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			246 lines
		
	
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			246 lines
		
	
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*!
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	@file
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	@author		Alexander Ptakhin
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	@date		01/2009
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	@module
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*/
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/*
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	This file is part of MyGUI.
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	MyGUI is free software: you can redistribute it and/or modify
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	it under the terms of the GNU Lesser General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	MyGUI is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU Lesser General Public License for more details.
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	You should have received a copy of the GNU Lesser General Public License
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	along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_CANVAS_H__
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#define __MYGUI_CANVAS_H__
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#include "MyGUI_Prerequest.h"
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#include "MyGUI_Widget.h"
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#include "MyGUI_ITexture.h"
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namespace MyGUI
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{
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	/**
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	 * Widget wrapper over Texture - shows the texture.
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	 * Implemented: resizing of texture (see TextureResizeMode); recovery after lossing device;
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	 */
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	class MYGUI_EXPORT Canvas :
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		public Widget,
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		public ITextureInvalidateListener
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	{
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		MYGUI_RTTI_DERIVED( Canvas )
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	public:
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		Canvas();
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		struct Event
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		{
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			Event( bool _textureChanged, bool _widgetResized, bool _requested ) :
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				textureChanged( _textureChanged ),
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				widgetResized( _widgetResized ),
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				requested( _requested )
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			{
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			}
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			bool textureChanged;
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			bool widgetResized;
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			/// This update was caused by calling updateTexture();
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			bool requested;
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		};
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		typedef delegates::CDelegate1<Canvas*> EventInfo_Canvas;
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		typedef delegates::CDelegate2<Canvas*, Event> EventInfo_CanvasEvent;
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		//FIXME
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		/**
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			Available resize and view modes of texture
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			@remarks PT - Power of Two (size)
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		*/
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		enum TextureResizeMode
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		{
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			//
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			TRM_PT_CONST_SIZE, /// Texture doesn't resizes and fills all widget space
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			TRM_PT_VIEW_REQUESTED, /// You can view all pixels of texture, texture cropped by sizes of widget
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			TRM_PT_VIEW_ALL /// Texture resizes and fills all widget space
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		};
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	public:
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		/// Creates texture
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		void createTexture( TextureResizeMode _resizeMode, TextureUsage _usage = getDefaultTextureUsage(), PixelFormat _format = getDefaultTextureFormat() );
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		/// Creates texture
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		void createTexture( int _width, int _height, TextureResizeMode _resizeMode, TextureUsage _usage = getDefaultTextureUsage(), PixelFormat _format = getDefaultTextureFormat() );
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		/// Creates texture
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		void createTexture( const IntSize& _size, TextureResizeMode _resizeMode, TextureUsage _usage = getDefaultTextureUsage(), PixelFormat _format = getDefaultTextureFormat() );
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		/// Destroys texture
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		void destroyTexture();
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		/// Call user delegate update and removes old texture if it isn't original.
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		void updateTexture();
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		/// Locks hardware pixel buffer.
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		void* lock(TextureUsage _usage = TextureUsage::Write);
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		/// Unlocks hardware pixel buffer.
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		void unlock();
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		/// Checks lockness of hardware _pixel buffer.
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		bool isLocked() const { return mTexture->isLocked(); }
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		/// Returns real width of texture.
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		int getTextureRealWidth() const { return (int) mTexture->getWidth(); }
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		/// Returns real height of texture.
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		int getTextureRealHeight() const { return (int) mTexture->getHeight(); }
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		/// Returns real _size of texture.
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		IntSize getTextureRealSize() const { return IntSize( getTextureRealWidth(), getTextureRealHeight() ); }
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		/// Returns needed width while creating texture.
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		int getTextureSrcWidth() const { return mReqTexSize.width; }
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		/// Returns needed height while creating texture.
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		int getTextureSrcHeight() const { return mReqTexSize.height; }
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		/// Returns needed sizes while creating texture.
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		IntSize getTextureSrcSize() const { return mReqTexSize; }
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		/// Returns needed sizes while creating texture.
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		PixelFormat getTextureFormat() const { return mTexture->getFormat(); }
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		/// Returns name of the current texture.
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		const std::string& getTextureName() const { return mTexture->getName(); }
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		//! @copydoc Widget::setSize(const IntSize& _value)
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		virtual void setSize(const IntSize& _value);
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		//! @copydoc Widget::setCoord(const IntCoord& _value)
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		virtual void setCoord(const IntCoord& _value);
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		/** @copydoc Widget::setSize(int _width, int _height) */
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		void setSize(int _width, int _height) { setSize(IntSize(_width, _height)); }
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		/** @copydoc Widget::setCoord(int _left, int _top, int _width, int _height) */
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		void setCoord(int _left, int _top, int _width, int _height) { setCoord(IntCoord(_left, _top, _width, _height)); }
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		/// Returns resize mode
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		TextureResizeMode getResizeMode() const { return mTexResizeMode; }
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		/// Sets resize mode of texture \sa TextureResizeMode
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		void setResizeMode( TextureResizeMode _set ) { mTexResizeMode = _set; }
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		/// Checks if the texture has the source (required by user) size, otherwise real texture size are bigger.
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		bool isTextureSrcSize() const;
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		/// Returns true if the texture was created (and exists), otherwise false
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		bool isTextureCreated() const { return mTexture != nullptr; }
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		/// Returns true if we own the texture, otherwise false. \sa mManaged
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		bool isTextureManaged() const { return mTexManaged; }
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		/// Reurns interface texture.
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		ITexture* getTexture() { return mTexture; }
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		/// Sets the texture managed @remarks Be careful with assigning managed status to texture, which wasn't created in Canvas! \sa mManaged
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		void setTextureManaged( bool _value ) { mTexManaged = _value; }
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		/// Returns default GUI texture usage
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		static TextureUsage getDefaultTextureUsage() { return TextureUsage::Stream | TextureUsage::Write; }
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		/// Returns default GUI texture format
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		static PixelFormat getDefaultTextureFormat() { return PixelFormat::R8G8B8A8; }
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	/*event:*/
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		/** Event : Notify user texture instance will be changed \sa requestUpdateCanvas\n
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			signature : void method(MyGUI::Canvas* _canvas)\n
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			@param _canvas, which will be updated
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		 */
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		EventInfo_Canvas eventPreTextureChanges;
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		/** Event : Texture instance was changed (May be caused by resizing texture or lossing device). User have to update all references to new instance of texture.\n
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			signature : void method(MyGUI::Canvas* _canvas, MyGUI::Canvas::Event _event)\n
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			@param _canvas, which needs to update
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			@param _event
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		 */
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		EventInfo_CanvasEvent requestUpdateCanvas;
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	/*internal:*/
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		virtual void _initialise(WidgetStyle _style, const IntCoord& _coord, Align _align, ResourceSkin* _info, Widget* _parent, ICroppedRectangle * _croppedParent, IWidgetCreator * _creator, const std::string& _name);
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	protected:
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		virtual ~Canvas();
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		/// Destroys texture
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		void _destroyTexture( bool _sendEvent );
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		/// Update entered parameters according to current texture resize mode(size) and restore (if can) parameters of usage and format from texture
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		void validate( int& _width, int& _height, TextureUsage& _usage, PixelFormat& _format ) const;
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		/// Creates the texture itself
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		void createExactTexture( int _width, int _height, TextureUsage _usage, PixelFormat _format );
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		/// Checks if we need to create a texture with such sizes.
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		bool checkCreate( int _width, int _height ) const;
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		/// Calls when resize widget
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		void resize( const IntSize& _size );
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		/// Correct texture uv-coordinates
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		void correctUV();
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		//! @copydoc Widget::baseChangeWidgetSkin(ResourceSkin* _info)
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		void baseChangeWidgetSkin( ResourceSkin* _info );
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		//! @copydoc Widget::initialiseWidgetSkin(ResourceSkin* _info)
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		void initialiseWidgetSkin( ResourceSkin* _info );
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		//! @copydoc Widget::shutdownWidgetSkin()
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		void shutdownWidgetSkin();
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		/// For updating once per frame.
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		void frameAdvise( bool _advise );
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		/// For updating once per frame.
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		void frameEntered( float _time );
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		virtual void textureInvalidate(ITexture* _texture);
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	protected:
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		/// Current texture
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		ITexture* mTexture;
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		/// Requested bu user sizes
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		IntSize mReqTexSize;
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		/// Generated texture name
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		std::string mGenTexName;
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		/// Texture resize mode \sa TextureResizeMode
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		TextureResizeMode mTexResizeMode;
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		/// Saved pointer from last calling lock. \sa lock
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		uint8* mTexData;
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		/// true if we own the texture (can delete it or replace by another instance), otherwise false
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		bool mTexManaged;
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		/// For updating once per frame. True state means updating before next frame starts.
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		bool mFrameAdvise;
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	};
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} // namespace MyGUI
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#endif // __MYGUI_CANVAS_H__
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