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This AABB tree required when need to filter out input mesh that has not influence navmesh tile output. This filtering is already done before. Each recast mesh corresponds to a single navmesh tile and has appropriate bounds. |
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.. | ||
custom-models | ||
settings | ||
texture-modding | ||
differences.rst | ||
extended.rst | ||
font.rst | ||
foreword.rst | ||
index.rst | ||
mod-install.rst | ||
paths.rst | ||
sky-system.rst |