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			38 lines
		
	
	
	
		
			734 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
	
		
			734 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_ESM_GLOBALMAP_H
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#define OPENMW_COMPONENTS_ESM_GLOBALMAP_H
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#include <vector>
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#include <set>
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namespace ESM
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{
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    class ESMReader;
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    class ESMWriter;
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    // format 0, saved games only
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    ///< \brief An image containing the explored areas on the global map.
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    struct GlobalMap
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    {
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        static unsigned int sRecordId;
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        // The minimum and maximum cell coordinates
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        struct Bounds
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        {
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            int mMinX, mMaxX, mMinY, mMaxY;
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        };
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        Bounds mBounds;
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        std::vector<char> mImageData;
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        typedef std::pair<int, int> CellId;
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        std::set<CellId> mMarkers;
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        void load (ESMReader &esm);
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        void save (ESMWriter &esm) const;
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    };
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}
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#endif
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