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			70 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "navmeshdbutils.hpp"
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#include "navmeshdb.hpp"
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#include "recastmesh.hpp"
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#include "components/debug/debuglog.hpp"
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#include "components/misc/strings/conversion.hpp"
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#include <cassert>
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#include <optional>
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#include <string_view>
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namespace DetourNavigator
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{
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    namespace
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    {
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        std::optional<ShapeId> findShapeId(
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            NavMeshDb& db, std::string_view name, ShapeType type, const std::string& hash)
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        {
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            const Sqlite3::ConstBlob hashData{ hash.data(), static_cast<int>(hash.size()) };
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            return db.findShapeId(name, type, hashData);
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        }
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        ShapeId getShapeId(
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            NavMeshDb& db, std::string_view name, ShapeType type, const std::string& hash, ShapeId& nextShapeId)
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        {
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            const Sqlite3::ConstBlob hashData{ hash.data(), static_cast<int>(hash.size()) };
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            if (const auto existingShapeId = db.findShapeId(name, type, hashData))
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                return *existingShapeId;
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            const ShapeId newShapeId = nextShapeId;
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            db.insertShape(newShapeId, name, type, hashData);
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            Log(Debug::Verbose) << "Added " << name << " " << Misc::StringUtils::toHex(hash) << " " << type
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                                << " shape to navmeshdb with id " << newShapeId;
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            ++nextShapeId;
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            return newShapeId;
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        }
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    }
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    ShapeId resolveMeshSource(NavMeshDb& db, const MeshSource& source, ShapeId& nextShapeId)
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    {
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        switch (source.mAreaType)
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        {
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            case AreaType_null:
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                return getShapeId(
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                    db, source.mShape->mFileName, ShapeType::Avoid, source.mShape->mFileHash, nextShapeId);
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            case AreaType_ground:
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                return getShapeId(
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                    db, source.mShape->mFileName, ShapeType::Collision, source.mShape->mFileHash, nextShapeId);
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            default:
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                Log(Debug::Warning) << "Trying to resolve recast mesh source with unsupported area type: "
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                                    << source.mAreaType;
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                assert(false);
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                return ShapeId(0);
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        }
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    }
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    std::optional<ShapeId> resolveMeshSource(NavMeshDb& db, const MeshSource& source)
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    {
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        switch (source.mAreaType)
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        {
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            case AreaType_null:
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                return findShapeId(db, source.mShape->mFileName, ShapeType::Avoid, source.mShape->mFileHash);
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            case AreaType_ground:
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                return findShapeId(db, source.mShape->mFileName, ShapeType::Collision, source.mShape->mFileHash);
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            default:
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                Log(Debug::Warning) << "Trying to resolve recast mesh source with unsupported area type: "
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                                    << source.mAreaType;
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                return std::nullopt;
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        }
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    }
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}
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