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openmw/components/esm3/loadland.cpp

381 lines
13 KiB
C++

#include "loadland.hpp"
#include <algorithm>
#include <cstdint>
#include <limits>
#include <utility>
#include <components/esm/defs.hpp>
#include <components/misc/concepts.hpp>
#include "esmreader.hpp"
#include "esmwriter.hpp"
namespace ESM
{
namespace
{
struct VHGT
{
float mHeightOffset;
std::int8_t mHeightData[LandRecordData::sLandNumVerts];
};
template <Misc::SameAsWithoutCvref<VHGT> T>
void decompose(T&& v, const auto& f)
{
char padding[3] = { 0, 0, 0 };
f(v.mHeightOffset, v.mHeightData, padding);
}
void transposeTextureData(const std::uint16_t* in, std::uint16_t* out)
{
size_t readPos = 0; // bit ugly, but it works
for (size_t y1 = 0; y1 < 4; y1++)
for (size_t x1 = 0; x1 < 4; x1++)
for (size_t y2 = 0; y2 < 4; y2++)
for (size_t x2 = 0; x2 < 4; x2++)
out[(y1 * 4 + y2) * 16 + (x1 * 4 + x2)] = in[readPos++];
}
// Loads data and marks it as loaded. Return true if data is actually loaded from reader, false otherwise
// including the case when data is already loaded.
bool condLoad(ESMReader& reader, int dataTypes, int& targetDataTypes, int dataFlag, auto& in)
{
if ((targetDataTypes & dataFlag) == 0 && (dataTypes & dataFlag) != 0)
{
if constexpr (std::is_same_v<std::remove_cvref_t<decltype(in)>, VHGT>)
reader.getSubComposite(in);
else
reader.getHT(in);
targetDataTypes |= dataFlag;
return true;
}
reader.skipHSub();
return false;
}
}
void Land::load(ESMReader& esm, bool& isDeleted)
{
isDeleted = false;
bool hasLocation = false;
bool isLoaded = false;
while (!isLoaded && esm.hasMoreSubs())
{
esm.getSubName();
switch (esm.retSubName().toInt())
{
case fourCC("INTV"):
esm.getHT(mX, mY);
hasLocation = true;
break;
case fourCC("DATA"):
esm.getHT(mFlags);
break;
case SREC_DELE:
esm.skipHSub();
isDeleted = true;
break;
default:
esm.cacheSubName();
isLoaded = true;
break;
}
}
if (!hasLocation)
esm.fail("Missing INTV subrecord");
mContext = esm.getContext();
mLandData = nullptr;
std::fill(std::begin(mWnam), std::end(mWnam), 0);
// Skip the land data here. Load it when the cell is loaded.
while (esm.hasMoreSubs())
{
esm.getSubName();
switch (esm.retSubName().toInt())
{
case fourCC("VNML"):
esm.skipHSub();
if (mFlags & Flag_HeightsNormals)
mDataTypes |= DATA_VNML;
break;
case fourCC("VHGT"):
esm.skipHSub();
if (mFlags & Flag_HeightsNormals)
mDataTypes |= DATA_VHGT;
break;
case fourCC("WNAM"):
esm.getHT(mWnam);
if (mFlags & Flag_HeightsNormals)
mDataTypes |= DATA_WNAM;
break;
case fourCC("VCLR"):
esm.skipHSub();
if (mFlags & Flag_Colors)
mDataTypes |= DATA_VCLR;
break;
case fourCC("VTEX"):
esm.skipHSub();
if (mFlags & Flag_Textures)
mDataTypes |= DATA_VTEX;
break;
default:
esm.fail("Unknown subrecord");
break;
}
}
}
void Land::save(ESMWriter& esm, bool isDeleted) const
{
esm.startSubRecord("INTV");
esm.writeT(mX);
esm.writeT(mY);
esm.endRecord("INTV");
esm.writeHNT("DATA", mFlags);
if (isDeleted)
{
esm.writeHNString("DELE", "", 3);
return;
}
if (mLandData)
{
if (mDataTypes & Land::DATA_VNML)
{
esm.writeHNT("VNML", mLandData->mNormals);
}
if (mDataTypes & Land::DATA_VHGT)
{
VHGT offsets;
offsets.mHeightOffset = mLandData->mHeights[0] / sHeightScale;
float prevY = mLandData->mHeights[0];
size_t number = 0; // avoid multiplication
for (unsigned i = 0; i < LandRecordData::sLandSize; ++i)
{
float diff = (mLandData->mHeights[number] - prevY) / sHeightScale;
offsets.mHeightData[number]
= diff >= 0 ? static_cast<std::int8_t>(diff + 0.5) : static_cast<std::int8_t>(diff - 0.5);
float prevX = prevY = mLandData->mHeights[number];
++number;
for (unsigned j = 1; j < LandRecordData::sLandSize; ++j)
{
diff = (mLandData->mHeights[number] - prevX) / sHeightScale;
offsets.mHeightData[number]
= diff >= 0 ? static_cast<std::int8_t>(diff + 0.5) : static_cast<std::int8_t>(diff - 0.5);
prevX = mLandData->mHeights[number];
++number;
}
}
esm.writeNamedComposite("VHGT", offsets);
}
if (mDataTypes & Land::DATA_WNAM)
{
// Generate WNAM record
std::array<std::int8_t, sGlobalMapLodSize> wnam;
generateWnam(mLandData->mHeights, wnam);
esm.writeHNT("WNAM", wnam);
}
if (mDataTypes & Land::DATA_VCLR)
{
esm.writeHNT("VCLR", mLandData->mColours);
}
if (mDataTypes & Land::DATA_VTEX)
{
uint16_t vtex[LandRecordData::sLandNumTextures];
transposeTextureData(mLandData->mTextures.data(), vtex);
esm.writeHNT("VTEX", vtex);
}
}
}
void Land::blank()
{
setPlugin(0);
mWnam.fill(0);
if (mLandData == nullptr)
mLandData = std::make_unique<LandData>();
mLandData->mHeights.fill(DEFAULT_HEIGHT);
mLandData->mMinHeight = DEFAULT_HEIGHT;
mLandData->mMaxHeight = DEFAULT_HEIGHT;
for (size_t i = 0; i < LandRecordData::sLandNumVerts; ++i)
{
mLandData->mNormals[i * 3 + 0] = 0;
mLandData->mNormals[i * 3 + 1] = 0;
mLandData->mNormals[i * 3 + 2] = 127;
}
mLandData->mTextures.fill(0);
mLandData->mColours.fill(255);
mLandData->mDataLoaded
= Land::DATA_VNML | Land::DATA_VHGT | Land::DATA_WNAM | Land::DATA_VCLR | Land::DATA_VTEX;
mDataTypes = mLandData->mDataLoaded;
// No file associated with the land now
mContext.filename.clear();
}
void Land::loadData(int dataTypes) const
{
if (mLandData == nullptr)
mLandData = std::make_unique<LandData>();
loadData(dataTypes, *mLandData);
}
void Land::loadData(int dataTypes, LandData& data) const
{
// Try to load only available data
dataTypes = dataTypes & mDataTypes;
// Return if all required data is loaded
if ((data.mDataLoaded & dataTypes) == dataTypes)
{
return;
}
if (mContext.filename.empty())
{
// Make sure there is data, and that it doesn't point to the same object.
if (mLandData != nullptr && mLandData.get() != &data)
data = *mLandData;
return;
}
ESMReader reader;
reader.restoreContext(mContext);
loadLandRecordData(dataTypes, reader, data);
}
void Land::unloadData()
{
mLandData = nullptr;
}
bool Land::isDataLoaded(int flags) const
{
return mLandData && (mLandData->mDataLoaded & flags) == flags;
}
Land::Land(const Land& land)
: mFlags(land.mFlags)
, mX(land.mX)
, mY(land.mY)
, mContext(land.mContext)
, mDataTypes(land.mDataTypes)
, mWnam(land.mWnam)
, mLandData(land.mLandData != nullptr ? std::make_unique<LandData>(*land.mLandData) : nullptr)
{
}
Land& Land::operator=(const Land& land)
{
Land copy(land);
*this = std::move(copy);
return *this;
}
const Land::LandData* Land::getLandData(int flags) const
{
if (!(flags & mDataTypes))
return nullptr;
loadData(flags);
return mLandData.get();
}
void Land::add(int flags)
{
if (mLandData == nullptr)
mLandData = std::make_unique<LandData>();
mDataTypes |= flags;
mLandData->mDataLoaded |= flags;
}
void loadLandRecordData(int dataTypes, ESMReader& reader, LandRecordData& data)
{
if (reader.isNextSub("VNML"))
condLoad(reader, dataTypes, data.mDataLoaded, Land::DATA_VNML, data.mNormals);
if (reader.isNextSub("VHGT"))
{
VHGT vhgt;
if (condLoad(reader, dataTypes, data.mDataLoaded, Land::DATA_VHGT, vhgt))
{
data.mMinHeight = std::numeric_limits<float>::max();
data.mMaxHeight = -std::numeric_limits<float>::max();
float rowOffset = vhgt.mHeightOffset;
for (unsigned y = 0; y < LandRecordData::sLandSize; y++)
{
rowOffset += vhgt.mHeightData[y * LandRecordData::sLandSize];
data.mHeights[y * LandRecordData::sLandSize] = rowOffset * Land::sHeightScale;
if (rowOffset * Land::sHeightScale > data.mMaxHeight)
data.mMaxHeight = rowOffset * Land::sHeightScale;
if (rowOffset * Land::sHeightScale < data.mMinHeight)
data.mMinHeight = rowOffset * Land::sHeightScale;
float colOffset = rowOffset;
for (unsigned x = 1; x < LandRecordData::sLandSize; x++)
{
colOffset += vhgt.mHeightData[y * LandRecordData::sLandSize + x];
data.mHeights[x + y * LandRecordData::sLandSize] = colOffset * Land::sHeightScale;
if (colOffset * Land::sHeightScale > data.mMaxHeight)
data.mMaxHeight = colOffset * Land::sHeightScale;
if (colOffset * Land::sHeightScale < data.mMinHeight)
data.mMinHeight = colOffset * Land::sHeightScale;
}
}
}
}
if (reader.isNextSub("WNAM"))
reader.skipHSub();
if (reader.isNextSub("VCLR"))
condLoad(reader, dataTypes, data.mDataLoaded, Land::DATA_VCLR, data.mColours);
if (reader.isNextSub("VTEX"))
{
std::uint16_t vtex[LandRecordData::sLandNumTextures];
if (condLoad(reader, dataTypes, data.mDataLoaded, Land::DATA_VTEX, vtex))
transposeTextureData(vtex, data.mTextures.data());
}
}
void generateWnam(const std::array<float, LandRecordData::sLandNumVerts>& heights,
std::array<std::int8_t, Land::sGlobalMapLodSize>& wnam)
{
constexpr float max = std::numeric_limits<std::int8_t>::max();
constexpr float min = std::numeric_limits<std::int8_t>::min();
constexpr float vertMult = static_cast<float>(LandRecordData::sLandSize - 1) / Land::sGlobalMapLodSizeSqrt;
for (std::size_t row = 0; row < Land::sGlobalMapLodSizeSqrt; ++row)
{
for (std::size_t col = 0; col < Land::sGlobalMapLodSizeSqrt; ++col)
{
float height = heights[static_cast<std::size_t>(row * vertMult) * LandRecordData::sLandSize
+ static_cast<std::size_t>(col * vertMult)];
height /= height > 0 ? 128.f : 16.f;
height = std::clamp(height, min, max);
wnam[row * Land::sGlobalMapLodSizeSqrt + col] = static_cast<std::int8_t>(height);
}
}
}
}