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openmw/components/esm3/formatversion.hpp

36 lines
1.8 KiB
C++

#ifndef OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
#define OPENMW_COMPONENTS_ESM3_FORMATVERSION_H
#include <cstdint>
namespace ESM
{
using FormatVersion = std::uint32_t;
inline constexpr FormatVersion DefaultFormatVersion = 0;
inline constexpr FormatVersion CurrentContentFormatVersion = 1;
inline constexpr FormatVersion MaxOldFogOfWarFormatVersion = 6;
inline constexpr FormatVersion MaxUnoptimizedCharacterDataFormatVersion = 7;
inline constexpr FormatVersion MaxOldTimeLeftFormatVersion = 8;
inline constexpr FormatVersion MaxIntFallbackFormatVersion = 10;
inline constexpr FormatVersion MaxOldRestockingFormatVersion = 14;
inline constexpr FormatVersion MaxClearModifiersFormatVersion = 16;
inline constexpr FormatVersion MaxOldAiPackageFormatVersion = 17;
inline constexpr FormatVersion MaxOldSkillsAndAttributesFormatVersion = 18;
inline constexpr FormatVersion MaxOldCreatureStatsFormatVersion = 19;
inline constexpr FormatVersion MaxLimitedSizeStringsFormatVersion = 22;
inline constexpr FormatVersion MaxStringRefIdFormatVersion = 23;
inline constexpr FormatVersion MaxSavedGameCellNameAsRefIdFormatVersion = 24;
inline constexpr FormatVersion MaxNameIsRefIdOnlyFormatVersion = 25;
inline constexpr FormatVersion MaxUseEsmCellIdFormatVersion = 26;
inline constexpr FormatVersion MaxActiveSpellSlotIndexFormatVersion = 27;
inline constexpr FormatVersion MaxOldCountFormatVersion = 30;
inline constexpr FormatVersion CurrentSaveGameFormatVersion = 31;
inline constexpr FormatVersion MinSupportedSaveGameFormatVersion = 4;
inline constexpr FormatVersion OpenMW0_48SaveGameFormatVersion = 21;
inline constexpr FormatVersion OpenMW0_49SaveGameFormatVersion = CurrentSaveGameFormatVersion;
}
#endif