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openmw/apps/opencs/model/prefs/state.cpp

643 lines
34 KiB
C++

#include "state.hpp"
#include <QColor>
#include <QKeySequence>
#include <filesystem>
#include <sstream>
#include <stdexcept>
#include <utility>
#include <vector>
#include <apps/opencs/model/prefs/category.hpp>
#include <apps/opencs/model/prefs/enumsetting.hpp>
#include <apps/opencs/model/prefs/setting.hpp>
#include <apps/opencs/model/prefs/shortcutmanager.hpp>
#include <apps/opencs/model/prefs/subcategory.hpp>
#include <components/settings/categories.hpp>
#include <components/settings/settings.hpp>
#include "boolsetting.hpp"
#include "coloursetting.hpp"
#include "doublesetting.hpp"
#include "intsetting.hpp"
#include "modifiersetting.hpp"
#include "shortcutsetting.hpp"
#include "stringsetting.hpp"
#include "values.hpp"
CSMPrefs::State* CSMPrefs::State::sThis = nullptr;
void CSMPrefs::State::declare()
{
declareCategory("Windows");
declareInt(mValues->mWindows.mDefaultWidth, "Default window width")
.setTooltip("Newly opened top-level windows will open with this width.")
.setMin(80);
declareInt(mValues->mWindows.mDefaultHeight, "Default window height")
.setTooltip("Newly opened top-level windows will open with this height.")
.setMin(80);
declareBool(mValues->mWindows.mShowStatusbar, "Show Status Bar")
.setTooltip(
"If a newly open top level window is showing status bars or not. "
" Note that this does not affect existing windows.");
declareBool(mValues->mWindows.mReuse, "Reuse Subviews")
.setTooltip(
"When a new subview is requested and a matching subview already "
" exist, do not open a new subview and use the existing one instead.");
declareInt(mValues->mWindows.mMaxSubviews, "Maximum number of subviews per top-level window")
.setTooltip(
"If the maximum number is reached and a new subview is opened "
"it will be placed into a new top-level window.")
.setRange(1, 256);
declareBool(mValues->mWindows.mHideSubview, "Hide single subview")
.setTooltip(
"When a view contains only a single subview, hide the subview title "
"bar and if this subview is closed also close the view (unless it is the last "
"view for this document)");
declareInt(mValues->mWindows.mMinimumWidth, "Minimum subview width")
.setTooltip("Minimum width of subviews.")
.setRange(50, 10000);
declareEnum(mValues->mWindows.mMainwindowScrollbar, "Horizontal scrollbar mode for main window.");
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
declareBool(mValues->mWindows.mGrowLimit, "Grow Limit Screen")
.setTooltip(
"When \"Grow then Scroll\" option is selected, the window size grows to"
" the width of the virtual desktop. \nIf this option is selected the the window growth"
"is limited to the current screen.");
#endif
declareCategory("Records");
declareEnum(mValues->mRecords.mStatusFormat, "Modification status display format");
declareEnum(mValues->mRecords.mTypeFormat, "ID type display format");
declareCategory("ID Tables");
declareEnum(mValues->mIdTables.mDouble, "Double Click");
declareEnum(mValues->mIdTables.mDoubleS, "Shift Double Click");
declareEnum(mValues->mIdTables.mDoubleC, "Control Double Click");
declareEnum(mValues->mIdTables.mDoubleSc, "Shift Control Double Click");
declareEnum(mValues->mIdTables.mJumpToAdded, "Action on adding or cloning a record");
declareBool(
mValues->mIdTables.mExtendedConfig, "Manually specify affected record types for an extended delete/revert")
.setTooltip(
"Delete and revert commands have an extended form that also affects "
"associated records.\n\n"
"If this option is enabled, types of affected records are selected "
"manually before a command execution.\nOtherwise, all associated "
"records are deleted/reverted immediately.");
declareBool(mValues->mIdTables.mSubviewNewWindow, "Open Record in new window")
.setTooltip(
"When editing a record, open the view in a new window,"
" rather than docked in the main view.");
declareCategory("ID Dialogues");
declareBool(mValues->mIdDialogues.mToolbar, "Show toolbar");
declareCategory("Reports");
declareEnum(mValues->mReports.mDouble, "Double Click");
declareEnum(mValues->mReports.mDoubleS, "Shift Double Click");
declareEnum(mValues->mReports.mDoubleC, "Control Double Click");
declareEnum(mValues->mReports.mDoubleSc, "Shift Control Double Click");
declareBool(mValues->mReports.mIgnoreBaseRecords, "Ignore base records in verifier");
declareCategory("Search & Replace");
declareInt(mValues->mSearchAndReplace.mCharBefore, "Characters before search string")
.setTooltip("Maximum number of character to display in search result before the searched text");
declareInt(mValues->mSearchAndReplace.mCharAfter, "Characters after search string")
.setTooltip("Maximum number of character to display in search result after the searched text");
declareBool(mValues->mSearchAndReplace.mAutoDelete, "Delete row from result table after a successful replace");
declareCategory("Scripts");
declareBool(mValues->mScripts.mShowLinenum, "Show Line Numbers")
.setTooltip(
"Show line numbers to the left of the script editor window."
"The current row and column numbers of the text cursor are shown at the bottom.");
declareBool(mValues->mScripts.mWrapLines, "Wrap Lines")
.setTooltip("Wrap lines longer than width of script editor.");
declareBool(mValues->mScripts.mMonoFont, "Use monospace font");
declareInt(mValues->mScripts.mTabWidth, "Tab Width")
.setTooltip("Number of characters for tab width")
.setRange(1, 10);
declareEnum(mValues->mScripts.mWarnings, "Warning Mode");
declareBool(mValues->mScripts.mToolbar, "Show toolbar");
declareInt(mValues->mScripts.mCompileDelay, "Delay between updating of source errors")
.setTooltip("Delay in milliseconds")
.setRange(0, 10000);
declareInt(mValues->mScripts.mErrorHeight, "Initial height of the error panel").setRange(100, 10000);
declareBool(mValues->mScripts.mHighlightOccurrences, "Highlight other occurrences of selected names");
declareColour("colour-highlight", "Colour of highlighted occurrences", QColor("lightcyan"));
declareColour("colour-int", "Highlight Colour: Integer Literals", QColor("darkmagenta"));
declareColour("colour-float", "Highlight Colour: Float Literals", QColor("magenta"));
declareColour("colour-name", "Highlight Colour: Names", QColor("grey"));
declareColour("colour-keyword", "Highlight Colour: Keywords", QColor("red"));
declareColour("colour-special", "Highlight Colour: Special Characters", QColor("darkorange"));
declareColour("colour-comment", "Highlight Colour: Comments", QColor("green"));
declareColour("colour-id", "Highlight Colour: IDs", QColor("blue"));
declareCategory("General Input");
declareBool(mValues->mGeneralInput.mCycle, "Cyclic next/previous")
.setTooltip(
"When using next/previous functions at the last/first item of a "
"list go to the first/last item");
declareCategory("3D Scene Input");
declareDouble(mValues->mSceneInput.mNaviWheelFactor, "Camera Zoom Sensitivity").setRange(-100.0, 100.0);
declareDouble(mValues->mSceneInput.mSNaviSensitivity, "Secondary Camera Movement Sensitivity")
.setRange(-1000.0, 1000.0);
declareDouble(mValues->mSceneInput.mPNaviFreeSensitivity, "Free Camera Sensitivity")
.setPrecision(5)
.setRange(0.0, 1.0);
declareBool(mValues->mSceneInput.mPNaviFreeInvert, "Invert Free Camera Mouse Input");
declareDouble(mValues->mSceneInput.mNaviFreeLinSpeed, "Free Camera Linear Speed").setRange(1.0, 10000.0);
declareDouble(mValues->mSceneInput.mNaviFreeRotSpeed, "Free Camera Rotational Speed").setRange(0.001, 6.28);
declareDouble(mValues->mSceneInput.mNaviFreeSpeedMult, "Free Camera Speed Multiplier (from Modifier)")
.setRange(0.001, 1000.0);
declareDouble(mValues->mSceneInput.mPNaviOrbitSensitivity, "Orbit Camera Sensitivity")
.setPrecision(5)
.setRange(0.0, 1.0);
declareBool(mValues->mSceneInput.mPNaviOrbitInvert, "Invert Orbit Camera Mouse Input");
declareDouble(mValues->mSceneInput.mNaviOrbitRotSpeed, "Orbital Camera Rotational Speed").setRange(0.001, 6.28);
declareDouble(mValues->mSceneInput.mNaviOrbitSpeedMult, "Orbital Camera Speed Multiplier (from Modifier)")
.setRange(0.001, 1000.0);
declareBool(mValues->mSceneInput.mNaviOrbitConstRoll, "Keep camera roll constant for orbital camera");
declareBool(mValues->mSceneInput.mContextSelect, "Context Sensitive Selection");
declareDouble(mValues->mSceneInput.mDragFactor, "Mouse sensitivity during drag operations").setRange(0.001, 100.0);
declareDouble(mValues->mSceneInput.mDragWheelFactor, "Mouse wheel sensitivity during drag operations")
.setRange(0.001, 100.0);
declareDouble(mValues->mSceneInput.mDragShiftFactor, "Shift-acceleration factor during drag operations")
.setTooltip("Acceleration factor during drag operations while holding down shift")
.setRange(0.001, 100.0);
declareDouble(mValues->mSceneInput.mRotateFactor, "Free rotation factor").setPrecision(4).setRange(0.0001, 0.1);
declareCategory("Rendering");
declareInt(mValues->mRendering.mFramerateLimit, "FPS limit")
.setTooltip("Framerate limit in 3D preview windows. Zero value means \"unlimited\".")
.setRange(0, 10000);
declareInt(mValues->mRendering.mCameraFov, "Camera FOV").setRange(10, 170);
declareBool(mValues->mRendering.mCameraOrtho, "Orthographic projection for camera");
declareInt(mValues->mRendering.mCameraOrthoSize, "Orthographic projection size parameter")
.setTooltip("Size of the orthographic frustum, greater value will allow the camera to see more of the world.")
.setRange(10, 10000);
declareDouble(mValues->mRendering.mObjectMarkerAlpha, "Object Marker Transparency").setPrecision(2).setRange(0, 1);
declareBool(mValues->mRendering.mSceneUseGradient, "Use Gradient Background");
declareColour("scene-day-background-colour", "Day Background Colour", QColor(110, 120, 128, 255));
declareColour("scene-day-gradient-colour", "Day Gradient Colour", QColor(47, 51, 51, 255))
.setTooltip(
"Sets the gradient color to use in conjunction with the day background color. Ignored if "
"the gradient option is disabled.");
declareColour("scene-bright-background-colour", "Scene Bright Background Colour", QColor(79, 87, 92, 255));
declareColour("scene-bright-gradient-colour", "Scene Bright Gradient Colour", QColor(47, 51, 51, 255))
.setTooltip(
"Sets the gradient color to use in conjunction with the bright background color. Ignored if "
"the gradient option is disabled.");
declareColour("scene-night-background-colour", "Scene Night Background Colour", QColor(64, 77, 79, 255));
declareColour("scene-night-gradient-colour", "Scene Night Gradient Colour", QColor(47, 51, 51, 255))
.setTooltip(
"Sets the gradient color to use in conjunction with the night background color. Ignored if "
"the gradient option is disabled.");
declareBool(mValues->mRendering.mSceneDayNightSwitchNodes, "Use Day/Night Switch Nodes");
declareCategory("Tooltips");
declareBool(mValues->mTooltips.mScene, "Show Tooltips in 3D scenes");
declareBool(mValues->mTooltips.mSceneHideBasic, "Hide basic 3D scenes tooltips");
declareInt(mValues->mTooltips.mSceneDelay, "Tooltip delay in milliseconds").setMin(1);
declareCategory("3D Scene Editing");
declareDouble(mValues->mSceneEditing.mGridsnapMovement, "Grid snap size");
declareDouble(mValues->mSceneEditing.mGridsnapRotation, "Angle snap size");
declareDouble(mValues->mSceneEditing.mGridsnapScale, "Scale snap size");
declareInt(mValues->mSceneEditing.mDistance, "Drop Distance")
.setTooltip(
"If an instance drop can not be placed against another object at the "
"insert point, it will be placed by this distance from the insert point instead");
declareEnum(mValues->mSceneEditing.mOutsideDrop, "Handling drops outside of cells");
declareEnum(mValues->mSceneEditing.mOutsideVisibleDrop, "Handling drops outside of visible cells");
declareEnum(mValues->mSceneEditing.mOutsideLandedit, "Handling terrain edit outside of cells")
.setTooltip("Behavior of terrain editing, if land editing brush reaches an area without cell record.");
declareEnum(mValues->mSceneEditing.mOutsideVisibleLandedit, "Handling terrain edit outside of visible cells")
.setTooltip(
"Behavior of terrain editing, if land editing brush reaches an area that is not currently visible.");
declareInt(mValues->mSceneEditing.mTexturebrushMaximumsize, "Maximum texture brush size").setMin(1);
declareInt(mValues->mSceneEditing.mShapebrushMaximumsize, "Maximum height edit brush size")
.setTooltip("Setting for the slider range of brush size in terrain height editing.")
.setMin(1);
declareBool(mValues->mSceneEditing.mLandeditPostSmoothpainting, "Smooth land after painting height")
.setTooltip("Raise and lower tools will leave bumpy finish without this option");
declareDouble(mValues->mSceneEditing.mLandeditPostSmoothstrength, "Smoothing strength (post-edit)")
.setTooltip(
"If smoothing land after painting height is used, this is the percentage of smooth applied afterwards. "
"Negative values may be used to roughen instead of smooth.")
.setMin(-1)
.setMax(1);
declareBool(mValues->mSceneEditing.mOpenListView, "Open displays list view")
.setTooltip(
"When opening a reference from the scene view, it will open the"
" instance list view instead of the individual instance record view.");
declareEnum(mValues->mSceneEditing.mPrimarySelectAction, "Action for primary select")
.setTooltip(
"Selection can be chosen between select only, add to selection, remove from selection and invert "
"selection.");
declareEnum(mValues->mSceneEditing.mSecondarySelectAction, "Action for secondary select")
.setTooltip(
"Selection can be chosen between select only, add to selection, remove from selection and invert "
"selection.");
declareCategory("Key Bindings");
declareSubcategory("Document");
declareShortcut("document-file-newgame", "New Game", QKeySequence(Qt::ControlModifier | Qt::Key_N));
declareShortcut("document-file-newaddon", "New Addon", QKeySequence());
declareShortcut("document-file-open", "Open", QKeySequence(Qt::ControlModifier | Qt::Key_O));
declareShortcut("document-file-save", "Save", QKeySequence(Qt::ControlModifier | Qt::Key_S));
declareShortcut("document-help-help", "Help", QKeySequence(Qt::Key_F1));
declareShortcut("document-help-tutorial", "Tutorial", QKeySequence());
declareShortcut("document-file-verify", "Verify", QKeySequence());
declareShortcut("document-file-merge", "Merge", QKeySequence());
declareShortcut("document-file-errorlog", "Open Load Error Log", QKeySequence());
declareShortcut("document-file-metadata", "Meta Data", QKeySequence());
declareShortcut("document-file-close", "Close Document", QKeySequence(Qt::ControlModifier | Qt::Key_W));
declareShortcut("document-file-exit", "Exit Application", QKeySequence(Qt::ControlModifier | Qt::Key_Q));
declareShortcut("document-edit-undo", "Undo", QKeySequence(Qt::ControlModifier | Qt::Key_Z));
declareShortcut("document-edit-redo", "Redo", QKeySequence(Qt::ControlModifier | Qt::ShiftModifier | Qt::Key_Z));
declareShortcut("document-edit-preferences", "Open Preferences", QKeySequence());
declareShortcut("document-edit-search", "Search", QKeySequence(Qt::ControlModifier | Qt::Key_F));
declareShortcut("document-view-newview", "New View", QKeySequence());
declareShortcut("document-view-statusbar", "Toggle Status Bar", QKeySequence());
declareShortcut("document-view-filters", "Open Filter List", QKeySequence());
declareShortcut("document-world-regions", "Open Region List", QKeySequence());
declareShortcut("document-world-cells", "Open Cell List", QKeySequence());
declareShortcut("document-world-referencables", "Open Object List", QKeySequence());
declareShortcut("document-world-references", "Open Instance List", QKeySequence());
declareShortcut("document-world-lands", "Open Lands List", QKeySequence());
declareShortcut("document-world-landtextures", "Open Land Textures List", QKeySequence());
declareShortcut("document-world-pathgrid", "Open Pathgrid List", QKeySequence());
declareShortcut("document-world-regionmap", "Open Region Map", QKeySequence());
declareShortcut("document-mechanics-globals", "Open Global List", QKeySequence());
declareShortcut("document-mechanics-gamesettings", "Open Game Settings", QKeySequence());
declareShortcut("document-mechanics-scripts", "Open Script List", QKeySequence());
declareShortcut("document-mechanics-spells", "Open Spell List", QKeySequence());
declareShortcut("document-mechanics-enchantments", "Open Enchantment List", QKeySequence());
declareShortcut("document-mechanics-magiceffects", "Open Magic Effect List", QKeySequence());
declareShortcut("document-mechanics-startscripts", "Open Start Script List", QKeySequence());
declareShortcut("document-character-skills", "Open Skill List", QKeySequence());
declareShortcut("document-character-classes", "Open Class List", QKeySequence());
declareShortcut("document-character-factions", "Open Faction List", QKeySequence());
declareShortcut("document-character-races", "Open Race List", QKeySequence());
declareShortcut("document-character-birthsigns", "Open Birthsign List", QKeySequence());
declareShortcut("document-character-topics", "Open Topic List", QKeySequence());
declareShortcut("document-character-journals", "Open Journal List", QKeySequence());
declareShortcut("document-character-topicinfos", "Open Topic Info List", QKeySequence());
declareShortcut("document-character-journalinfos", "Open Journal Info List", QKeySequence());
declareShortcut("document-character-bodyparts", "Open Body Part List", QKeySequence());
declareShortcut("document-assets-reload", "Reload Assets", QKeySequence(Qt::Key_F5));
declareShortcut("document-assets-sounds", "Open Sound Asset List", QKeySequence());
declareShortcut("document-assets-soundgens", "Open Sound Generator List", QKeySequence());
declareShortcut("document-assets-meshes", "Open Mesh Asset List", QKeySequence());
declareShortcut("document-assets-icons", "Open Icon Asset List", QKeySequence());
declareShortcut("document-assets-music", "Open Music Asset List", QKeySequence());
declareShortcut("document-assets-soundres", "Open Sound File List", QKeySequence());
declareShortcut("document-assets-textures", "Open Texture Asset List", QKeySequence());
declareShortcut("document-assets-videos", "Open Video Asset List", QKeySequence());
declareShortcut("document-debug-run", "Run Debug", QKeySequence());
declareShortcut("document-debug-shutdown", "Stop Debug", QKeySequence());
declareShortcut("document-debug-profiles", "Debug Profiles", QKeySequence());
declareShortcut("document-debug-runlog", "Open Run Log", QKeySequence());
declareSubcategory("Table");
declareShortcut("table-edit", "Edit Record", QKeySequence());
declareShortcut("table-add", "Add Row/Record", QKeySequence(Qt::ShiftModifier | Qt::Key_A));
declareShortcut("table-clone", "Clone Record", QKeySequence(Qt::ShiftModifier | Qt::Key_D));
declareShortcut("touch-record", "Touch Record", QKeySequence());
declareShortcut("table-revert", "Revert Record", QKeySequence());
declareShortcut("table-remove", "Remove Row/Record", QKeySequence(Qt::Key_Delete));
declareShortcut("table-moveup", "Move Record Up", QKeySequence());
declareShortcut("table-movedown", "Move Record Down", QKeySequence());
declareShortcut("table-view", "View Record", QKeySequence(Qt::ShiftModifier | Qt::Key_C));
declareShortcut("table-preview", "Preview Record", QKeySequence(Qt::ShiftModifier | Qt::Key_V));
declareShortcut("table-extendeddelete", "Extended Record Deletion", QKeySequence());
declareShortcut("table-extendedrevert", "Extended Record Revertion", QKeySequence());
declareSubcategory("Report Table");
declareShortcut("reporttable-show", "Show Report", QKeySequence());
declareShortcut("reporttable-remove", "Remove Report", QKeySequence(Qt::Key_Delete));
declareShortcut("reporttable-replace", "Replace Report", QKeySequence());
declareShortcut("reporttable-refresh", "Refresh Report", QKeySequence());
declareSubcategory("Scene");
declareShortcut("scene-navi-primary", "Camera Rotation From Mouse Movement", QKeySequence(Qt::LeftButton));
declareShortcut("scene-navi-secondary", "Camera Translation From Mouse Movement",
QKeySequence(Qt::ControlModifier | (int)Qt::LeftButton));
declareShortcut("scene-open-primary", "Primary Open", QKeySequence(Qt::ShiftModifier | (int)Qt::LeftButton));
declareShortcut("scene-edit-primary", "Primary Edit", QKeySequence(Qt::RightButton));
declareShortcut("scene-edit-secondary", "Secondary Edit", QKeySequence(Qt::ControlModifier | (int)Qt::RightButton));
declareShortcut("scene-select-primary", "Primary Select", QKeySequence(Qt::MiddleButton));
declareShortcut(
"scene-select-secondary", "Secondary Select", QKeySequence(Qt::ControlModifier | (int)Qt::MiddleButton));
declareShortcut(
"scene-select-tertiary", "Tertiary Select", QKeySequence(Qt::ShiftModifier | (int)Qt::MiddleButton));
declareModifier(mValues->mKeyBindings.mSceneSpeedModifier, "Speed Modifier");
declareShortcut("scene-delete", "Delete Instance", QKeySequence(Qt::Key_Delete));
declareShortcut("scene-instance-drop-terrain", "Drop to terrain level", QKeySequence(Qt::Key_G));
declareShortcut("scene-instance-drop-collision", "Drop to collision", QKeySequence(Qt::Key_H));
declareShortcut("scene-instance-drop-terrain-separately", "Drop to terrain level separately", QKeySequence());
declareShortcut("scene-instance-drop-collision-separately", "Drop to collision separately", QKeySequence());
declareShortcut("scene-load-cam-cell", "Load Camera Cell", QKeySequence(Qt::KeypadModifier | Qt::Key_5));
declareShortcut("scene-load-cam-eastcell", "Load East Cell", QKeySequence(Qt::KeypadModifier | Qt::Key_6));
declareShortcut("scene-load-cam-northcell", "Load North Cell", QKeySequence(Qt::KeypadModifier | Qt::Key_8));
declareShortcut("scene-load-cam-westcell", "Load West Cell", QKeySequence(Qt::KeypadModifier | Qt::Key_4));
declareShortcut("scene-load-cam-southcell", "Load South Cell", QKeySequence(Qt::KeypadModifier | Qt::Key_2));
declareShortcut("scene-edit-abort", "Abort", QKeySequence(Qt::Key_Escape));
declareShortcut("scene-focus-toolbar", "Toggle Toolbar Focus", QKeySequence(Qt::Key_T));
declareShortcut("scene-render-stats", "Debug Rendering Stats", QKeySequence(Qt::Key_F3));
declareShortcut("scene-duplicate", "Duplicate Instance", QKeySequence(Qt::ShiftModifier | Qt::Key_C));
declareShortcut("scene-clear-selection", "Clear Selection", QKeySequence(Qt::Key_Space));
declareShortcut("scene-unhide-all", "Unhide All Objects", QKeySequence(Qt::AltModifier | Qt::Key_H));
declareShortcut("scene-toggle-visibility", "Toggle Selection Visibility", QKeySequence(Qt::Key_H));
declareShortcut("scene-group-1", "Select Group 1", QKeySequence(Qt::Key_1));
declareShortcut("scene-save-1", "Save Group 1", QKeySequence(Qt::ControlModifier | Qt::Key_1));
declareShortcut("scene-group-2", "Select Group 2", QKeySequence(Qt::Key_2));
declareShortcut("scene-save-2", "Save Group 2", QKeySequence(Qt::ControlModifier | Qt::Key_2));
declareShortcut("scene-group-3", "Select Group 3", QKeySequence(Qt::Key_3));
declareShortcut("scene-save-3", "Save Group 3", QKeySequence(Qt::ControlModifier | Qt::Key_3));
declareShortcut("scene-group-4", "Select Group 4", QKeySequence(Qt::Key_4));
declareShortcut("scene-save-4", "Save Group 4", QKeySequence(Qt::ControlModifier | Qt::Key_4));
declareShortcut("scene-group-5", "Selection Group 5", QKeySequence(Qt::Key_5));
declareShortcut("scene-save-5", "Save Group 5", QKeySequence(Qt::ControlModifier | Qt::Key_5));
declareShortcut("scene-group-6", "Selection Group 6", QKeySequence(Qt::Key_6));
declareShortcut("scene-save-6", "Save Group 6", QKeySequence(Qt::ControlModifier | Qt::Key_6));
declareShortcut("scene-group-7", "Selection Group 7", QKeySequence(Qt::Key_7));
declareShortcut("scene-save-7", "Save Group 7", QKeySequence(Qt::ControlModifier | Qt::Key_7));
declareShortcut("scene-group-8", "Selection Group 8", QKeySequence(Qt::Key_8));
declareShortcut("scene-save-8", "Save Group 8", QKeySequence(Qt::ControlModifier | Qt::Key_8));
declareShortcut("scene-group-9", "Selection Group 9", QKeySequence(Qt::Key_9));
declareShortcut("scene-save-9", "Save Group 9", QKeySequence(Qt::ControlModifier | Qt::Key_9));
declareShortcut("scene-group-0", "Selection Group 10", QKeySequence(Qt::Key_0));
declareShortcut("scene-save-0", "Save Group 10", QKeySequence(Qt::ControlModifier | Qt::Key_0));
declareSubcategory("1st/Free Camera");
declareShortcut("free-forward", "Forward", QKeySequence(Qt::Key_W));
declareShortcut("free-backward", "Backward", QKeySequence(Qt::Key_S));
declareShortcut("free-left", "Left", QKeySequence(Qt::Key_A));
declareShortcut("free-right", "Right", QKeySequence(Qt::Key_D));
declareShortcut("free-roll-left", "Roll Left", QKeySequence(Qt::Key_Q));
declareShortcut("free-roll-right", "Roll Right", QKeySequence(Qt::Key_E));
declareShortcut("free-speed-mode", "Toggle Speed Mode", QKeySequence(Qt::Key_F));
declareSubcategory("Orbit Camera");
declareShortcut("orbit-up", "Up", QKeySequence(Qt::Key_W));
declareShortcut("orbit-down", "Down", QKeySequence(Qt::Key_S));
declareShortcut("orbit-left", "Left", QKeySequence(Qt::Key_A));
declareShortcut("orbit-right", "Right", QKeySequence(Qt::Key_D));
declareShortcut("orbit-roll-left", "Roll Left", QKeySequence(Qt::Key_Q));
declareShortcut("orbit-roll-right", "Roll Right", QKeySequence(Qt::Key_E));
declareShortcut("orbit-speed-mode", "Toggle Speed Mode", QKeySequence(Qt::Key_F));
declareShortcut("orbit-center-selection", "Center On Selected", QKeySequence(Qt::Key_C));
declareSubcategory("Script Editor");
declareShortcut("script-editor-comment", "Comment Selection", QKeySequence());
declareShortcut("script-editor-uncomment", "Uncomment Selection", QKeySequence());
declareCategory("Models");
declareString(mValues->mModels.mBaseanim, "base animations").setTooltip("3rd person base model with textkeys-data");
declareString(mValues->mModels.mBaseanimkna, "base animations, kna")
.setTooltip("3rd person beast race base model with textkeys-data");
declareString(mValues->mModels.mBaseanimfemale, "base animations, female")
.setTooltip("3rd person female base model with textkeys-data");
declareString(mValues->mModels.mWolfskin, "base animations, wolf").setTooltip("3rd person werewolf skin");
}
void CSMPrefs::State::declareCategory(const std::string& key)
{
std::map<std::string, Category>::iterator iter = mCategories.find(key);
if (iter != mCategories.end())
{
mCurrentCategory = iter;
}
else
{
mCurrentCategory = mCategories.insert(std::make_pair(key, Category(this, key))).first;
}
}
CSMPrefs::IntSetting& CSMPrefs::State::declareInt(Settings::SettingValue<int>& value, const QString& label)
{
if (mCurrentCategory == mCategories.end())
throw std::logic_error("no category for setting");
CSMPrefs::IntSetting* setting
= new CSMPrefs::IntSetting(&mCurrentCategory->second, &mMutex, value.mName, label, *mIndex);
mCurrentCategory->second.addSetting(setting);
return *setting;
}
CSMPrefs::DoubleSetting& CSMPrefs::State::declareDouble(Settings::SettingValue<double>& value, const QString& label)
{
if (mCurrentCategory == mCategories.end())
throw std::logic_error("no category for setting");
CSMPrefs::DoubleSetting* setting
= new CSMPrefs::DoubleSetting(&mCurrentCategory->second, &mMutex, value.mName, label, *mIndex);
mCurrentCategory->second.addSetting(setting);
return *setting;
}
CSMPrefs::BoolSetting& CSMPrefs::State::declareBool(Settings::SettingValue<bool>& value, const QString& label)
{
if (mCurrentCategory == mCategories.end())
throw std::logic_error("no category for setting");
CSMPrefs::BoolSetting* setting
= new CSMPrefs::BoolSetting(&mCurrentCategory->second, &mMutex, value.mName, label, *mIndex);
mCurrentCategory->second.addSetting(setting);
return *setting;
}
CSMPrefs::EnumSetting& CSMPrefs::State::declareEnum(EnumSettingValue& value, const QString& label)
{
if (mCurrentCategory == mCategories.end())
throw std::logic_error("no category for setting");
CSMPrefs::EnumSetting* setting = new CSMPrefs::EnumSetting(
&mCurrentCategory->second, &mMutex, value.getValue().mName, label, value.getEnumValues(), *mIndex);
mCurrentCategory->second.addSetting(setting);
return *setting;
}
CSMPrefs::ColourSetting& CSMPrefs::State::declareColour(const std::string& key, const QString& label, QColor default_)
{
if (mCurrentCategory == mCategories.end())
throw std::logic_error("no category for setting");
CSMPrefs::ColourSetting* setting
= new CSMPrefs::ColourSetting(&mCurrentCategory->second, &mMutex, key, label, *mIndex);
mCurrentCategory->second.addSetting(setting);
return *setting;
}
CSMPrefs::ShortcutSetting& CSMPrefs::State::declareShortcut(
const std::string& key, const QString& label, const QKeySequence& default_)
{
if (mCurrentCategory == mCategories.end())
throw std::logic_error("no category for setting");
// Setup with actual data
QKeySequence sequence;
getShortcutManager().convertFromString(mIndex->get<std::string>(mCurrentCategory->second.getKey(), key), sequence);
getShortcutManager().setSequence(key, sequence);
CSMPrefs::ShortcutSetting* setting
= new CSMPrefs::ShortcutSetting(&mCurrentCategory->second, &mMutex, key, label, *mIndex);
mCurrentCategory->second.addSetting(setting);
return *setting;
}
CSMPrefs::StringSetting& CSMPrefs::State::declareString(
Settings::SettingValue<std::string>& value, const QString& label)
{
if (mCurrentCategory == mCategories.end())
throw std::logic_error("no category for setting");
CSMPrefs::StringSetting* setting
= new CSMPrefs::StringSetting(&mCurrentCategory->second, &mMutex, value.mName, label, *mIndex);
mCurrentCategory->second.addSetting(setting);
return *setting;
}
CSMPrefs::ModifierSetting& CSMPrefs::State::declareModifier(
Settings::SettingValue<std::string>& value, const QString& label)
{
if (mCurrentCategory == mCategories.end())
throw std::logic_error("no category for setting");
// Setup with actual data
int modifier;
getShortcutManager().convertFromString(value.get(), modifier);
getShortcutManager().setModifier(value.mName, modifier);
CSMPrefs::ModifierSetting* setting
= new CSMPrefs::ModifierSetting(&mCurrentCategory->second, &mMutex, value.mName, label, *mIndex);
mCurrentCategory->second.addSetting(setting);
return *setting;
}
void CSMPrefs::State::declareSubcategory(const QString& label)
{
if (mCurrentCategory == mCategories.end())
throw std::logic_error("no category for setting");
mCurrentCategory->second.addSubcategory(
new CSMPrefs::Subcategory(&mCurrentCategory->second, &mMutex, label, *mIndex));
}
CSMPrefs::State::State(const Files::ConfigurationManager& configurationManager)
: mConfigFile("openmw-cs.cfg")
, mDefaultConfigFile("defaults-cs.bin")
, mConfigurationManager(configurationManager)
, mCurrentCategory(mCategories.end())
, mIndex(std::make_unique<Settings::Index>())
, mValues(std::make_unique<Values>(*mIndex))
{
if (sThis)
throw std::logic_error("An instance of CSMPRefs::State already exists");
sThis = this;
declare();
}
CSMPrefs::State::~State()
{
sThis = nullptr;
}
void CSMPrefs::State::save()
{
Settings::Manager::saveUser(mConfigurationManager.getUserConfigPath() / mConfigFile);
}
CSMPrefs::State::Iterator CSMPrefs::State::begin()
{
return mCategories.begin();
}
CSMPrefs::State::Iterator CSMPrefs::State::end()
{
return mCategories.end();
}
CSMPrefs::ShortcutManager& CSMPrefs::State::getShortcutManager()
{
return mShortcutManager;
}
CSMPrefs::Category& CSMPrefs::State::operator[](const std::string& key)
{
Iterator iter = mCategories.find(key);
if (iter == mCategories.end())
throw std::logic_error("Invalid user settings category: " + key);
return iter->second;
}
void CSMPrefs::State::update(const Setting& setting)
{
emit settingChanged(&setting);
}
CSMPrefs::State& CSMPrefs::State::get()
{
if (!sThis)
throw std::logic_error("No instance of CSMPrefs::State");
return *sThis;
}
void CSMPrefs::State::resetCategory(const std::string& category)
{
Collection::iterator container = mCategories.find(category);
if (container != mCategories.end())
{
for (Setting* setting : container->second)
{
setting->reset();
update(*setting);
}
}
}
void CSMPrefs::State::resetAll()
{
for (Collection::iterator iter = mCategories.begin(); iter != mCategories.end(); ++iter)
{
resetCategory(iter->first);
}
}
CSMPrefs::State& CSMPrefs::get()
{
return State::get();
}