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			192 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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  OpenMW - The completely unofficial reimplementation of Morrowind
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  Copyright (C) 2008-2010  Nicolay Korslund
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  Email: < korslund@gmail.com >
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  WWW: http://openmw.sourceforge.net/
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  This file (bsa_file.cpp) is part of the OpenMW package.
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  OpenMW is distributed as free software: you can redistribute it
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  and/or modify it under the terms of the GNU General Public License
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  version 3, as published by the Free Software Foundation.
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  This program is distributed in the hope that it will be useful, but
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  WITHOUT ANY WARRANTY; without even the implied warranty of
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  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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  General Public License for more details.
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  You should have received a copy of the GNU General Public License
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  version 3 along with this program. If not, see
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  http://www.gnu.org/licenses/ .
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 */
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#include "bsa_file.hpp"
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#include <libs/mangle/stream/servers/file_stream.hpp>
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#include <libs/mangle/stream/filters/slice_stream.hpp>
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#include <stdexcept>
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#include <stdlib.h>
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#include <assert.h>
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using namespace std;
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using namespace Mangle::Stream;
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/// Error handling
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void BSAFile::fail(const string &msg)
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{
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  throw std::runtime_error("BSA Error: " + msg + "\nArchive: " + filename);
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}
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/// Read header information from the input source
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void BSAFile::readHeader()
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{
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  /*
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   * The layout of a BSA archive is as follows:
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   *
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   * - 12 bytes header, contains 3 ints:
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   *         id number - equal to 0x100
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   *         dirsize - size of the directory block (see below)
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   *         numfiles - number of files
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   *
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   * ---------- start of directory block -----------
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   *
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   * - 8 bytes*numfiles, each record contains:
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   *         fileSize
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   *         offset into data buffer (see below)
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   *
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   * - 4 bytes*numfiles, each record is an offset into the following name buffer
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   *
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   * - name buffer, indexed by the previous table, each string is
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   *   null-terminated. Size is (dirsize - 12*numfiles).
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   *
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   * ---------- end of directory block -------------
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   *
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   * - 8*filenum - hash table block, we currently ignore this
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   *
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   * ----------- start of data buffer --------------
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   *
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   * - The rest of the archive is file data, indexed by the
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   *   offsets in the directory block. The offsets start at 0 at
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   *   the beginning of this buffer.
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   *
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   */
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  assert(!isLoaded);
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  assert(input);
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  assert(input->hasSize);
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  assert(input->hasPosition);
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  assert(input->isSeekable);
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  // Total archive size
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  size_t fsize = input->size();
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  if( fsize < 12 )
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    fail("File too small to be a valid BSA archive");
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  // Get essential header numbers
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  size_t dirsize, filenum;
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  {
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    // First 12 bytes
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    uint32_t head[3];
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    input->read(head, 12);
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    if(head[0] != 0x100)
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      fail("Unrecognized BSA header");
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    // Total number of bytes used in size/offset-table + filename
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    // sections.
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    dirsize = head[1];
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    // Number of files
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    filenum = head[2];
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  }
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  // Each file must take up at least 21 bytes of data in the bsa. So
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  // if files*21 overflows the file size then we are guaranteed that
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  // the archive is corrupt.
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  if( (filenum*21 > fsize -12) ||
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      (dirsize+8*filenum > fsize -12) )
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    fail("Directory information larger than entire archive");
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  // Read the offset info into a temporary buffer
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  vector<uint32_t> offsets(3*filenum);
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  input->read(&offsets[0], 12*filenum);
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  // Read the string table
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  stringBuf.resize(dirsize-12*filenum);
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  input->read(&stringBuf[0], stringBuf.size());
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  // Check our position
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  assert(input->tell() == 12+dirsize);
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  // Calculate the offset of the data buffer. All file offsets are
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  // relative to this. 12 header bytes + directory + hash table
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  // (skipped)
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  size_t fileDataOffset = 12 + dirsize + 8*filenum;
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  // Set up the the FileStruct table
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  files.resize(filenum);
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  for(size_t i=0;i<filenum;i++)
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    {
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      FileStruct &fs = files[i];
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      fs.fileSize = offsets[i*2];
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      fs.offset = offsets[i*2+1] + fileDataOffset;
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      fs.name = &stringBuf[offsets[2*filenum+i]];
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      if(fs.offset + fs.fileSize > fsize)
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        fail("Archive contains offsets outside itself");
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      // Add the file name to the lookup
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      lookup[fs.name] = i;
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    }
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  isLoaded = true;
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}
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/// Get the index of a given file name, or -1 if not found
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int BSAFile::getIndex(const char *str)
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{
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  Lookup::iterator it;
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  it = lookup.find(str);
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  if(it == lookup.end()) return -1;
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  else
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    {
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      int res = it->second;
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      assert(res >= 0 && res < static_cast<int> (files.size()));
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      return res;
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    }
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}
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/// Open an archive file.
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void BSAFile::open(const string &file)
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{
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  filename = file;
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  input = StreamPtr(new FileStream(file));
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  readHeader();
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}
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/** Open an archive from a generic stream. The 'name' parameter is
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    used for error messages.
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*/
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void BSAFile::open(StreamPtr inp, const string &name)
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{
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  filename = name;
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  input = inp;
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  readHeader();
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}
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StreamPtr BSAFile::getFile(const char *file)
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{
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  assert(file);
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  int i = getIndex(file);
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  if(i == -1)
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    fail("File not found: " + string(file));
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  FileStruct &fs = files[i];
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  return StreamPtr(new SliceStream(input, fs.offset, fs.fileSize));
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}
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