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			110 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_SETTINGSUTILS_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_SETTINGSUTILS_H
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#include "settings.hpp"
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#include "tilebounds.hpp"
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#include "tileposition.hpp"
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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#include <algorithm>
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#include <cmath>
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namespace DetourNavigator
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{
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    inline float toNavMeshCoordinates(const RecastSettings& settings, float value)
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    {
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        return value * settings.mRecastScaleFactor;
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    }
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    inline osg::Vec2f toNavMeshCoordinates(const RecastSettings& settings, osg::Vec2f position)
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    {
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        return position * settings.mRecastScaleFactor;
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    }
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    inline osg::Vec3f toNavMeshCoordinates(const RecastSettings& settings, osg::Vec3f position)
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    {
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        std::swap(position.y(), position.z());
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        return position * settings.mRecastScaleFactor;
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    }
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    inline TileBounds toNavMeshCoordinates(const RecastSettings& settings, const TileBounds& value)
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    {
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        return TileBounds{ toNavMeshCoordinates(settings, value.mMin), toNavMeshCoordinates(settings, value.mMax) };
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    }
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    inline float fromNavMeshCoordinates(const RecastSettings& settings, float value)
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    {
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        return value / settings.mRecastScaleFactor;
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    }
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    inline osg::Vec3f fromNavMeshCoordinates(const RecastSettings& settings, osg::Vec3f position)
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    {
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        const auto factor = 1.0f / settings.mRecastScaleFactor;
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        position *= factor;
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        std::swap(position.y(), position.z());
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        return position;
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    }
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    inline float getTileSize(const RecastSettings& settings)
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    {
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        return static_cast<float>(settings.mTileSize) * settings.mCellSize;
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    }
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    inline int getTilePosition(const RecastSettings& settings, float position)
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    {
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        const float v = std::floor(position / getTileSize(settings));
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        if (v < static_cast<float>(std::numeric_limits<int>::min()))
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            return std::numeric_limits<int>::min();
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        if (v > static_cast<float>(std::numeric_limits<int>::max() - 1))
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            return std::numeric_limits<int>::max() - 1;
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        return static_cast<int>(v);
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    }
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    inline TilePosition getTilePosition(const RecastSettings& settings, const osg::Vec2f& position)
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    {
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        return TilePosition(getTilePosition(settings, position.x()), getTilePosition(settings, position.y()));
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    }
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    inline TilePosition getTilePosition(const RecastSettings& settings, const osg::Vec3f& position)
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    {
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        return getTilePosition(settings, osg::Vec2f(position.x(), position.z()));
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    }
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    inline TileBounds makeTileBounds(const RecastSettings& settings, const TilePosition& tilePosition)
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    {
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        return TileBounds{
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            osg::Vec2f(tilePosition.x(), tilePosition.y()) * getTileSize(settings),
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            osg::Vec2f(tilePosition.x() + 1, tilePosition.y() + 1) * getTileSize(settings),
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        };
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    }
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    inline float getBorderSize(const RecastSettings& settings)
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    {
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        return static_cast<float>(settings.mBorderSize) * settings.mCellSize;
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    }
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    inline float getRealTileSize(const RecastSettings& settings)
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    {
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        return settings.mTileSize * settings.mCellSize / settings.mRecastScaleFactor;
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    }
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    inline float getMaxNavmeshAreaRadius(const Settings& settings)
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    {
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        return std::floor(std::sqrt(settings.mMaxTilesNumber / osg::PI)) - 1;
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    }
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    inline TileBounds makeRealTileBoundsWithBorder(const RecastSettings& settings, const TilePosition& tilePosition)
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    {
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        TileBounds result = makeTileBounds(settings, tilePosition);
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        const float border = getBorderSize(settings);
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        result.mMin -= osg::Vec2f(border, border);
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        result.mMax += osg::Vec2f(border, border);
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        result.mMin /= settings.mRecastScaleFactor;
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        result.mMax /= settings.mRecastScaleFactor;
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        return result;
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    }
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}
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#endif
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