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Using docs/source/reference/modding/settings/*.rst and files/settings-default.cfg files content.
31 lines
1.1 KiB
C++
31 lines
1.1 KiB
C++
#ifndef OPENMW_COMPONENTS_SETTINGS_CATEGORIES_CAMERA_H
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#define OPENMW_COMPONENTS_SETTINGS_CATEGORIES_CAMERA_H
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#include "components/settings/sanitizerimpl.hpp"
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#include "components/settings/settingvalue.hpp"
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#include <osg/Math>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <cstdint>
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#include <string>
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#include <string_view>
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namespace Settings
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{
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struct CameraCategory
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{
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SettingValue<float> mNearClip{ "Camera", "near clip", makeMaxSanitizerFloat(0.005f) };
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SettingValue<bool> mSmallFeatureCulling{ "Camera", "small feature culling" };
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SettingValue<float> mSmallFeatureCullingPixelSize{ "Camera", "small feature culling pixel size",
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makeMaxStrictSanitizerFloat(0) };
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SettingValue<float> mViewingDistance{ "Camera", "viewing distance", makeMaxStrictSanitizerFloat(0) };
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SettingValue<float> mFieldOfView{ "Camera", "field of view", makeClampSanitizerFloat(1, 179) };
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SettingValue<float> mFirstPersonFieldOfView{ "Camera", "first person field of view",
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makeClampSanitizerFloat(1, 179) };
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SettingValue<bool> mReverseZ{ "Camera", "reverse z" };
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};
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}
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#endif
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