mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-10-31 20:56:39 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			445 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			445 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "bulletnifloader.hpp"
 | |
| 
 | |
| #include <cassert>
 | |
| #include <sstream>
 | |
| #include <tuple>
 | |
| #include <variant>
 | |
| #include <vector>
 | |
| 
 | |
| #include <BulletCollision/CollisionShapes/btBoxShape.h>
 | |
| #include <BulletCollision/CollisionShapes/btTriangleMesh.h>
 | |
| 
 | |
| #include <components/debug/debuglog.hpp>
 | |
| 
 | |
| #include <components/misc/convert.hpp>
 | |
| 
 | |
| #include <components/misc/strings/algorithm.hpp>
 | |
| 
 | |
| #include <components/nif/data.hpp>
 | |
| #include <components/nif/extra.hpp>
 | |
| #include <components/nif/nifstream.hpp>
 | |
| #include <components/nif/node.hpp>
 | |
| #include <components/nif/parent.hpp>
 | |
| 
 | |
| #include <components/files/conversion.hpp>
 | |
| 
 | |
| namespace
 | |
| {
 | |
| 
 | |
|     bool pathFileNameStartsWithX(const std::string& path)
 | |
|     {
 | |
|         const std::size_t slashpos = path.find_last_of("/\\");
 | |
|         const std::size_t letterPos = slashpos == std::string::npos ? 0 : slashpos + 1;
 | |
|         return letterPos < path.size() && (path[letterPos] == 'x' || path[letterPos] == 'X');
 | |
|     }
 | |
| 
 | |
|     bool isTypeNiGeometry(int type)
 | |
|     {
 | |
|         switch (type)
 | |
|         {
 | |
|             case Nif::RC_NiTriShape:
 | |
|             case Nif::RC_NiTriStrips:
 | |
|             case Nif::RC_BSLODTriShape:
 | |
|             case Nif::RC_BSSegmentedTriShape:
 | |
|                 return true;
 | |
|         }
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     bool isTypeTriShape(int type)
 | |
|     {
 | |
|         switch (type)
 | |
|         {
 | |
|             case Nif::RC_NiTriShape:
 | |
|             case Nif::RC_BSLODTriShape:
 | |
|             case Nif::RC_BSSegmentedTriShape:
 | |
|                 return true;
 | |
|         }
 | |
| 
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     void prepareTriangleMesh(btTriangleMesh& mesh, const Nif::NiTriBasedGeomData& data)
 | |
|     {
 | |
|         // FIXME: copying vertices/indices individually is unreasonable
 | |
|         const std::vector<osg::Vec3f>& vertices = data.mVertices;
 | |
|         mesh.preallocateVertices(static_cast<int>(vertices.size()));
 | |
|         for (const osg::Vec3f& vertex : vertices)
 | |
|             mesh.findOrAddVertex(Misc::Convert::toBullet(vertex), false);
 | |
| 
 | |
|         mesh.preallocateIndices(static_cast<int>(data.mNumTriangles) * 3);
 | |
|     }
 | |
| 
 | |
|     void fillTriangleMesh(btTriangleMesh& mesh, const Nif::NiTriShapeData& data)
 | |
|     {
 | |
|         prepareTriangleMesh(mesh, data);
 | |
|         const std::vector<unsigned short>& triangles = data.mTriangles;
 | |
|         for (std::size_t i = 0; i < triangles.size(); i += 3)
 | |
|             mesh.addTriangleIndices(triangles[i + 0], triangles[i + 1], triangles[i + 2]);
 | |
|     }
 | |
| 
 | |
|     void fillTriangleMesh(btTriangleMesh& mesh, const Nif::NiTriStripsData& data)
 | |
|     {
 | |
|         prepareTriangleMesh(mesh, data);
 | |
|         for (const std::vector<unsigned short>& strip : data.mStrips)
 | |
|         {
 | |
|             if (strip.size() < 3)
 | |
|                 continue;
 | |
| 
 | |
|             unsigned short a;
 | |
|             unsigned short b = strip[0];
 | |
|             unsigned short c = strip[1];
 | |
|             for (size_t i = 2; i < strip.size(); i++)
 | |
|             {
 | |
|                 a = b;
 | |
|                 b = c;
 | |
|                 c = strip[i];
 | |
|                 if (a == b || b == c || a == c)
 | |
|                     continue;
 | |
|                 if (i % 2 == 0)
 | |
|                     mesh.addTriangleIndices(a, b, c);
 | |
|                 else
 | |
|                     mesh.addTriangleIndices(a, c, b);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     template <class Function>
 | |
|     auto handleNiGeometry(const Nif::NiGeometry& geometry, Function&& function)
 | |
|         -> decltype(function(static_cast<const Nif::NiTriShapeData&>(geometry.mData.get())))
 | |
|     {
 | |
|         if (isTypeTriShape(geometry.recType))
 | |
|         {
 | |
|             auto data = static_cast<const Nif::NiTriShapeData*>(geometry.mData.getPtr());
 | |
|             if (data->mTriangles.empty())
 | |
|                 return {};
 | |
| 
 | |
|             return function(static_cast<const Nif::NiTriShapeData&>(*data));
 | |
|         }
 | |
| 
 | |
|         if (geometry.recType == Nif::RC_NiTriStrips)
 | |
|         {
 | |
|             auto data = static_cast<const Nif::NiTriStripsData*>(geometry.mData.getPtr());
 | |
|             if (data->mStrips.empty())
 | |
|                 return {};
 | |
| 
 | |
|             return function(static_cast<const Nif::NiTriStripsData&>(*data));
 | |
|         }
 | |
| 
 | |
|         return {};
 | |
|     }
 | |
| 
 | |
|     std::unique_ptr<btTriangleMesh> makeChildMesh(const Nif::NiGeometry& geometry)
 | |
|     {
 | |
|         return handleNiGeometry(geometry, [&](const auto& data) {
 | |
|             auto mesh = std::make_unique<btTriangleMesh>();
 | |
|             fillTriangleMesh(*mesh, data);
 | |
|             return mesh;
 | |
|         });
 | |
|     }
 | |
| 
 | |
| }
 | |
| 
 | |
| namespace NifBullet
 | |
| {
 | |
| 
 | |
|     osg::ref_ptr<Resource::BulletShape> BulletNifLoader::load(Nif::FileView nif)
 | |
|     {
 | |
|         mShape = new Resource::BulletShape;
 | |
| 
 | |
|         mCompoundShape.reset();
 | |
|         mAvoidCompoundShape.reset();
 | |
| 
 | |
|         mShape->mFileHash = nif.getHash();
 | |
| 
 | |
|         const size_t numRoots = nif.numRoots();
 | |
|         std::vector<const Nif::NiAVObject*> roots;
 | |
|         for (size_t i = 0; i < numRoots; ++i)
 | |
|         {
 | |
|             const Nif::Record* r = nif.getRoot(i);
 | |
|             if (!r)
 | |
|                 continue;
 | |
|             const Nif::NiAVObject* node = dynamic_cast<const Nif::NiAVObject*>(r);
 | |
|             if (node)
 | |
|                 roots.emplace_back(node);
 | |
|         }
 | |
|         mShape->mFileName = Files::pathToUnicodeString(nif.getFilename());
 | |
|         if (roots.empty())
 | |
|         {
 | |
|             warn("Found no root nodes in NIF file " + mShape->mFileName);
 | |
|             return mShape;
 | |
|         }
 | |
| 
 | |
|         for (const Nif::NiAVObject* node : roots)
 | |
|         {
 | |
|             // Try to find a valid bounding box first. If one's found for any root node, use that.
 | |
|             if (findBoundingBox(*node))
 | |
|             {
 | |
|                 const btVector3 extents = Misc::Convert::toBullet(mShape->mCollisionBox.mExtents);
 | |
|                 const btVector3 center = Misc::Convert::toBullet(mShape->mCollisionBox.mCenter);
 | |
|                 auto compound = std::make_unique<btCompoundShape>();
 | |
|                 auto boxShape = std::make_unique<btBoxShape>(extents);
 | |
|                 btTransform transform = btTransform::getIdentity();
 | |
|                 transform.setOrigin(center);
 | |
|                 compound->addChildShape(transform, boxShape.get());
 | |
|                 std::ignore = boxShape.release();
 | |
| 
 | |
|                 mShape->mCollisionShape.reset(compound.release());
 | |
|                 return mShape;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         HandleNodeArgs args;
 | |
| 
 | |
|         // files with the name convention xmodel.nif usually have keyframes stored in a separate file xmodel.kf (see
 | |
|         // Animation::addAnimSource). assume all nodes in the file will be animated
 | |
|         // TODO: investigate whether this should and could be optimized.
 | |
|         args.mAnimated = pathFileNameStartsWithX(mShape->mFileName);
 | |
| 
 | |
|         // If there's no bounding box, we'll have to generate a Bullet collision shape
 | |
|         // from the collision data present in every root node.
 | |
|         for (const Nif::NiAVObject* node : roots)
 | |
|             handleRoot(nif, *node, args);
 | |
| 
 | |
|         if (mCompoundShape)
 | |
|             mShape->mCollisionShape = std::move(mCompoundShape);
 | |
| 
 | |
|         if (mAvoidCompoundShape)
 | |
|             mShape->mAvoidCollisionShape = std::move(mAvoidCompoundShape);
 | |
| 
 | |
|         return mShape;
 | |
|     }
 | |
| 
 | |
|     // Find a boundingBox in the node hierarchy.
 | |
|     // Return: use bounding box for collision?
 | |
|     bool BulletNifLoader::findBoundingBox(const Nif::NiAVObject& node)
 | |
|     {
 | |
|         if (Misc::StringUtils::ciEqual(node.mName, "Bounding Box"))
 | |
|         {
 | |
|             if (node.mBounds.mType == Nif::BoundingVolume::Type::BOX_BV)
 | |
|             {
 | |
|                 mShape->mCollisionBox.mExtents = node.mBounds.mBox.mExtents;
 | |
|                 mShape->mCollisionBox.mCenter = node.mBounds.mBox.mCenter;
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 warn("Invalid Bounding Box node bounds in file " + mShape->mFileName);
 | |
|             }
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         if (auto ninode = dynamic_cast<const Nif::NiNode*>(&node))
 | |
|             for (const auto& child : ninode->mChildren)
 | |
|                 if (!child.empty() && findBoundingBox(child.get()))
 | |
|                     return true;
 | |
| 
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     void BulletNifLoader::handleRoot(Nif::FileView nif, const Nif::NiAVObject& node, HandleNodeArgs args)
 | |
|     {
 | |
|         // Gamebryo/Bethbryo meshes
 | |
|         if (nif.getVersion() >= Nif::NIFStream::generateVersion(10, 0, 1, 0))
 | |
|         {
 | |
|             // Handle BSXFlags
 | |
|             const Nif::NiIntegerExtraData* bsxFlags = nullptr;
 | |
|             for (const auto& e : node.getExtraList())
 | |
|             {
 | |
|                 if (e->recType == Nif::RC_BSXFlags)
 | |
|                 {
 | |
|                     bsxFlags = static_cast<const Nif::NiIntegerExtraData*>(e.getPtr());
 | |
|                     break;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             // Collision flag
 | |
|             if (!bsxFlags || !(bsxFlags->mData & 2))
 | |
|                 return;
 | |
| 
 | |
|             // Editor marker flag
 | |
|             if (bsxFlags->mData & 32)
 | |
|                 args.mHasMarkers = true;
 | |
| 
 | |
|             // FIXME: hack, using rendered geometry instead of Bethesda Havok data
 | |
|             args.mAutogenerated = true;
 | |
|         }
 | |
|         // Pre-Gamebryo meshes
 | |
|         else
 | |
|         {
 | |
|             // Handle RootCollisionNode
 | |
|             const Nif::NiNode* colNode = nullptr;
 | |
|             if (const Nif::NiNode* ninode = dynamic_cast<const Nif::NiNode*>(&node))
 | |
|             {
 | |
|                 for (const auto& child : ninode->mChildren)
 | |
|                 {
 | |
|                     if (!child.empty() && child.getPtr()->recType == Nif::RC_RootCollisionNode)
 | |
|                     {
 | |
|                         colNode = static_cast<const Nif::NiNode*>(child.getPtr());
 | |
|                         break;
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             args.mAutogenerated = colNode == nullptr;
 | |
| 
 | |
|             // FIXME: BulletNifLoader should never have to provide rendered geometry for camera collision
 | |
|             if (colNode && colNode->mChildren.empty())
 | |
|             {
 | |
|                 args.mAutogenerated = true;
 | |
|                 mShape->mVisualCollisionType = Resource::VisualCollisionType::Camera;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         handleNode(node, nullptr, args);
 | |
|     }
 | |
| 
 | |
|     void BulletNifLoader::handleNode(const Nif::NiAVObject& node, const Nif::Parent* parent, HandleNodeArgs args)
 | |
|     {
 | |
|         // TODO: allow on-the fly collision switching via toggling this flag
 | |
|         if (node.recType == Nif::RC_NiCollisionSwitch && !node.collisionActive())
 | |
|             return;
 | |
| 
 | |
|         for (Nif::NiTimeControllerPtr ctrl = node.mController; !ctrl.empty(); ctrl = ctrl->mNext)
 | |
|         {
 | |
|             if (args.mAnimated)
 | |
|                 break;
 | |
|             if (!ctrl->isActive())
 | |
|                 continue;
 | |
|             switch (ctrl->recType)
 | |
|             {
 | |
|                 case Nif::RC_NiKeyframeController:
 | |
|                 case Nif::RC_NiPathController:
 | |
|                 case Nif::RC_NiRollController:
 | |
|                     args.mAnimated = true;
 | |
|                     break;
 | |
|                 default:
 | |
|                     continue;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if (node.recType == Nif::RC_RootCollisionNode)
 | |
|         {
 | |
|             if (args.mAutogenerated)
 | |
|             {
 | |
|                 // Encountered a RootCollisionNode inside an autogenerated mesh.
 | |
| 
 | |
|                 // We treat empty RootCollisionNodes as NCC flag (set collisionType to `Camera`)
 | |
|                 // and generate the camera collision shape based on rendered geometry.
 | |
|                 if (mShape->mVisualCollisionType == Resource::VisualCollisionType::Camera)
 | |
|                     return;
 | |
| 
 | |
|                 // Otherwise we'll want to notify the user.
 | |
|                 Log(Debug::Info) << "RootCollisionNode is not attached to the root node in " << mShape->mFileName
 | |
|                                  << ". Treating it as a common NiTriShape.";
 | |
|             }
 | |
|             else
 | |
|             {
 | |
|                 args.mIsCollisionNode = true;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // Don't collide with AvoidNode shapes
 | |
|         if (node.recType == Nif::RC_AvoidNode)
 | |
|             args.mAvoid = true;
 | |
| 
 | |
|         // Check for extra data
 | |
|         for (const auto& e : node.getExtraList())
 | |
|         {
 | |
|             if (e->recType == Nif::RC_NiStringExtraData)
 | |
|             {
 | |
|                 // String markers may contain important information
 | |
|                 // affecting the entire subtree of this node
 | |
|                 auto sd = static_cast<const Nif::NiStringExtraData*>(e.getPtr());
 | |
| 
 | |
|                 if (Misc::StringUtils::ciStartsWith(sd->mData, "NC"))
 | |
|                 {
 | |
|                     // NCC flag in vanilla is partly case sensitive: prefix NC is case insensitive but second C needs be
 | |
|                     // uppercase
 | |
|                     if (sd->mData.length() > 2 && sd->mData[2] == 'C')
 | |
|                         // Collide only with camera.
 | |
|                         mShape->mVisualCollisionType = Resource::VisualCollisionType::Camera;
 | |
|                     else
 | |
|                         // No collision.
 | |
|                         mShape->mVisualCollisionType = Resource::VisualCollisionType::Default;
 | |
|                 }
 | |
|                 // Don't autogenerate collision if MRK is set.
 | |
|                 // FIXME: verify if this covers the entire subtree
 | |
|                 else if (sd->mData == "MRK" && args.mAutogenerated)
 | |
|                 {
 | |
|                     return;
 | |
|                 }
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         if ((args.mAutogenerated || args.mIsCollisionNode) && isTypeNiGeometry(node.recType))
 | |
|             handleNiTriShape(static_cast<const Nif::NiGeometry&>(node), parent, args);
 | |
| 
 | |
|         // For NiNodes, loop through children
 | |
|         if (const Nif::NiNode* ninode = dynamic_cast<const Nif::NiNode*>(&node))
 | |
|         {
 | |
|             const Nif::Parent currentParent{ *ninode, parent };
 | |
|             for (const auto& child : ninode->mChildren)
 | |
|             {
 | |
|                 if (child.empty())
 | |
|                     continue;
 | |
| 
 | |
|                 assert(std::find(child->mParents.begin(), child->mParents.end(), ninode) != child->mParents.end());
 | |
|                 handleNode(child.get(), ¤tParent, args);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     void BulletNifLoader::handleNiTriShape(
 | |
|         const Nif::NiGeometry& niGeometry, const Nif::Parent* nodeParent, HandleNodeArgs args)
 | |
|     {
 | |
|         // mHasMarkers is specifically BSXFlags editor marker flag.
 | |
|         // If this changes, the check must be corrected.
 | |
|         if (args.mHasMarkers && Misc::StringUtils::ciStartsWith(niGeometry.mName, "EditorMarker"))
 | |
|             return;
 | |
| 
 | |
|         if (niGeometry.mData.empty() || niGeometry.mData->mVertices.empty())
 | |
|             return;
 | |
| 
 | |
|         if (!niGeometry.mSkin.empty())
 | |
|             args.mAnimated = false;
 | |
|         // TODO: handle NiSkinPartition
 | |
| 
 | |
|         std::unique_ptr<btTriangleMesh> childMesh = makeChildMesh(niGeometry);
 | |
|         if (childMesh == nullptr || childMesh->getNumTriangles() == 0)
 | |
|             return;
 | |
| 
 | |
|         auto childShape = std::make_unique<Resource::TriangleMeshShape>(childMesh.get(), true);
 | |
|         std::ignore = childMesh.release();
 | |
| 
 | |
|         osg::Matrixf transform = niGeometry.mTransform.toMatrix();
 | |
|         for (const Nif::Parent* parent = nodeParent; parent != nullptr; parent = parent->mParent)
 | |
|             transform *= parent->mNiNode.mTransform.toMatrix();
 | |
|         childShape->setLocalScaling(Misc::Convert::toBullet(transform.getScale()));
 | |
|         transform.orthoNormalize(transform);
 | |
| 
 | |
|         btTransform trans;
 | |
|         trans.setOrigin(Misc::Convert::toBullet(transform.getTrans()));
 | |
|         for (int i = 0; i < 3; ++i)
 | |
|             for (int j = 0; j < 3; ++j)
 | |
|                 trans.getBasis()[i][j] = transform(j, i);
 | |
| 
 | |
|         if (!args.mAvoid)
 | |
|         {
 | |
|             if (!mCompoundShape)
 | |
|                 mCompoundShape.reset(new btCompoundShape);
 | |
| 
 | |
|             if (args.mAnimated)
 | |
|                 mShape->mAnimatedShapes.emplace(niGeometry.recIndex, mCompoundShape->getNumChildShapes());
 | |
|             mCompoundShape->addChildShape(trans, childShape.get());
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             if (!mAvoidCompoundShape)
 | |
|                 mAvoidCompoundShape.reset(new btCompoundShape);
 | |
|             mAvoidCompoundShape->addChildShape(trans, childShape.get());
 | |
|         }
 | |
| 
 | |
|         std::ignore = childShape.release();
 | |
|     }
 | |
| 
 | |
| } // namespace NifBullet
 |