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	Conflicts: apps/opencs/model/doc/document.cpp apps/opencs/model/doc/documentmanager.cpp components/CMakeLists.txt components/bsa/resources.cpp components/nif/data.hpp components/nif/node.cpp components/nifogre/mesh.hpp components/nifogre/ogrenifloader.cpp components/nifogre/particles.cpp
		
			
				
	
	
		
			186 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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  OpenMW - The completely unofficial reimplementation of Morrowind
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  Copyright (C) 2008-2010  Nicolay Korslund
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  Email: < korslund@gmail.com >
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  WWW: http://openmw.sourceforge.net/
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  This file (bsa_file.cpp) is part of the OpenMW package.
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  OpenMW is distributed as free software: you can redistribute it
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  and/or modify it under the terms of the GNU General Public License
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  version 3, as published by the Free Software Foundation.
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  This program is distributed in the hope that it will be useful, but
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  WITHOUT ANY WARRANTY; without even the implied warranty of
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  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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  General Public License for more details.
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  You should have received a copy of the GNU General Public License
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  version 3 along with this program. If not, see
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  http://www.gnu.org/licenses/ .
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 */
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#include "bsa_file.hpp"
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#include <stdexcept>
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#include <boost/filesystem/path.hpp>
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#include <boost/filesystem/fstream.hpp>
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#include "../files/constrainedfilestream.hpp"
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using namespace std;
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using namespace Bsa;
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/// Error handling
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void BSAFile::fail(const string &msg)
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{
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    throw std::runtime_error("BSA Error: " + msg + "\nArchive: " + filename);
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}
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/// Read header information from the input source
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void BSAFile::readHeader()
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{
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    /*
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     * The layout of a BSA archive is as follows:
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     *
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     * - 12 bytes header, contains 3 ints:
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     *         id number - equal to 0x100
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     *         dirsize - size of the directory block (see below)
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     *         numfiles - number of files
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     *
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     * ---------- start of directory block -----------
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     *
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     * - 8 bytes*numfiles, each record contains:
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     *         fileSize
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     *         offset into data buffer (see below)
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     *
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     * - 4 bytes*numfiles, each record is an offset into the following name buffer
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     *
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     * - name buffer, indexed by the previous table, each string is
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     *   null-terminated. Size is (dirsize - 12*numfiles).
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     *
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     * ---------- end of directory block -------------
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     *
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     * - 8*filenum - hash table block, we currently ignore this
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     *
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     * ----------- start of data buffer --------------
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     *
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     * - The rest of the archive is file data, indexed by the
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     *   offsets in the directory block. The offsets start at 0 at
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     *   the beginning of this buffer.
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     *
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     */
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    assert(!isLoaded);
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    namespace bfs = boost::filesystem;
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    bfs::ifstream input(bfs::path(filename), std::ios_base::binary);
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    // Total archive size
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    std::streamoff fsize = 0;
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    if(input.seekg(0, std::ios_base::end))
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    {
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        fsize = input.tellg();
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        input.seekg(0);
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    }
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    if(fsize < 12)
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        fail("File too small to be a valid BSA archive");
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    // Get essential header numbers
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    size_t dirsize, filenum;
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    {
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        // First 12 bytes
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        uint32_t head[3];
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        input.read(reinterpret_cast<char*>(head), 12);
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        if(head[0] != 0x100)
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            fail("Unrecognized BSA header");
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        // Total number of bytes used in size/offset-table + filename
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        // sections.
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        dirsize = head[1];
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        // Number of files
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        filenum = head[2];
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    }
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    // Each file must take up at least 21 bytes of data in the bsa. So
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    // if files*21 overflows the file size then we are guaranteed that
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    // the archive is corrupt.
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    if((filenum*21 > unsigned(fsize -12)) || (dirsize+8*filenum > unsigned(fsize -12)) )
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        fail("Directory information larger than entire archive");
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    // Read the offset info into a temporary buffer
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    std::vector<uint32_t> offsets(3*filenum);
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    input.read(reinterpret_cast<char*>(&offsets[0]), 12*filenum);
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    // Read the string table
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    stringBuf.resize(dirsize-12*filenum);
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    input.read(&stringBuf[0], stringBuf.size());
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    // Check our position
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    assert(input.tellg() == std::streampos(12+dirsize));
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    // Calculate the offset of the data buffer. All file offsets are
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    // relative to this. 12 header bytes + directory + hash table
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    // (skipped)
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    size_t fileDataOffset = 12 + dirsize + 8*filenum;
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    // Set up the the FileStruct table
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    files.resize(filenum);
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    for(size_t i=0;i<filenum;i++)
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    {
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        FileStruct &fs = files[i];
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        fs.fileSize = offsets[i*2];
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        fs.offset = offsets[i*2+1] + fileDataOffset;
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        fs.name = &stringBuf[offsets[2*filenum+i]];
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        if(fs.offset + fs.fileSize > fsize)
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            fail("Archive contains offsets outside itself");
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        // Add the file name to the lookup
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        lookup[fs.name] = i;
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    }
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    isLoaded = true;
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}
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/// Get the index of a given file name, or -1 if not found
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int BSAFile::getIndex(const char *str) const
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{
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    Lookup::const_iterator it = lookup.find(str);
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    if(it == lookup.end())
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        return -1;
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    int res = it->second;
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    assert(res >= 0 && (size_t)res < files.size());
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    return res;
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}
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/// Open an archive file.
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void BSAFile::open(const string &file)
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{
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    filename = file;
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    readHeader();
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}
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Files::IStreamPtr BSAFile::getFile(const char *file)
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{
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    assert(file);
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    int i = getIndex(file);
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    if(i == -1)
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        fail("File not found: " + string(file));
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    const FileStruct &fs = files[i];
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    return Files::openConstrainedFileStream (filename.c_str (), fs.offset, fs.fileSize);
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}
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Files::IStreamPtr BSAFile::getFile(const FileStruct *file)
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{
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    return Files::openConstrainedFileStream (filename.c_str (), file->offset, file->fileSize);
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}
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