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- Split video player to separate source files. - Move video player engine sources to extern/ (repository will be set up on github soon). - Audio is handled in a MovieAudioFactory, implemented by the user (here in MWSound subsystem). - Handle conversion of unsupported channel layouts via ffmpeg's swresample. |
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.. | ||
audiodecoder.cpp | ||
audiodecoder.hpp | ||
audiofactory.hpp | ||
CMakeLists.txt | ||
libavwrapper.cpp | ||
License.txt | ||
videodefs.hpp | ||
videoplayer.cpp | ||
videoplayer.hpp | ||
videostate.cpp | ||
videostate.hpp |