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Actor may reach destination before collision. Get next path point from active packet pathfinder and use point tolerance to reduce distance. Use maximum of last destination tolerance and DEFAULT_TOLERANCE because there are 2 checks made for path completion. First checks whether actor is close enough to the destination and second drop last path point when actor is closer than DEFAULT_TOLERANCE. |
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benchmarks | ||
bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |