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			37 lines
		
	
	
	
		
			944 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
	
		
			944 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_LUAUI_WINDOW
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#define OPENMW_LUAUI_WINDOW
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#include <optional>
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#include <MyGUI_TextBox.h>
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#include "widget.hpp"
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namespace LuaUi
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{
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    class LuaWindow : public MyGUI::Widget, public WidgetExtension
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    {
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        MYGUI_RTTI_DERIVED(LuaWindow)
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        public:
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            LuaWindow();
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            virtual void setProperties(sol::object) override;
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        private:
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            // \todo replace with LuaText when skins are properly implemented
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            MyGUI::TextBox* mCaption;
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            MyGUI::IntPoint mPreviousMouse;
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            MyGUI::IntCoord mChangeScale;
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            MyGUI::IntCoord mMoveResize;
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        protected:
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            virtual void initialize() override;
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            virtual void deinitialize() override;
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            void notifyMousePress(MyGUI::Widget*, int, int, MyGUI::MouseButton);
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            void notifyMouseDrag(MyGUI::Widget*, int, int, MyGUI::MouseButton);
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    };
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}
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#endif // OPENMW_LUAUI_WINDOW
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