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91 lines
3.3 KiB
C++
91 lines
3.3 KiB
C++
#ifndef OPENMW_COMPONENTS_RESOURCEMANAGER_H
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#define OPENMW_COMPONENTS_RESOURCEMANAGER_H
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#include <components/files/istreamptr.hpp>
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#include <filesystem>
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#include <memory>
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#include <string>
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#include <string_view>
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#include <vector>
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#include "filemap.hpp"
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#include "pathutil.hpp"
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namespace VFS
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{
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class Archive;
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class RecursiveDirectoryRange;
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/// @brief The main class responsible for loading files from a virtual file system.
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/// @par Various archive types (e.g. directories on the filesystem, or compressed archives)
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/// can be registered, and will be merged into a single file tree. If the same filename is
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/// contained in multiple archives, the last added archive will have priority.
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/// @par Most of the methods in this class are considered thread-safe, see each method documentation for details.
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class Manager
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{
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public:
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Manager();
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~Manager();
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// Empty the file index and unregister archives.
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void reset();
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/// Register the given archive. All files contained in it will be added to the index on the next buildIndex()
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/// call.
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void addArchive(std::unique_ptr<Archive>&& archive);
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/// Build the file index. Should be called when all archives have been registered.
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void buildIndex();
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/// Does a file with this name exist?
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/// @note May be called from any thread once the index has been built.
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bool exists(const Path::Normalized& name) const;
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bool exists(Path::NormalizedView name) const;
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// Returns open file if exists or nullptr.
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Files::IStreamPtr find(Path::NormalizedView name) const;
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/// Retrieve a file by name.
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/// @note Throws an exception if the file can not be found.
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/// @note May be called from any thread once the index has been built.
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Files::IStreamPtr get(const Path::Normalized& name) const;
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Files::IStreamPtr get(Path::NormalizedView name) const;
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/// Retrieve a file by name (name is already normalized).
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/// @note Throws an exception if the file can not be found.
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/// @note May be called from any thread once the index has been built.
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Files::IStreamPtr getNormalized(std::string_view normalizedName) const;
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std::string getArchive(const Path::Normalized& name) const;
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/// Recursively iterate over the elements of the given path
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/// In practice it return all files of the VFS starting with the given path
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/// @note the path is normalized
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/// @note May be called from any thread once the index has been built.
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RecursiveDirectoryRange getRecursiveDirectoryIterator(std::string_view path) const;
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RecursiveDirectoryRange getRecursiveDirectoryIterator(VFS::Path::NormalizedView path) const;
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RecursiveDirectoryRange getRecursiveDirectoryIterator() const;
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/// Retrieve the absolute path to the file
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/// @note Throws an exception if the file can not be found.
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/// @note May be called from any thread once the index has been built.
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std::filesystem::path getAbsoluteFileName(const std::filesystem::path& name) const;
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private:
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std::vector<std::unique_ptr<Archive>> mArchives;
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FileMap mIndex;
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inline Files::IStreamPtr findNormalized(std::string_view normalizedPath) const;
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};
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}
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#endif
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