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			12 lines
		
	
	
	
		
			169 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
	
		
			169 B
		
	
	
	
		
			GLSL
		
	
	
	
	
	
| #version 120
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| 
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| #include "openmw_vertex.h.glsl"
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| 
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| centroid varying vec4 passColor;
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| 
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| void main()
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| {
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|     gl_Position = mw_modelToClip(gl_Vertex);
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| 
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|     passColor = gl_Color;
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| }
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