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			69 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef MAINDIALOG_H
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#define MAINDIALOG_H
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#include <QMainWindow>
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#ifndef Q_MOC_RUN
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#include <components/files/configurationmanager.hpp>
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#endif
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#include "settings/gamesettings.hpp"
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#include "settings/graphicssettings.hpp"
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#include "settings/launchersettings.hpp"
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#include "ui_mainwindow.h"
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class QListWidgetItem;
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namespace Launcher
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{
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    class PlayPage;
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    class GraphicsPage;
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    class DataFilesPage;
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    class UnshieldThread;
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#ifndef WIN32
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    bool expansions(Launcher::UnshieldThread& cd);
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#endif
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    class MainDialog : public QMainWindow, private Ui::MainWindow
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    {
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        Q_OBJECT
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    public:
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        explicit MainDialog(QWidget *parent = 0);
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        bool setup();
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        bool showFirstRunDialog();
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    public slots:
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        void changePage(QListWidgetItem *current, QListWidgetItem *previous);
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        void play();
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    private:
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        void createIcons();
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        void createPages();
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        bool setupLauncherSettings();
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        bool setupGameSettings();
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        bool setupGraphicsSettings();
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        void loadSettings();
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        void saveSettings();
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        bool writeSettings();
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        inline bool startProgram(const QString &name, bool detached = false) { return startProgram(name, QStringList(), detached); }
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        bool startProgram(const QString &name, const QStringList &arguments, bool detached = false);
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        void closeEvent(QCloseEvent *event);
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        PlayPage *mPlayPage;
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        GraphicsPage *mGraphicsPage;
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        DataFilesPage *mDataFilesPage;
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        Files::ConfigurationManager mCfgMgr;
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        GameSettings mGameSettings;
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        GraphicsSettings mGraphicsSettings;
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        LauncherSettings mLauncherSettings;
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    };
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}
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#endif
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