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openmw/apps/openmw/mwmechanics
2018-06-11 17:18:51 +04:00
..
activespells.cpp
activespells.hpp
actor.cpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
actor.hpp
actors.cpp Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
actors.hpp Typofix: updateCrimePersuit -> ...Pursuit 2018-03-23 14:10:43 +02:00
actorutil.cpp
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 2015-09-11 18:43:06 +12:00
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aibreathe.cpp
aibreathe.hpp
aicombat.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aicombat.hpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aicombataction.cpp implement rateAmmo() function 2018-01-11 21:08:11 +04:00
aicombataction.hpp
aiescort.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aiescort.hpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aiface.cpp
aiface.hpp
aifollow.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aifollow.hpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aipackage.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aipackage.hpp Merged pull request #1477 2018-06-09 10:52:35 +02:00
aipursue.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aipursue.hpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
aisequence.cpp Do not stack return packages 2018-06-08 21:53:47 +04:00
aisequence.hpp Add the parameter to AiSequence::stack() to control ability to cancel other AI packages 2018-06-08 21:53:47 +04:00
aistate.hpp
aitravel.cpp AiTravel: store mHidden flag in savegame 2018-06-08 21:53:47 +04:00
aitravel.hpp Add mHidden field to AiTravel 2018-06-08 21:53:47 +04:00
aiwander.cpp Remove unnecessary hack 2018-06-08 21:53:47 +04:00
aiwander.hpp AiWander: resume moving to destination after combat 2018-06-08 21:53:47 +04:00
alchemy.cpp
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 2016-02-02 22:50:11 +01:00
autocalcspell.cpp
autocalcspell.hpp
character.cpp Do not interrupt scripted animations 2018-06-11 17:18:51 +04:00
character.hpp Add unequip animation during stance switching (bug #4327) 2018-06-07 16:20:17 +04:00
combat.cpp Add vanilla enchanted weaponry behavior option, on by default (fixes #4136) 2018-03-31 11:46:23 +03:00
combat.hpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
coordinateconverter.cpp
coordinateconverter.hpp
creaturestats.cpp
creaturestats.hpp
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp Remove missing souls, remove some runaway exceptions (Fixes #4111) 2018-03-08 23:38:04 +00:00
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp AI: return back after pursuit 2018-06-08 21:53:47 +04:00
mechanicsmanagerimp.hpp Merged pull request #1728 2018-06-07 13:14:53 +02:00
movement.hpp
npcstats.cpp Implement sBookSkillMessage GMST 2018-04-02 21:12:38 +03:00
npcstats.hpp Implement sBookSkillMessage GMST 2018-04-02 21:12:38 +03:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp [Fix] Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
pathfinding.hpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
pathgrid.cpp http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
pathgrid.hpp Move PathgridGraph out of CellStore 2017-11-27 21:20:31 +00:00
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
spellcasting.hpp Update magic effect particles after building new animation (bug #2254) 2018-03-19 10:43:22 +04:00
spellpriority.cpp Do not summon the bound bow if there is no suitable ammo 2018-01-11 21:08:30 +04:00
spellpriority.hpp
spells.cpp Cache magic effects in MWMechanics::Spells 2016-07-02 12:50:00 +02:00
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp Fixes for building with unity build 2015-09-24 15:21:42 +02:00
summoning.cpp Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
summoning.hpp
trading.cpp
trading.hpp
weaponpriority.cpp implement rateAmmo() function 2018-01-11 21:08:11 +04:00
weaponpriority.hpp implement rateAmmo() function 2018-01-11 21:08:11 +04:00