
const auto& resDir = variables["resources"].as<Files::MaybeQuotedPath>();
Log(Debug::Info) << Version::getOpenmwVersionDescription();
dataDirs.insert(dataDirs.begin(), resDir / "vfs");
const Files::Collections fileCollections(dataDirs);
const auto& archives = variables["fallback-archive"].as<StringsVector>();
StringsVector contentFiles{ "builtin.omwscripts" };
const auto& configContentFiles = variables["content"].as<StringsVector>();
contentFiles.insert(contentFiles.end(), configContentFiles.begin(), configContentFiles.end());
const std::size_t threadsNumber = variables["threads"].as<std::size_t>();
if (threadsNumber < 1)
{
std::cerr << "Invalid threads number: " << threadsNumber << ", expected >= 1";
return -1;
}
const bool processInteriorCells = variables["process-interior-cells"].as<bool>();
const bool removeUnusedTiles = variables["remove-unused-tiles"].as<bool>();
const bool writeBinaryLog = variables["write-binary-log"].as<bool>();
#ifdef WIN32
if (writeBinaryLog)
_setmode(_fileno(stderr), _O_BINARY);
#endif
Fallback::Map::init(variables["fallback"].as<Fallback::FallbackMap>().mMap);
VFS::Manager vfs;
VFS::registerArchives(&vfs, fileCollections, archives, true);
Settings::Manager::load(config);
const DetourNavigator::AgentBounds agentBounds{
Settings::game().mActorCollisionShapeType,
Settings::game().mDefaultActorPathfindHalfExtents,
};
const std::uint64_t maxDbFileSize = Settings::navigator().mMaxNavmeshdbFileSize;
const auto dbPath = Files::pathToUnicodeString(config.getUserDataPath() / "navmesh.db");
Log(Debug::Info) << "Using navmeshdb at " << dbPath;
DetourNavigator::NavMeshDb db(dbPath, maxDbFileSize);
ESM::ReadersCache readers;
EsmLoader::Query query;
query.mLoadActivators = true;
query.mLoadCells = true;
query.mLoadContainers = true;
query.mLoadDoors = true;
query.mLoadGameSettings = true;
query.mLoadLands = true;
query.mLoadStatics = true;
const EsmLoader::EsmData esmData
= EsmLoader::loadEsmData(query, contentFiles, fileCollections, readers, &encoder);
constexpr double expiryDelay = 0;
Resource::ImageManager imageManager(&vfs, expiryDelay);
Resource::NifFileManager nifFileManager(&vfs, &encoder.getStatelessEncoder());
Resource::BgsmFileManager bgsmFileManager(&vfs, expiryDelay);
Resource::SceneManager sceneManager(&vfs, &imageManager, &nifFileManager, &bgsmFileManager, expiryDelay);
Resource::BulletShapeManager bulletShapeManager(&vfs, &sceneManager, &nifFileManager, expiryDelay);
DetourNavigator::RecastGlobalAllocator::init();
DetourNavigator::Settings navigatorSettings = DetourNavigator::makeSettingsFromSettingsManager();
navigatorSettings.mRecast.mSwimHeightScale
= EsmLoader::getGameSetting(esmData.mGameSettings, "fSwimHeightScale").getFloat();
WorldspaceData cellsData = gatherWorldspaceData(
navigatorSettings, readers, vfs, bulletShapeManager, esmData, processInteriorCells, writeBinaryLog);
const Status status = generateAllNavMeshTiles(agentBounds, navigatorSettings, threadsNumber,
removeUnusedTiles, writeBinaryLog, cellsData, std::move(db));
switch (status)
{
case Status::Ok:
Log(Debug::Info) << "Done";
break;
case Status::Cancelled:
Log(Debug::Warning) << "Cancelled";
break;
case Status::NotEnoughSpace:
Log(Debug::Warning)
<< "Navmesh generation is cancelled due to running out of disk space or limits "
<< "for navmesh db. Check disk space at the db location \"" << dbPath
<< "\". If there is enough space, adjust \"max navmeshdb file size\" setting (see "
<< "https://openmw.readthedocs.io/en/latest/reference/modding/settings/"
"navigator.html?highlight=navmesh#max-navmeshdb-file-size).";
break;
}
return 0;
}
}
}
#ifdef ANDROID
extern "C" int SDL_main(int argc, char* argv[])
#else
int main(int argc, char* argv[])
#endif
{
return Debug::wrapApplication(NavMeshTool::runNavMeshTool, argc, argv, NavMeshTool::applicationName);
}