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openmw/apps
elsid e5e04b85c1
Consider time to destination when try to avoid collision
Actor may reach destination before collision. Get next path point from active
packet pathfinder and use point tolerance to reduce distance.

Use maximum of last destination tolerance and DEFAULT_TOLERANCE because
there are 2 checks made for path completion. First checks whether actor is
close enough to the destination and second drop last path point when actor is
closer than DEFAULT_TOLERANCE.
2021-06-19 14:11:20 +02:00
..
benchmarks Support benchmarks for windows 2021-05-11 13:16:59 +02:00
bsatool Add file to BSA 2021-04-08 18:08:28 +02:00
esmtool Remove some useless variables from esmtool 2021-06-02 19:04:46 +02:00
essimporter Fix various warnings found by clang 2021-04-17 19:06:33 +02:00
launcher Preventing type conversion of double to float for objectPagingMinSize 2021-05-29 16:27:23 -05:00
mwiniimporter Fix MSVC's C4267 warnings 2021-05-12 10:34:39 +04:00
niftest Fixing performance-faster-string-find issues 2021-05-10 22:44:07 -05:00
opencs Update IRC links to libera 2021-05-31 21:15:26 +01:00
openmw Consider time to destination when try to avoid collision 2021-06-19 14:11:20 +02:00
openmw_test_suite Add more tests for TileCachedRecastMeshManager 2021-05-27 20:18:52 +02:00
wizard Remove some useless includes from the wizzard 2021-04-21 19:08:06 +02:00
doc.hpp