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			54 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
| uniform_bool uDisplayDepth {
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|     header = "#{OMWShaders:DebugHeaderDepth}";
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|     default = true;
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|     display_name = "#{OMWShaders:DisplayDepthName}";
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| }
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| 
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| uniform_float uDepthFactor {
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|     step = 0.1;
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|     min = 0.01;
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|     max = 20.0;
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|     default = 1.0;
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|     display_name = "#{OMWShaders:DisplayDepthFactorName}";
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|     description = "#{OMWShaders:DisplayDepthFactorDescription}";
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| }
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| 
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| uniform_bool uDisplayNormals {
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|     header = "#{OMWShaders:DebugHeaderNormals}";
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|     default = true;
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|     display_name = "#{OMWShaders:DisplayNormalsName}";
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| }
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| 
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| uniform_bool uNormalsInWorldSpace {
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|     default = false;
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|     display_name = "#{OMWShaders:NormalsInWorldSpace}";
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| }
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| 
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| fragment main {
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| 
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|     omw_In vec2 omw_TexCoord;
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| 
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|     void main()
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|     {
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|         omw_FragColor = omw_GetLastShader(omw_TexCoord);
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| 
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|         if (uDisplayDepth)
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|             omw_FragColor = vec4(vec3(omw_GetLinearDepth(omw_TexCoord) / omw.far * uDepthFactor), 1.0);
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| #if OMW_NORMALS
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|         if (uDisplayNormals && (!uDisplayDepth || omw_TexCoord.x < 0.5)) {
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|             if (uNormalsInWorldSpace)
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|                 omw_FragColor.rgb = omw_GetNormalsWorldSpace(omw_TexCoord) * 0.5 + 0.5;
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|             else
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|                 omw_FragColor.rgb = omw_GetNormals(omw_TexCoord) * 0.5 + 0.5;
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|         }
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| #endif
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|     }
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| }
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| 
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| technique {
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|     passes = main;
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|     description = "#{OMWShaders:DebugDescription}";
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|     author = "OpenMW";
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|     version = "1.0";
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|     pass_normals = true;
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| }
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