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			151 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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  Copyright (C) 2015-2016, 2018, 2020-2021 cc9cii
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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  cc9cii cc9c@iinet.net.au
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  Much of the information on the data structures are based on the information
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  from Tes4Mod:Mod_File_Format and Tes5Mod:File_Formats but also refined by
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  trial & error.  See http://en.uesp.net/wiki for details.
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*/
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#include "loadregn.hpp"
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#include <stdexcept>
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#include "reader.hpp"
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//#include "writer.hpp"
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void ESM4::Region::load(ESM4::Reader& reader)
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{
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    mId = reader.getFormIdFromHeader();
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    mFlags = reader.hdr().record.flags;
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    while (reader.getSubRecordHeader())
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    {
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        const ESM4::SubRecordHeader& subHdr = reader.subRecordHeader();
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        switch (subHdr.typeId)
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        {
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            case ESM4::SUB_EDID:
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                reader.getZString(mEditorId);
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                break;
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            case ESM4::SUB_RCLR:
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                reader.get(mColour);
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                break;
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            case ESM4::SUB_WNAM:
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                reader.getFormId(mWorldId);
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                break;
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            case ESM4::SUB_ICON:
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                reader.getZString(mShader);
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                break;
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            case ESM4::SUB_RPLI:
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                reader.get(mEdgeFalloff);
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                break;
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            case ESM4::SUB_RPLD:
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            {
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                mRPLD.resize(subHdr.dataSize / sizeof(std::uint32_t));
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                for (std::vector<std::uint32_t>::iterator it = mRPLD.begin(); it != mRPLD.end(); ++it)
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                {
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                    reader.get(*it);
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#if 0
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                    std::string padding;
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                    padding.insert(0, reader.stackSize()*2, ' ');
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                    std::cout << padding  << "RPLD: 0x" << std::hex << *it << std::endl;
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#endif
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                }
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                break;
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            }
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            case ESM4::SUB_RDAT:
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                reader.get(mData);
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                break;
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            case ESM4::SUB_RDMP:
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            {
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                if (mData.type != RDAT_Map)
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                    throw std::runtime_error("REGN unexpected data type");
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                reader.getLocalizedString(mMapName);
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                break;
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            }
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            // FO3 only 2: DemoMegatonSound and DC01 (both 0 RDMD)
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            // FONV none
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            case ESM4::SUB_RDMD: // music type; 0 default, 1 public, 2 dungeon
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            {
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#if 0
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                int dummy;
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                reader.get(dummy);
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                std::cout << "REGN " << mEditorId << " " << dummy << std::endl;
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#else
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                reader.skipSubRecordData();
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#endif
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                break;
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            }
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            case ESM4::SUB_RDMO: // not seen in FO3/FONV?
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            {
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                // std::cout << "REGN " << ESM::printName(subHdr.typeId) << " skipping..."
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                // << subHdr.dataSize << std::endl;
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                reader.skipSubRecordData();
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                break;
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            }
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            case ESM4::SUB_RDSD: // Possibly the same as RDSA
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            {
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                if (mData.type != RDAT_Sound)
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                    throw std::runtime_error(
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                        "ESM4::REGN::load - unexpected data type " + ESM::printName(subHdr.typeId));
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                std::size_t numSounds = subHdr.dataSize / sizeof(RegionSound);
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                mSounds.resize(numSounds);
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                for (std::size_t i = 0; i < numSounds; ++i)
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                    reader.get(mSounds.at(i));
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                break;
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            }
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            case ESM4::SUB_RDGS: // Only in Oblivion? (ToddTestRegion1) // formId
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            case ESM4::SUB_RDSA:
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            case ESM4::SUB_RDWT: // formId
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            case ESM4::SUB_RDOT: // formId
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            case ESM4::SUB_RDID: // FONV
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            case ESM4::SUB_RDSB: // FONV
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            case ESM4::SUB_RDSI: // FONV
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            case ESM4::SUB_NVMI: // TES5
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                // RDAT skipping... following is a map
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                // RDMP skipping... map name
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                //
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                // RDAT skipping... following is weather
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                // RDWT skipping... weather data
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                //
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                // RDAT skipping... following is sound
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                // RDMD skipping... unknown, maybe music data
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                //
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                // RDSD skipping... unknown, maybe sound data
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                //
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                // RDAT skipping... following is grass
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                // RDGS skipping... unknown, maybe grass
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                reader.skipSubRecordData();
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                break;
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            default:
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                throw std::runtime_error("ESM4::REGN::load - Unknown subrecord " + ESM::printName(subHdr.typeId));
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        }
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    }
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}
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// void ESM4::Region::save(ESM4::Writer& writer) const
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//{
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// }
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void ESM4::Region::blank() {}
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