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openmw/files/data/animations/animation-config.yaml

70 lines
2.3 KiB
YAML

# This is the default OpenMW animation blending config file (global config) , will affect NPCs and creatures but not animated objects.
# If you want to provide an animation blending config for your modded animations - DO NOT override the global config in your mod.
# For details on how to edit and create your own blending rules, see https://openmw.readthedocs.io/en/latest/reference/modding/animation-blending.html
blending_rules:
# General blending rule, any transition that will not be caught by the rules below - will use this rule
- from: "*"
to: "*"
easing: "sineOut"
duration: 0.25
# From anything to sneaking
- from: "*"
to: "idlesneak*"
easing: "springOutWeak"
duration: 0.4
- from: "*"
to: "sneakforward*"
easing: "springOutWeak"
duration: 0.4
# From any to preparing for an attack swing (e.g "weapononehanded: chop start").
# Note that Rules like *:chop* will technically match any weapon attack animation with
# an animation key beginning on "chop". This includes attack preparation, attack itself and follow-through.
# Yet since rules below this block take care of more specific transitions - most likely this block will
# only affect "any animation"->"attack swing preparation".
- from: "*"
to: "*:shoot*"
easing: "sineOut"
duration: 0.1
- from: "*"
to: "*:chop*"
easing: "sineOut"
duration: 0.1
- from: "*"
to: "*:thrust*"
easing: "sineOut"
duration: 0.1
- from: "*"
to: "*:slash*"
easing: "sineOut"
duration: 0.1
# From preparing for an attack swing (e.g "weapononehanded: chop start") to an attack swing (e.g "weapononehanded: chop max attack").
- from: "*:*start"
to: "*:*attack"
easing: "sineOut"
duration: 0.05
# From a weapon swing to the final follow-through
- from: "*"
to: "*:*follow start"
easing: "linear"
duration: 0
# Sharper out of jumping transition, so bunny-hopping looks similar to vanilla
- from: "jump:start"
to: "*"
easing: "sineOut"
duration: 0.1
# Inventory doll poses don't work with transitions, so 0 duraion.
- from: "*"
to: "inventory*"
easing: "linear"
duration: 0
- from: "inventory*"
to: "*"
easing: "linear"
duration: 0
# Transitions from a no-state are always instant
- from: ""
to: "*"
easing: "linear"
duration: 0