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openmw/components/sceneutil
2018-04-18 12:36:08 +00:00
..
attach.cpp Move double buffering implementation inside RigGeometry 2017-09-01 21:42:34 +00:00
attach.hpp Speed up finding of attachment node by using the cached nodeMap 2017-02-03 23:15:37 +01:00
clone.cpp
clone.hpp
controller.cpp
controller.hpp Add virtual destructors 2018-04-01 21:51:59 +03:00
lightcontroller.cpp
lightcontroller.hpp Pass a Vec4f by reference 2016-01-03 16:43:20 +01:00
lightmanager.cpp use own inline hash_combine function 2017-06-12 00:32:28 +02:00
lightmanager.hpp
lightutil.cpp
lightutil.hpp
morphgeometry.cpp Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 2017-09-04 19:35:42 +00:00
morphgeometry.hpp Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg 2018-04-18 12:36:08 +00:00
optimizer.cpp Fix the optimizer messing up LOD node's children (Fixes #4301) 2018-01-29 19:44:12 +00:00
optimizer.hpp Fix the optimizer messing up LOD node's children (Fixes #4301) 2018-01-29 19:44:12 +00:00
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
riggeometry.cpp Fix intersections with Rig/MorphGeometry, was caused by an issue in the LineSegmentIntersector not respecting the cullingActive flag of a drawable. 2017-09-03 14:14:15 +00:00
riggeometry.hpp
serialize.cpp
serialize.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00
skeleton.cpp
skeleton.hpp Don't update off-screen animations 2018-01-11 01:49:35 +00:00
statesetupdater.cpp
statesetupdater.hpp StateSetUpdater: use the frameNumber 2015-12-03 23:46:25 +01:00
unrefqueue.cpp
unrefqueue.hpp Add resource statistics panel opened with F4 2017-02-22 14:28:45 +01:00
util.cpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
util.hpp
visitor.cpp
visitor.hpp
waterutil.cpp Move water mesh + simple state generation to components library. 2016-08-05 13:25:05 -04:00
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp
writescene.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00